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passivestar.bsky.social
passivestar
@passivestar.bsky.social
Game Developer and Tech Artist ✨
passivestar.xyz
HL3 was made in blender and godot confirmed 💯
November 12, 2025 at 6:20 PM
maybe something hl3 related today?
November 12, 2025 at 5:41 PM
Blender just announced Blender Lab, an innovation space within the Blender project for the most ambitious tasks, which means that maybe some day in the future we will be able to delete a material in edit mode
Announcing Blender Lab: an innovation space within the Blender project, where designers and developers can work together on future-defining projects. Learn more at www.blender.org/news/introdu... #b3d
www.blender.org
November 10, 2025 at 5:47 PM
btw if you need a proper introduction to PBR texturing with ucupaint I wrote a very detailed guide a few month ago in case you missed it:
Texturing in blender with ucupaint
What is ucupaint? Ucupaint is a free and open-source layering and baking addon for blender. It abstracts away the shader graph into a layer stack to allow texturing with layers rather than nodes: The ...
passivestar.xyz
November 10, 2025 at 12:56 PM
ucupaint 2.4.0 is out with improved alpha workflow, better smart mask support, easier floater baking, decal constraints and more! ⭐
November 10, 2025 at 12:02 PM
mmm I kinda want all apps to run an rpc server out of the box so that I could write cross-app pipeline code instead of whatever the hell it is we're doing now where every app is its own isolated environment

after all if you need more than one app to make a project your dev environment is your OS
November 8, 2025 at 10:03 PM
videogames
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙

www.youtube.com/watch?v=7ZwE...
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
www.youtube.com
November 7, 2025 at 4:21 PM
Thanks for the kind words @gamefromscratch.bsky.social 🙏✨
Godot UI -- From Worst to First?
YouTube video by Gamefromscratch
youtu.be
November 3, 2025 at 4:29 PM
The prison of your mind
The prison of your mind | Sean Stephenson | TEDxIronwoodStatePrison
YouTube video by TEDx Talks
youtu.be
November 2, 2025 at 8:32 PM
The new godot UI theme has been merged and is on its way to be the new default!

I consider godot to be one of the most important software projects of our time and it's a huge privilege to be able to contribute to it. Happy to see it grow and be used for increasingly ambitious games and apps ❤️
October 30, 2025 at 8:48 PM
big inspector improvement for arrays
October 28, 2025 at 10:30 AM
ima background artist today
October 24, 2025 at 1:41 PM
doing some R&D on adding baked AO to godot lightmaps
October 22, 2025 at 8:43 AM
The improved SSR in godot 4.6
October 18, 2025 at 12:16 PM
I added orbit snapping on alt to godot 4.6
October 16, 2025 at 6:46 PM
Here's how to scatter objects in Blender 5.0 with just a few nodes ✨
Instance scattering in blender
Blender 5.0 is coming to save us from the spaghetti hell! Here’s a ridiculously simple blender 5.0 node setup that scatters objects on the surface of a mesh inside of the volume of some other mesh: An...
passivestar.xyz
October 14, 2025 at 11:45 PM
haters will say ffmpeg is hard to use
October 14, 2025 at 12:57 PM
WAIT! sampling from sdf after fillet basically gives you geometry-independent AO grid 😮

blender 5.0 is bussin 🤯
October 12, 2025 at 8:40 PM
LOOK AT HOW BIG MY FOREST IS
October 12, 2025 at 3:55 PM
🤔
October 12, 2025 at 3:25 AM
blender new SDFs gonna go so hard for instance scattering tho
October 12, 2025 at 12:08 AM
probably GG
October 9, 2025 at 4:31 PM
remember how burn is useful for 2d masks? it works just as great for 3d masks
October 8, 2025 at 9:02 PM
apparently there are also native sdf nodes in blender 5 now
October 8, 2025 at 2:57 PM
Installed Blender 5.0, scatter on surface is now a built-in node ❤️
October 8, 2025 at 1:29 PM