Godot Engine
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Godot Engine
@godotengine.org
Your free, open-source game engine 🎮🛠️

Develop your 2D & 3D games, cross-platform projects, or even XR ideas!

🔗 https://links.godotengine.org/
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#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
Hotfixes coming in hot! 🔥

#GodotEngine 4.6 released less than two weeks ago, and we've been hard at work preparing a maintenance release. Our first 4.6.1 Release Candidate is ready for general testing:

godotengine.org/article/rele...
Release candidate: Godot 4.6.1 RC 1 – Godot Engine
Bring out the regression fixes!
godotengine.org
February 6, 2026 at 10:43 PM
Reposted by Godot Engine
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 26, 2026 at 5:43 PM
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 26, 2026 at 5:43 PM
While we wait for #Godot 4.6, here's a release candidate for 4.5.2 focused on bug fixes 🐛

- Android Vulkan crashes on some Mali and Adreno GPUs
- Direct3D 12 bug fixes and shader compilation speedup
- iOS Metal exports require A12 Bionic and later by default

godotengine.org/article/rele...
Release candidate: Godot 4.5.2 RC 1 – Godot Engine
While Godot 4.6 is just around the corner, we provide a number of important bug fixes for 4.5 users in a new 4.5.2 maintenance release, now in RC stage.
godotengine.org
January 23, 2026 at 11:28 PM
The second Release Candidate of #GodotEngine 4.6 has arrived!

It's your last chance to find and report critical regressions before the stable release, which is just around the corner:

godotengine.org/article/rele...
Release candidate: Godot 4.6 RC 2 – Godot Engine
One last round of testing, again!
godotengine.org
January 20, 2026 at 4:32 PM
At last, #GodotEngine 4.6 arrives at the Release Candidate stage!

A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build 🚀

Help us get it over the finish line with one final round of testing:

godotengine.org/article/rele...
Release candidate: Godot 4.6 RC 1 – Godot Engine
With a stable release just around the corner, join us for one last round of testing!
godotengine.org
January 14, 2026 at 5:11 PM
Happy new year, everyone! 🥳

We're starting 2026 strong with our first development build of the year: #GodotEngine 4.6 beta 3!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 beta 3 – Godot Engine
New year, new build!
godotengine.org
January 7, 2026 at 4:49 PM
As 2025 winds to a close, so too does our team for the holiday season 🎁

Before we head off, let us leave you with a parting gift: the final development build of the year, #GodotEngine 4.6 beta 2!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 beta 2 – Godot Engine
The final development snapshot of 2025!
godotengine.org
December 19, 2025 at 5:43 PM
Inverse Kinematics returns to Godot 4.6! 🕺

After a long wait, IK is back with significant improvements. Tokage breaks down the new implementation:
Inverse Kinematics Returns to Godot 4.6 – Godot Engine
Now Godot has Inverse Kinematics in 3D.
godotengine.org
December 16, 2025 at 9:49 AM
Reposted by Godot Engine
This has been a great year for the engine, but there are still a lot of things we would love to do.

If each person visiting our website donated €5, we could hire 5 more developers to work on Godot full-time.

👉 fund.godotengine.org
December 2, 2025 at 5:17 PM
It's that time again, folks: #GodotEngine 4.6 is now ready for broader testing with its first beta snapshot! ⚗️

No new additions to showcase, as we were already in feature freeze, so we can jump straight into the main highlights of this new version:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 beta 1 – Godot Engine
Godot 4.6 enters beta!
godotengine.org
December 10, 2025 at 11:57 PM
Two development snapshots in one week? Such speed! 🚀

#GodotEngine 4.6 dev 6 has arrived, and with it comes the feature freeze. Join us for one last round-up before beta:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 6 – Godot Engine
Feature freeze is here; time for one last round-up!
godotengine.org
December 5, 2025 at 11:45 PM
This has been a great year for the engine, but there are still a lot of things we would love to do.

If each person visiting our website donated €5, we could hire 5 more developers to work on Godot full-time.

👉 fund.godotengine.org
December 2, 2025 at 5:17 PM
A chill rises… Feature freeze is imminent 🧊

Consequently, #GodotEngine 4.6-dev5 comes jam-packed with new features and enhancements! Read all about them in our latest blog post:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 5 – Godot Engine
A chill rises… Feature freeze is imminent
godotengine.org
December 2, 2025 at 1:18 AM
November's Newsletter is out!

🌐 Read the entry on the web: godot.news/archive/the-...

📬 Subscribe via email or RSS: godot.news/subscription...
November 28, 2025 at 4:26 PM
Please welcome Arm, our newest Corporate Gold Sponsor! Thank you for your investment in the future of open-source gaming and graphics 💙

www.arm.com
Powering the Future of AI Compute
From cloud to edge, Arm provides the compute platforms behind today’s most advanced AI, trusted by innovators worldwide.
www.arm.com
November 17, 2025 at 8:47 PM
With the release of Samsung Galaxy XR, the first headset using the new Android XR operating system, we are pleased to announce that Godot supports this new ecosystem. Read more about it in our announcement:

godotengine.org/article/anno...
Godot and W4 Games support Android XR from day One – Godot Engine
Announcing support for the Android XR ecosystem by the Godot Foundation and W4 Games
godotengine.org
November 15, 2025 at 9:41 PM
GodotFest is now behind us, leaving a Godot-sized void in our hearts

Let's rectify that with a development snapshot: #GodotEngine 4.6-dev4 is now live! 🎉

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 4 – Godot Engine
Powering through the post-GodotFest blues
godotengine.org
November 14, 2025 at 6:54 PM
Although the vast majority of contributors are busily working on Godot 4, a small problematic group refuse to stop improving Godot 3

They've been working hard on the newest (oldest?) feature branch: #GodotEngine 3.7. Read all about it in our latest blog post:

godotengine.org/article/dev-...
Dev snapshot: Godot 3.7 dev 1 – Godot Engine
Since Godot 3.6's release in September 2024, we have been working hard on the new feature branch: 3.7.
godotengine.org
November 13, 2025 at 5:50 PM
For the past year Godot has been funded by Khronos to add support for the latest OpenXR APIs to the engine.

With the Godot Integration Project now rounded off, read all about these changes:
Godot OpenXR Integration Project Update: Major OpenXR Features Now Production-Ready
Earlier this year, we shared how the Godot OpenXR Integration Project, developed in close collaboration with The Khronos® Group, was advancing OpenXR™ development through real-world testing and implem...
www.khronos.org
November 12, 2025 at 9:11 AM
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙

www.youtube.com/watch?v=7ZwE...
Godot Engine – 2025 Showreel
YouTube video by Godot Engine
www.youtube.com
November 7, 2025 at 4:03 PM
Thank you to bsky.app/profile/sent... for becoming a Corporate Silver sponsor and supporting the growth of the Godot engine!
Application Performance Monitoring & Error Tracking Software
Application performance monitoring for developers & software teams to see errors clearer, solve issues faster & continue learning continuously. Get started at sentry.io.
sentry.io
November 7, 2025 at 10:33 AM
We hope everyone had a happy Halloween! 🎃

…What's that? "Cool costume"? Well, we're flattered, but this is actually our new look! Read all about it in the latest #GodotEngine 4.6 development snapshot:

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 3 – Godot Engine
Rocking a new look!
godotengine.org
November 4, 2025 at 9:58 PM
October's newsletter is out!

🌐 Read the entry on the web: godot.news/archive/the-...

📬 Subscribe via email or RSS: godot.news/subscription...
October 31, 2025 at 4:35 PM