Basil
banner
basilthecreator.bsky.social
Basil
@basilthecreator.bsky.social
Building playful interactions @lauflauf
Writes about creative life and politics.
He/Him, Zürich

https://lauflauf.games/en/newsletter
Pinned
hey! I am basil, creative director @lauflauf.bsky.social I make playful interactions and talk about the intersection of creativity and politics.
Reposted by Basil
its so funny that we said this real data implies made up data if you interpolate it and this is the whole economy now
December 15, 2025 at 7:14 AM
Reposted by Basil
videogames would be 9000% better if the people in charge were theater nerds instead of movie nerds
December 11, 2025 at 4:20 AM
Reposted by Basil
I absolutely adore this short by @benimator.bsky.social (and Son)

"We're Kinda Different"

www.youtube.com/watch?v=ZXrC...

#animation #short
We're Kinda Different
YouTube video by benimator
www.youtube.com
December 10, 2025 at 8:25 AM
Reposted by Basil
i think this is my favourite delivery of this joke
January 14, 2025 at 10:01 AM
I took the chance to write something a bit more "esoteric" about our game yesterday; its about entropy, thoughts on design and mud in your hand
mailchi.mp/505d55238b9e...

#gamedev #indiegames #gaming #design
December 3, 2025 at 9:25 AM
Reposted by Basil
COMING SOON: AI + Guy™
December 1, 2025 at 1:11 AM
Reposted by Basil
November 28, 2025 at 12:39 PM
Sam wrote a fresh newsletter for @lauflauf.games
We have been talking a lot of the change of meaning for the term "roguelike" and what it means for our game.
Read it here: mailchi.mp/385a8a3b6de4...
Subscribe 💌: lauflauf.games/en/newsletter

#gamedev #indiegames #roguelike
November 18, 2025 at 3:18 PM
Reposted by Basil
Hey authors! Check to see if Anthropic stole your book to train their slop generator on. You’re entitled to $1500 per stolen Work.

Look up your work, and if you’re in the database, file a claim
secure.anthropiccopyrightsettlement.com/lookup/
Submit a Claim
secure.anthropiccopyrightsettlement.com
November 18, 2025 at 7:39 AM
Reposted by Basil
November 7, 2025 at 4:25 PM
Reposted by Basil
I can’t be the only one who just straight up isn’t interested in incorporating anything we learn from synthetic “social” science experiments conducted on LLM facsimiles of human text because I simply don’t think the epistemology of it has any bearing on the world, regardless of any similarity
LLMs are now widely used in social science as stand-ins for humans—assuming they can produce realistic, human-like text

But... can they? We don’t actually know.

In our new study, we develop a Computational Turing Test.

And our findings are striking:
LLMs may be far less human-like than we think.🧵
Computational Turing Test Reveals Systematic Differences Between Human and AI Language
Large language models (LLMs) are increasingly used in the social sciences to simulate human behavior, based on the assumption that they can generate realistic, human-like text. Yet this assumption rem...
arxiv.org
November 7, 2025 at 2:40 PM
I wrote another newsletter for @lauflauf.games this week about our approach to items, health and building, check it out: mailchi.mp/10762bb7e711...

#gamedev #indiegames #gaming
November 6, 2025 at 2:10 PM
Opt out of linkedin ai scraping now!
Here's a direct link to the setting:

www.linkedin.com/mypreference...
October 29, 2025 at 1:32 PM
Reposted by Basil
When a chatbot gets something wrong, it’s not because it made an error. It’s because on that roll of the dice, it happened to string together a group of words that, when read by a human, represents something false. But it was working entirely as designed. It was supposed to make a sentence & it did.
June 19, 2025 at 11:28 AM
Reposted by Basil
Chatbots — LLMs — do not know facts and are not designed to be able to accurately answer factual questions. They are designed to find and mimic patterns of words, probabilistically. When they’re “right” it’s because correct things are often written down, so those patterns are frequent. That’s all.
June 19, 2025 at 11:21 AM
Human artist - use one piece to convince other humans to follow you
October 22, 2025 at 2:29 PM
"Eight Sleep runs on the cloud and when the servers go down or the customer’s internet goes out it bricks the bed. There’s no offline mode" no words
October 22, 2025 at 2:21 PM
We wrote another newsletter yesterday :) hear us talk about interactive story writing with INK and also a link to playtest enqueue!!

Read it here:
mailchi.mp/7a8d5ca31067...

Sign up for the future:
lauflauf.games/en/simple?op...

#gamedev #indiegames #gaming #games #art
October 22, 2025 at 1:14 PM
Reposted by Basil
I spent a delightful couple of hours with Henry Halfhead this week and can heartily recommend you do similar.

And if you figure out how to make toilet spaghetti, let me know.
There's nothing quite like Henry Halfhead, a possession puzzle sandbox where you can grow a tree, boil eggplant, and (allegedly) make toilet spaghetti
Indie Spotlight | I said what I said
www.gamesradar.com
September 19, 2025 at 7:15 PM
Reposted by Basil
i'm not saying anything new but what's already happening is it's getting harder to trust information you can't verify because it's trivially easy to produce innumerable quantities of bullshit

it was already bad before this was possible; any unsigned/untraced information will be suspect
Cyberlibertarianism.
October 8, 2025 at 1:37 PM
"[...]users can specify how their cameo is used via text instructions[...], such as [...] “don’t let me say this word.”

opt out of ALL eventualities lol, surely that is gonna work
theverge.com/ai-artificial-intelligence/795171/openai-devday-sam-altman-sora-launch-copyright
OpenAI wasn’t expecting Sora’s copyright drama
It felt “more different to images than people expected.”
www.theverge.com
October 8, 2025 at 1:06 PM
Reposted by Basil
every ai bro who has reduced miyazaki to empty gentle aesthetic should no exaggeration get the judas cradle bc this man's markmaking & passion about telling WAR STORIES
October 8, 2025 at 4:06 AM
Reposted by Basil
Our second newsletter dropped today.

All about adding more visual fidelity and tool making.

#indiegame #progress #grass

If you want it on your inbox too:
lauflauf.games/en/simple?op...
October 7, 2025 at 3:03 PM
Reposted by Basil
So-called #genAI means the abolition of the future through the proliferation of endless streams of stochastically rendered generic pasts. Having turned large parts of the cultural archive into training data, it now traps us in a foreverized pastness, a 24/7 nostalgia for a past that never existed
have just come across a YouTube account that has been using Sora to upload reels of fake, AI-generated “90s sitcoms” every few hours
October 7, 2025 at 12:32 PM