https://store.steampowered.com/app/2451100/
We're indies, we share knowledge and skills, and help each other out. That's what this industry is about, for me.
unity.com/blog/engine-...
We're indies, we share knowledge and skills, and help each other out. That's what this industry is about, for me.
Little Rocket Lab is out NOW for Nintendo Switch, and Nintendo Switch 2!!
The Switch 2 version comes with 120fps framerate, and 4K resolution docked
25% discount during December ❤️
www.nintendo.com/us/store/pro...
Why does Valve allow this?
Why does Valve allow this?
Little Rocket Lab is coming to Nintendo Switch 2 on December 10!!!
4K res, 120fps on Switch 2 docked
We have press keys, hit me up if you need one!
www.nintendo.com/us/store/pro...
Little Rocket Lab is coming to Nintendo Switch 2 on December 10!!!
4K res, 120fps on Switch 2 docked
We have press keys, hit me up if you need one!
www.nintendo.com/us/store/pro...
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
automaton-media.com/en/news/its-...
Your friendly reminder that good QA people are worth their weight in gold and an invaluable part of game dev
makegames.tumblr.com/post/1136623...
makegames.tumblr.com/post/1136623...
I wanted to share some of what guided Little Rocket Lab's development, so that maybe it could be helpful to others 🧵:
I wanted to share some of what guided Little Rocket Lab's development, so that maybe it could be helpful to others 🧵:
We have a 93% rating on Steam, which I'm hoping we can get to Overwhelming Positive in the coming months
We got there through months and months of extensive playtesting, building tons of QoL features for the game
Just so, so important for this launch
We launched Little Rocket Lab this week, and it's been mega for us. Which is amazing, because well, the industry is bad right now!
So I wanna go through the things we did, in the hope that something here can be helpful to someone here
➡️➡️
We launched Little Rocket Lab this week, and it's been mega for us. Which is amazing, because well, the industry is bad right now!
So I wanna go through the things we did, in the hope that something here can be helpful to someone here
➡️➡️
First time someone has Legoed one of our games haha
First time someone has Legoed one of our games haha
Out Now on Bandcamp!
Sequenced as a continuous album, following Morgan's journey from the moment the train arrives in St. Ambroise.
With bonus tracks, high res art, and liner notes!
megahammerstudios.bandcamp.com/album/little...