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spex130.bsky.social
Spex130
@spex130.bsky.social
Hobbyist game dev. Unity/Godot Programmer who specializes in 3D Art/Animation and big into VFX/Tech Art. Dabbles in Sprite Art and Music and 3D Printing on occasion. Too many hobbies. Former Project M Dev Team.
Hmm. Has anyone actually been able to view this video? I haven't been able to actually watch it at all.

Here, try a repost
October 6, 2025 at 2:11 AM
Because I simply can't stop, I also did a game jam this weekend.

(More like I signed up for suff and forgot they were all close lol)

The theme was "mundane" so we made a game about cleaning up leaf piles. But also if those piles fought back.

spex130.itch.io/garden-guard...

#gamejam #gamedev
October 6, 2025 at 12:31 AM
#Swordtember2025

Swordnik 30: Winter

I DID IT

30 fully rigged animated characters in 30 days

Incredibly proud. But also. Next year I am going to do ✨less✨

This was a lot. 😂

Looking forward doing gamedev again instead of Blender every day.

#Swordtember #b3d
October 1, 2025 at 5:34 AM
#Swordtember2025

Swordnik 29: Autumn

Closing in on the end! One more!

This guy is stereotypical Autumn - and by Autumn I just straight up mean Halloween.

He's got some kind of leaf-powered portal. You probably don't wanna go in there.

#Swordtember #b3d
September 30, 2025 at 1:24 AM
#Swordtember2025

Swordnik 28: Summer

Today's was super simple. Just a summer sun going for a stroll.

#b3d #Swordtember
September 28, 2025 at 11:23 PM
#Swordtember2025:

Swordnik 27: Spring

This design absolutely fought me every step of the process. Sometimes you gotta just grit through with discipline when the art block hits haha.

#b3d #Swordtember
September 28, 2025 at 3:30 AM
#Swordtember2025

Swordnik 26: Harpy

Really REALLY happy with this design! Even rigged the sword with a toggle so it can be detached and posed with.

#b3d #Swordtember
September 27, 2025 at 4:25 AM
#Swordtember2025

Swordnik 25: Bubble

A mermaid. Did less with more and simplified the animations to focus in on making an array of looping bubbles.

#b3d #Swordtember
September 26, 2025 at 3:28 AM
#Swordtember2025

Swordnik 24: Venom

I sure did think that animating a snake would be easier than animating legs for some reason 😅

I do love how this Snake man's arms are pretty much magic bundles of coil instead of anything real though, that part was fun.

#b3d #Swordtember
September 25, 2025 at 6:03 AM
#Swordtember2025

Swordnik 23: Owl

Even more wings! Since I had the wing setup already in place, I went for a longer animation and some set dressing.

This owlman is based on my favorite: a Barn Owl! Just him and a machete against the, uh, desert. And whatever's buried there.

#b3d #swordtember
September 24, 2025 at 5:58 AM
#Swordtember2025

Swordnik 22: Swan

This prompt involves wings and feathers and therefore is THE WORST. On the other hand tho I managed to make something that works so I'm pretty proud. Made that feather texture today too.

Lots of texture displacement carrying the design today.

#b3d #Swordtember
September 23, 2025 at 5:40 AM
#Swordtember2025

Swordnik 21: Ring

Two particular rings I like are Orbital Rings and Chakrams, so this design combines ✨BOTH✨

Also, figuring out how to rig a chakram to be animated was fun.

#b3d #Swordtember
September 22, 2025 at 3:35 AM