John Ayliff (Space Goblin Games)
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spacegoblingames.com
John Ayliff (Space Goblin Games)
@spacegoblingames.com
Indie text game developer, creator of Seedship and Beyond the Chiron Gate. Now working on a pulp sci-fi adventure narrated by the villain!

Website: https://www.spacegoblingames.com/
Blog: https://write.as/johnayliff/

Header and avatar by Tom Morley
Pinned
Coming soon* from Space Goblin Games:
(* when it's done)

"Foolish Earth Creatures: You Cannot Defeat ME!"

An interactive pulp sci-fi adventure narrated by the villain!

Follow the developer diaries here: write.as/johnayliff/
Space Goblin Diaries
John Ayliff (Space Goblin Games) is a creator of text-based games and interactive fiction
write.as
Reposted by John Ayliff (Space Goblin Games)
he sees all
November 21, 2025 at 1:15 PM
Should I add a crab-like alien enemy to my space hero game specifically so I can have an achievement called "Bust a Crab"?
November 21, 2025 at 9:06 PM
Reposted by John Ayliff (Space Goblin Games)
The GAMES FROM VANCOUVER Steam sale is LIVE now until Nov 30!

🍁 Over 100 games on display
🏒 Over 50 games on sale up to 90%
🍺 Upcoming titles to watch
🍩 Hidden gems

Somewhere in this collection is a game made in Greater Vancouver you'll cherish.

store.steampowered.com/sale/GamesFr...
November 21, 2025 at 6:08 PM
Not beating the allegations that I'm reverting to my childhood.
November 20, 2025 at 8:08 PM
Reposted by John Ayliff (Space Goblin Games)
The roughs for the print we made to promote the Dan Dare GN series at Thought Bubble.
Dare is back in the first of a series of oversized graphic novels by @alexdecampi.bsky.social myself and @b7media.bsky.social. The Kickstarter launches in February 2026 - go here www.kickstarter.com/projects/798...
November 20, 2025 at 6:56 PM
Reposted by John Ayliff (Space Goblin Games)
Today is the day to repost this meme about International Men's Day, one of the most unironically wholesome memes that has ever been made.

Shoutout to all my fellow champs, chiefs, and kings. ✊
November 19, 2025 at 6:38 PM
I spent ages trying to find/draw good enough placeholder images for my villain's different facial expressions, and somehow it only occurred to me today that I could just use emojis
November 18, 2025 at 12:05 AM
Reposted by John Ayliff (Space Goblin Games)
November 17, 2025 at 3:04 PM
I have no strong feelings about a single Zelda movie, but if there ends up being a Zelda movie *series*, they had better all be set thousands of years apart and connected only in loose and confusing ways.
First photos of Link and Zelda in The Legend of Zelda live-action movie released www.vooks.net/first-photos...
November 17, 2025 at 6:42 PM
Reposted by John Ayliff (Space Goblin Games)
This is bullshit.

"absolutely no genAI in games" is the middle ground.

"how many years in jail should Sam Altman get for knowingly stealing all data ever" is the somewhat more extreme stance I personally adopt.
"Surely there's a middle ground here?" The CEO of Helldivers 2 studio Arrowhead says people "jump to extreme takes" when debating generative AI, and that there needs to be more nuance in the discussion.

www.videogameschronicle.com/news/surely-...
‘Surely there’s a middle ground here?’ Helldivers studio CEO says people ‘jump to extreme takes’ when debating GenAI | VGC
“This is such a trigger point for big parts of the games industry today”…
www.videogameschronicle.com
November 17, 2025 at 4:49 PM
Reposted by John Ayliff (Space Goblin Games)
I was a bit worried about the clickbaity headline but this is actually a very good and knowledgeable look at Dan Dare and his legacy—and goes into some of the reasons I was so interested in working on this book
Dan Dare is back - but is he relevant in 2026? Read more in the ComicScene Culture Review open.substack.com/pub/comicsce...
November 16, 2025 at 1:49 PM
New Dan Dare! I am VERY excited for this.
This is what I worked on all summer: an 80-page Dan Dare graphic novella (the first of three), in collab with the incomparable @marclaming.bsky.social, @b7media.bsky.social, and The Dan Dare Corp.

If you’re at @thoughtbubbleuk.bsky.social, free prints at B7’s booth! And go say hi to Marc, too
November 14, 2025 at 7:43 PM
Reposted by John Ayliff (Space Goblin Games)
As of this morning, Starbucks workers across the country are officially ON STRIKE. And we're prepared for this to become the biggest and longest ULP strike in Starbucks history.

Say #NoContractNoCoffee with us: DON'T BUY STARBUCKS for the duration of our open-ended ULP strike! $SBUX
November 13, 2025 at 11:33 AM
Reposted by John Ayliff (Space Goblin Games)
Well, it's a little clearer now why billionaires are so invested in technology that produces better written emails.
November 12, 2025 at 10:23 PM
Reposted by John Ayliff (Space Goblin Games)
business person: there should be a game where you can shoot zombies with shotgun people might buy that

*experienced specialist team makes a hundred thousand decisions expertly about how to develop something compelling that fits those 2 criteria*

business person: I did it everyone look what I made
something I'm surprised gen AI discourse didn't hit yet is the attitude "I asked for it to be done, so I made it" has always been how rich people view using workers who have trained skills and do the technical side. they see themselves as creators for having an idea, we were just a means to that end
November 11, 2025 at 8:43 PM
Space Goblin Games is just me but I would never use genAI or work with anyone who uses it.

And I know I'm not the only one who feels this way so I'm not going to assume any games studios use it unless I have reason to think they do.
We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.
“It’s important to assume every game company is now using AI.” Nexon CEO comments on role of human creativity as AI tools become the norm
automaton-media.com/en/news/its-...
November 12, 2025 at 4:15 AM
Reposted by John Ayliff (Space Goblin Games)
"babies are born worshipping unknown gods" is one of the most incredible dwarf fortress bugs i have heard of. its poetry.
November 11, 2025 at 4:18 PM
Reposted by John Ayliff (Space Goblin Games)
I've just signed this petition to save modern languages at the University of Nottingham: c.org/WjsgXNLstG
We Can Make an Impact.
Stop the removal of Modern Languages courses at the University of Nottingham!
c.org
November 12, 2025 at 1:19 AM
I've only got to work with voice actors a handful of times but when I did it was such a great experience. Their interpretation made the dialogue come alive and sometimes their suggestions made the writing tighter.
If your game has voice acting, then working with the voice actors is half of your writing process. It's not complete until you've heard it interpreted and reimagined by a voice actor. And they always reimagine it in ways that elevate the writing, in ways you never would have imagined yourself.
November 11, 2025 at 6:53 PM
Reposted by John Ayliff (Space Goblin Games)
okay, seriously: if we were to corral this, would anyone be interested in contributing? Here is the google form:

forms.gle/m2V4j4cDvwNu...
November 10, 2025 at 5:18 PM
She *delights* in being mean! Whereas I, an enlightened cyber-being, am mean without ever experiencing delight.
lol she got his ass and he knows it
November 9, 2025 at 6:32 PM
For me, interactive fiction is all about letting the player express themselves through their choices.

For example, do you want to engage a giant alien cyborg on the moon in a gun fight, a sword fight, or a fist fight?

#screenshotsaturday #interactivefiction
November 8, 2025 at 10:45 PM
November 8, 2025 at 7:30 AM
I think if I was this officer I'd be relieved not to have an official court ruling saying I'm a big baby who was injured by a sandwich hitting my body armour.
🚨🚨🚨 The jury has reached a verdict. Sean Dunn, aka the DC Sandwich Guy, has been found NOT GUILTY of assault.
November 6, 2025 at 9:33 PM
Reposted by John Ayliff (Space Goblin Games)
HEAD'S UP FELLOW #CREATIVES!
If you haven't heard, #Grammarly is changing...and one change that doesn't pass the smell test is the incorporation of the ocean-boiling plagiarism machine that is #AI. 😒
I'm ditching Grammarly TONIGHT. #Writing #Writers #NoAI
www.grammarly.com/blog/company...
Grammarly Rebrands Company as Superhuman, Introduces Superhuman Suite and Superhuman Go
Superhuman Platform delivers proactive, context-aware AI agents that work in the flow of work, wherever people work Grammarly today announced it is changing its company…
www.grammarly.com
November 4, 2025 at 9:56 AM