#anime #manga #comicart #conceptart #gamedev #animationdev #illustration
#anime #manga #comicart #conceptart #gamedev #animationdev #illustration
Been driving me nuts trying to figure out why reimported model anims weren't updating.
Turns out they *can't*.
It'd be better to maintain an animlibrary of exported anims, I guess.
Been driving me nuts trying to figure out why reimported model anims weren't updating.
Turns out they *can't*.
It'd be better to maintain an animlibrary of exported anims, I guess.
I finished up some hurtbox code over the last month and felt like Hal from Malcom in the Middle.
"Hey finish those hurtboxes?"
*Looks up from improving engine printline support*
"Workin' on it!"
I finished up some hurtbox code over the last month and felt like Hal from Malcom in the Middle.
"Hey finish those hurtboxes?"
*Looks up from improving engine printline support*
"Workin' on it!"
It's been turned on by default.
Go to your Drive, click the gear icon, click settings, go to "manage apps" and uncheck that nasty "use by default" box.
www.zdnet.com/article/how-...
It's been turned on by default.
Go to your Drive, click the gear icon, click settings, go to "manage apps" and uncheck that nasty "use by default" box.
www.zdnet.com/article/how-...
Mouseward, our new Soulslike Collectathon, has a free alpha demo up on itch if anybody wants to try it early 👀
Mouseward, our new Soulslike Collectathon, has a free alpha demo up on itch if anybody wants to try it early 👀
I emerge from underground to bring you a new Halloween platformer I've been working on non-stop for the last 2 weeks. It's got pumpkins, it's got goblins, but most importantly, it has GHOST KID.
So grab some candy, a controller, and have fun~
sodaraptor.itch.io/sugar-ghouls
I emerge from underground to bring you a new Halloween platformer I've been working on non-stop for the last 2 weeks. It's got pumpkins, it's got goblins, but most importantly, it has GHOST KID.
So grab some candy, a controller, and have fun~
sodaraptor.itch.io/sugar-ghouls
Ever wonder how operations in #CuttingEdgeROM are planned?
See Chapter 1 sketches in my latest devlog (for free)!
(Demo spoilers, of course.)
www.patreon.com/posts/sketch...
#indiedev #indiegame
Ever wonder how operations in #CuttingEdgeROM are planned?
See Chapter 1 sketches in my latest devlog (for free)!
(Demo spoilers, of course.)
www.patreon.com/posts/sketch...
#indiedev #indiegame
nickshooter.bandcamp.com/track/hello-...
nickshooter.bandcamp.com/track/hello-...
(More like I signed up for suff and forgot they were all close lol)
The theme was "mundane" so we made a game about cleaning up leaf piles. But also if those piles fought back.
spex130.itch.io/garden-guard...
#gamejam #gamedev
(More like I signed up for suff and forgot they were all close lol)
The theme was "mundane" so we made a game about cleaning up leaf piles. But also if those piles fought back.
spex130.itch.io/garden-guard...
#gamejam #gamedev
#godot #gamedev #indiedev #screenshotsaturday
#godot #gamedev #indiedev #screenshotsaturday
I'm Spex, 3d generalist/tech artist and hobby gamedev who likes to branch out into whatever seems interesting.
I have a few games I'm working on, and I post about game jams a lot - but you'll mostly see me posting bright low/midpoly 3d art and the occasional 3d print!
I'm Spex, 3d generalist/tech artist and hobby gamedev who likes to branch out into whatever seems interesting.
I have a few games I'm working on, and I post about game jams a lot - but you'll mostly see me posting bright low/midpoly 3d art and the occasional 3d print!
There are now more than 39.3 MILLION Bluesky accounts!
Let’s find each other!
Spread the post to reach the most! 💙
There are now more than 39.3 MILLION Bluesky accounts!
Let’s find each other!
Spread the post to reach the most! 💙
4th year in a row doing these all! They're always a fun challenge, and even though I go the extra mile for designing characters, still can't wait for next year's #Swordtember!
Shoutout to @faithschaffer.bsky.social for making such a great art challenge!
4th year in a row doing these all! They're always a fun challenge, and even though I go the extra mile for designing characters, still can't wait for next year's #Swordtember!
Shoutout to @faithschaffer.bsky.social for making such a great art challenge!
jacobgoldfarb.itch.io/swordtember
Swordnik 30: Winter
I DID IT
30 fully rigged animated characters in 30 days
Incredibly proud. But also. Next year I am going to do ✨less✨
This was a lot. 😂
Looking forward doing gamedev again instead of Blender every day.
#Swordtember #b3d
Swordnik 30: Winter
I DID IT
30 fully rigged animated characters in 30 days
Incredibly proud. But also. Next year I am going to do ✨less✨
This was a lot. 😂
Looking forward doing gamedev again instead of Blender every day.
#Swordtember #b3d