Wil (Dragonroll Studio)
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kazuo256.bsky.social
Wil (Dragonroll Studio)
@kazuo256.bsky.social
#gamedev #indiebr
🐉 Desenvolvedor-Chefe na Dragonroll Studio
🔬 Doutor em Ciência da Computação pela USP
📜 Co-Fundador do USPGameDev
Pinned
Aproveitando para fazer minha apresentação super atrasado! Oi, gente, eu sou o Wil!

🐉 Desenvolvedor-chefe na @dragonroll-studio.bsky.social
🔬 Doutor em Ciência da Computação pela USP
📜 Co-Fundador do USPGameDev

Trabalho com engines open source como #Godot e #RenPy e curto muito RPG de mesa!
Hello, bluesky! We are an #indiebr team working on Pivot of Hearts, our first commercial #game!

It's a #visualnovel about self-discovery, the Asian diaspora in Brazil, and non-monogamy with tarot-inspired card mechanics.

We have several news in store for 2025, stay tuned!

youtu.be/U4Q7_wg0ywE?...
Pivot of Hearts - Trailer
YouTube video by Dragonroll Studio
youtu.be
Reposted by Wil (Dragonroll Studio)
Olá Pinguinos, tudo bom?

Hoje é dia de visual novel brasileiro! Vamos andar por são paulo e descobrir romances, o que será que acharemos no caminho?

Veja na Twitch e na Kick:

Twitch: www.twitch.tv/opinguim10

Kick: kick.com/opinguim10
December 2, 2025 at 11:44 PM
Reposted by Wil (Dragonroll Studio)
✨🚕 olá comunidade 🚕✨

vocês sabiam que hoje é o melhor dia para apoiar nossa campanha de financiamento? é o dia de doar no APOIA.se o que significa que somente hoje o primeiro apoio vai 100% para a gente, sem a taxa do site.

apoia.se/soin
December 2, 2025 at 10:16 PM
Reposted by Wil (Dragonroll Studio)
Reminder that Godot is an amazing FREE and OPEN SOURCE 2D and 3D game engine!

It has changed my life and I'm so grateful for the amazing work the core team and contributors are doing.

If you have a few bucks to spare, consider making a donation 🤑
fund.godotengine.org?ref=december...
December 2, 2025 at 10:52 AM
Reposted by Wil (Dragonroll Studio)
5 euros for godot is insane value, these cyber monday deals are getting out of hand 🤯
December 1, 2025 at 3:11 PM
Reposted by Wil (Dragonroll Studio)
I was today years old when I learned that there's a flag to ensure a signal does the connected thing only ONCE! Super useful! #godotengine

(I no longer have to manually ensure boing() is unboing()'ed)
November 28, 2025 at 3:57 PM
Reposted by Wil (Dragonroll Studio)
🚨 Creator Day is LIVE! 🚨

For the next 24 hours we are waiving our platform fee! Creators will get the most they can from each transaction.

Support your favorite developers and check out over 15,000 projects participating in our Black Friday sale

itch.io
November 28, 2025 at 8:10 AM
Reposted by Wil (Dragonroll Studio)
In other words:
November 27, 2025 at 12:34 PM
Reposted by Wil (Dragonroll Studio)
🚨 A 1ª Turma do STF acaba de decidir, por unanimidade, que o inelegível e condenado Jair Bolsonaro continuará PRESO.
November 24, 2025 at 4:05 PM
Reposted by Wil (Dragonroll Studio)
SISYPHUS IS A BUG IS OUT NOW ⚡ 🔥

🏔️ A metroidvania, one day at a time
🐜 Meet a colorful cast of godbugs designed by @alphajn.bsky.social
⏳ Compete in online leaderboards
🏆 Top 1% in @gamemakerstoolkit.com Game Jam
💸 For the low, low price of 4,99 (+10% off right now!)
November 14, 2025 at 3:03 PM
Reposted by Wil (Dragonroll Studio)
With Alt text!
November 18, 2025 at 6:42 PM
Reposted by Wil (Dragonroll Studio)
Estamos ao vivo em:
🔴https://www.youtube.com/watch?v=8ZF6r3zZ5q4
🟣https://www.twitch.tv/flaviagasi
November 14, 2025 at 10:59 PM
Reposted by Wil (Dragonroll Studio)
Random person who plays indie games, you are the most important cog in an indie game's success.

Most gamers don't know or care that indies exist.... unless a friend tells them.

Our games succeed because you tell other people you liked our game. Word of mouth is the best marketing there is.
November 14, 2025 at 12:39 PM
Reposted by Wil (Dragonroll Studio)
😭
November 13, 2025 at 4:04 PM
Reposted by Wil (Dragonroll Studio)
November 12, 2025 at 7:58 PM
Reposted by Wil (Dragonroll Studio)
Já inscreveu seu trailer pra passar no vídeo de Melhores do Ano do Controles?

Bora que bora celebrar os joguinhos brasileiros 🎮🇧🇷

#jogobr #indiebr #gamedev #indiegames
November 12, 2025 at 12:19 PM
Reposted by Wil (Dragonroll Studio)
🚨Qual o papel de um sindicato? Como ele pode ajudar os trabalhadores de jogos?

Nesta live com @flaviagasi.com.br, entenda a história da luta sindical e como ela acontece hoje no setor de games.

📅 14/11/25 | 🕒 20h00
📍 twitch.tv/flaviagasi
youtube.com/flaviagasi

#Sindjogos #gamedev
November 11, 2025 at 9:20 PM
Reposted by Wil (Dragonroll Studio)
Top visitors to the #GodotEngine website:

After US, China and Brazil are the biggest Godot users!
November 11, 2025 at 10:15 AM
Reposted by Wil (Dragonroll Studio)
CHAMANDO OS JOGUINHOS BRASILEIROS 🚨🚨🚨

Em dezembro rola a PREMIAÇÃO SEM PRÊMIOS 🏆 e queremos seu trailer no nosso vídeo

Só ler as informações do formulário e mandar até NO MÁXIMO dia 08/12

SE INSCREVA AQUI ▶️ forms.gle/MCEg2CfXrRmf...

*trailers inéditos terão prioridade

#jogobr #indiebr #gamedev
November 10, 2025 at 3:35 PM
Reposted by Wil (Dragonroll Studio)
"It has been a blast".That’s how @chasingcarrots.bsky.social described using #GodotEngine for their first time publishing #HallsofTorment. They found fundamentals like "input would be simple, working, and versatile" and "scene trees would work very well". Has this been your experience? Comment below
November 10, 2025 at 4:02 PM
Reposted by Wil (Dragonroll Studio)
One of THE earliest Internet gaming hubs, GameFaqs just celebrated 30 years[!] of giving gamers perfect plain-text guides, maps, media, cheats, and an active discussion forum. 🎮💙 Shoutout to CJayC for kicking it off, A_l_e_x for the best guides, and VeghEsther for the drama.
November 6, 2025 at 8:06 PM
Reposted by Wil (Dragonroll Studio)
BR - Vocês já deram uma olhada na nossa nova capa? o que acharam?

ENG - Have you guys checked out our new cover yet? What do you think?

#gamedev #gamebr
November 6, 2025 at 8:17 PM
Reposted by Wil (Dragonroll Studio)
BR - O lançamento do Ghetto Zombies tá entrando em reta final. Logo mais ele estará chegando no dia 3 de Dezembro para PC e Xbox!

Fiquem de olho!

ENG - The launch of Ghetto Zombies is entering the final stretch! It will be arriving soon on December 3rd for PC and Xbox!

Stay tuned!
November 3, 2025 at 9:40 PM
Reposted by Wil (Dragonroll Studio)
Soon at @thegodotbarn.com , a very simple 2D maze generator using the Kruskal algorithm. The code is utterly simple and can be the starting point of more complex maps (adding weaving, rooms, etc.). #procgen #godot

(Thx @jamisbuck.bsky.social for his wonderful book "Mazes For Programmers")
November 2, 2025 at 10:58 PM
Reposted by Wil (Dragonroll Studio)
GodSVG, my free & open-source SVG editor made in Godot, just released alpha 12.

This prerelease introduces many quality of life improvements and a new layout area for previewing SVGs at various sizes!

More details: www.godsvg.com/article/1-0-...

#GodotEngine #VectorArt #OpenSource
October 31, 2025 at 3:07 PM
Reposted by Wil (Dragonroll Studio)
Last chance to turn it off.

On Monday, November 3rd, Microsoft will start using your LinkedIn data for AI training. And remember, you're opted in by default.

To toggle it off 👉 Account - Settings & Privacy > Data privacy > Data for Generative AI Improvement.
October 31, 2025 at 1:37 PM