bsky.app/profile/adam...
bsky.app/profile/adam...
Thats right, 2 weeks earlier then planned!
All Assets Done, all major bugs squashed, all business taken care of. This Thanks Giving you can rumble in the Rings of Hell!
See you on NOVEMBER 27th!
Thats right, 2 weeks earlier then planned!
All Assets Done, all major bugs squashed, all business taken care of. This Thanks Giving you can rumble in the Rings of Hell!
See you on NOVEMBER 27th!
Bro are there ANY devs who like these fucking games LOL is thinking the series you're making a successor of is trash a pre-requisite that companies look for
Bro are there ANY devs who like these fucking games LOL is thinking the series you're making a successor of is trash a pre-requisite that companies look for
Light, sound and haptics unite your senses. Feel the good vibes. Puzzle differently.
Steam: store.steampowered.com/app/2370000/Lumines_Arise
PS5: store.playstation.com/concept/10011885
lumines.game #LuminesArise
Light, sound and haptics unite your senses. Feel the good vibes. Puzzle differently.
Steam: store.steampowered.com/app/2370000/Lumines_Arise
PS5: store.playstation.com/concept/10011885
lumines.game #LuminesArise
Buy on Switch:
www.nintendo.com/en-gb/Games/...
Buy on Steam:
store.steampowered.com/app/2818130/...
Buy on Switch:
www.nintendo.com/en-gb/Games/...
Buy on Steam:
store.steampowered.com/app/2818130/...
This game's sick and costs basically nothing, check it out if you're a fan of action-puzzle stuff
This game's sick and costs basically nothing, check it out if you're a fan of action-puzzle stuff
Knowing game history is so important, and doc referencing so many games is what is required for this much info to easily make sense.
BACK AGAIN
DOC'S BACK
TELL A FRIEND
That's right. It's time for part 3 of the FPS series; this time, a lot of assorted thoughts on what makes for good enemy design. This one was fun as hell to write.
docseuss.medium.com/building-a-b...
Knowing game history is so important, and doc referencing so many games is what is required for this much info to easily make sense.
#gamedev #pixelart #indiedev
#gamedev #pixelart #indiedev
Disaster Arms releases next Friday - if you stream or write in any capacity, and have time for a 1-2 hour boss rush, please reach out to us for a code at this link: docs.google.com/forms/d/e/1F...
Disaster Arms releases next Friday - if you stream or write in any capacity, and have time for a 1-2 hour boss rush, please reach out to us for a code at this link: docs.google.com/forms/d/e/1F...
So: SHOW me a *unique* game that you love. So distinct that there's almost nothing like it.
TELL me why it's so distinct.
Also, link it!
So: SHOW me a *unique* game that you love. So distinct that there's almost nothing like it.
TELL me why it's so distinct.
Also, link it!
High-powered, high-speed ARPG. Like Zelda, Ys and Terranigma thrown into a blender. Big puzzles, big numbers, big combat.
It moves SO GOOD. 'Kinetic' is an understatement.
High-powered, high-speed ARPG. Like Zelda, Ys and Terranigma thrown into a blender. Big puzzles, big numbers, big combat.
It moves SO GOOD. 'Kinetic' is an understatement.
A Treasure-inspired shmup but a combining mech crew (led by a bisexual disaster) fighting for a cosmic wish. Shenanigans ensue. It's not over til' about three playthroughs deep.
A Treasure-inspired shmup but a combining mech crew (led by a bisexual disaster) fighting for a cosmic wish. Shenanigans ensue. It's not over til' about three playthroughs deep.
Thank you @hiimbleep.bsky.social for this vision.
Thank you @hiimbleep.bsky.social for this vision.
"This boss isn't fair it has an unreactable grab"
then why are you standing in its face!!!! 😭