I’ve been a game dev for just over twenty years now. Currently I’m working at CCP Games making EVE Online. 🚀
My posting here is mostly going to be about a side project I have. But more on that later.
1. flip a coin on the internet
2. 50% heads, 50% tails
3. flip another coin
it's $8.99
... but more importantly it's $7.99 if you already own Unfair Flips
s.team/a/3730790
1. flip a coin on the internet
2. 50% heads, 50% tails
3. flip another coin
it's $8.99
... but more importantly it's $7.99 if you already own Unfair Flips
s.team/a/3730790
my portfolio eslee.dev/portfolio/ | her@eslee.dev
my portfolio eslee.dev/portfolio/ | her@eslee.dev
i worked hard on it
i worked hard on it
www.roguelike.club/event2025.html
So obviously one of the most vital events in videogames right now, I really hope I can make the time to attend this year.
www.roguelike.club/event2025.html
So obviously one of the most vital events in videogames right now, I really hope I can make the time to attend this year.
This covers the usual points I discuss with people who are working on their first puzzle game. Given how some concepts can be quite abstract, I think a written piece allows everyone to digest it at their own pace.
www.ludipe.com/2025/08/18/i...
This covers the usual points I discuss with people who are working on their first puzzle game. Given how some concepts can be quite abstract, I think a written piece allows everyone to digest it at their own pace.
www.ludipe.com/2025/08/18/i...
Dive into an adventure packed with discovery and clever puzzles, we hope you enjoy it!
👇
store.steampowered.com/app/2721890/...
Dive into an adventure packed with discovery and clever puzzles, we hope you enjoy it!
👇
store.steampowered.com/app/2721890/...
"Why making art matters: We no longer have a type of industry where we can chase financial success. We can only sustainably fail."
www.nathalielawhead.com/candybox/mak...
about sustainable alternatives to existing in the game industry, and the positive impact of failure.
#GameDev
"Why making art matters: We no longer have a type of industry where we can chase financial success. We can only sustainably fail."
www.nathalielawhead.com/candybox/mak...
about sustainable alternatives to existing in the game industry, and the positive impact of failure.
#GameDev
🎮 #SteamDeck #indieGameDev #gamedev #pixelart
🎮 #SteamDeck #indieGameDev #gamedev #pixelart
IMO it's far from clear that scaling up leads to better games, if anything just the opposite. SokPop, Punkcake, and the Minit crew are the model for indies to follow; real, *special* games.
aftermath.site/you-are-erro...
IMO it's far from clear that scaling up leads to better games, if anything just the opposite. SokPop, Punkcake, and the Minit crew are the model for indies to follow; real, *special* games.
www.figma.com/blog/making-...
www.figma.com/blog/making-...