🍉 🇵🇸
Clients: Mojang (Minecraft), WB Games, Hasbro, SEGA, Panic, Unity, IDW
📬 christina.neofotistou@gmail.com
🎨 castpixel.artstation.com
I’ve been illustrating, directing, animating, and designing since 2000 -not just pixel art (though I love it).
Clients include Minecraft, WB’s Space Jam, Unity and Rami Ismail.
If you need visual worldbuilding, I’m your person.
DMs open, email in bio
I’ve been illustrating, directing, animating, and designing since 2000 -not just pixel art (though I love it).
Clients include Minecraft, WB’s Space Jam, Unity and Rami Ismail.
If you need visual worldbuilding, I’m your person.
DMs open, email in bio
We're indies, we share knowledge and skills, and help each other out. That's what this industry is about, for me.
unity.com/blog/engine-...
We're indies, we share knowledge and skills, and help each other out. That's what this industry is about, for me.
It's so cool that IDW let me do pixelart. Pixelart is just a medium of illustration, it doesn't have to mean side-scrolling nintendo game.
It's so cool that IDW let me do pixelart. Pixelart is just a medium of illustration, it doesn't have to mean side-scrolling nintendo game.
I enjoyed drawing inspiration from 90s Capcom games
I enjoyed drawing inspiration from 90s Capcom games
pixelvision8 palette ( lospec.com/palette-list...)
- no pure black/ white, for extra character
- colors that can produce loong color ramps e.g. white-yellow-orange-red-purple-black
- at least one definite 4 color grayscale (gameboy) ramp
pixelvision8 palette ( lospec.com/palette-list...)
- no pure black/ white, for extra character
- colors that can produce loong color ramps e.g. white-yellow-orange-red-purple-black
- at least one definite 4 color grayscale (gameboy) ramp
I handled all art, code, game design, music and sfx. You run by tapping your index and middle finger on the phone screen! #gamedev
I handled all art, code, game design, music and sfx. You run by tapping your index and middle finger on the phone screen! #gamedev
I’ve been illustrating, directing, animating, and designing since 2000 -not just pixel art (though I love it).
Clients include Minecraft, WB’s Space Jam, Unity and Rami Ismail.
If you need visual worldbuilding, I’m your person.
DMs open, email in bio
So I made these.
So I made these.