Previously Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC.
Gets really excited about workflows.
Why are game developers so adverse to these technologies? The best way to find out is by asking folks who have lived through the history of game development.
youtu.be/CeZ_rcDQg6Q
go.bsky.app/2NKjZdu
go.bsky.app/2NKjZdu
And that will never happen, because there are genuinely a lot of folks out in the world, like Derek Muller, who do amazing work and yet will only respond to a cold email.
And that will never happen, because there are genuinely a lot of folks out in the world, like Derek Muller, who do amazing work and yet will only respond to a cold email.
Those are annoying to get, but sadly they work.
Here is a 30 minute video filled with 'I just sent him an email and now I have my dream job'.
www.youtube.com/watch?v=piHG...
Those are annoying to get, but sadly they work.
Here is a 30 minute video filled with 'I just sent him an email and now I have my dream job'.
www.youtube.com/watch?v=piHG...
Those are annoying to get, but sadly they work.
Here is a 30 minute video filled with 'I just sent him an email and now I have my dream job'.
www.youtube.com/watch?v=piHG...
Those are annoying to get, but sadly they work.
Here is a 30 minute video filled with 'I just sent him an email and now I have my dream job'.
www.youtube.com/watch?v=piHG...
1. You can see Unity shrink and Unreal grow over the 3 year period of surveys.
2. Blender is so often used that I wonder if it's usually used 'in combination with' other tools in the pipeline.
(Just a survey, so grains of salt)
1. You can see Unity shrink and Unreal grow over the 3 year period of surveys.
2. Blender is so often used that I wonder if it's usually used 'in combination with' other tools in the pipeline.
(Just a survey, so grains of salt)
1. You can see Unity shrink and Unreal grow over the 3 year period of surveys.
2. Blender is so often used that I wonder if it's usually used 'in combination with' other tools in the pipeline.
(Just a survey, so grains of salt)
1. You can see Unity shrink and Unreal grow over the 3 year period of surveys.
2. Blender is so often used that I wonder if it's usually used 'in combination with' other tools in the pipeline.
(Just a survey, so grains of salt)
As well as 4 other very important things, and you can watch the video to see them!
As well as 4 other very important things, and you can watch the video to see them!
As well as 4 other very important things, and you can watch the video to see them!
As well as 4 other very important things, and you can watch the video to see them!
Really enjoyed it!
rystorm.com/blog/this-is...
My talk at the Gamescom Congress 2025 is now available in text format too, for folks who prefer to read at their own pace instead of watch a video.
rystorm.com/blog/this-is...
My talk at the Gamescom Congress 2025 is now available in text format too, for folks who prefer to read at their own pace instead of watch a video.
Things that a team can look at and go: Yes, we did that.
Things that a team can look at and go: Yes, we did that.
www.twitch.tv/lirik/clip/L...
Just put a dang UUID in the backend!! It's not hard!
Requiring everyone to have a completely unique name that they are also happy with is literally impossible!
www.twitch.tv/lirik/clip/L...
Just put a dang UUID in the backend!! It's not hard!
Requiring everyone to have a completely unique name that they are also happy with is literally impossible!
gdcvault.com/play/1029289...
I both like and dislike this talk equal measures. It is honest and clear in dealing with uncomfortable reality, but shies away from pointing at the origin
gdcvault.com/play/1029289...
I both like and dislike this talk equal measures. It is honest and clear in dealing with uncomfortable reality, but shies away from pointing at the origin
gdcvault.com/play/1029289...
I both like and dislike this talk equal measures. It is honest and clear in dealing with uncomfortable reality, but shies away from pointing at the origin
gdcvault.com/play/1029289...
I both like and dislike this talk equal measures. It is honest and clear in dealing with uncomfortable reality, but shies away from pointing at the origin
The gift you can give me is by sharing my tool design knowledge with someone:
rystorm.com/blog/skatebo...
Thank you!
The gift you can give me is by sharing my tool design knowledge with someone:
rystorm.com/blog/skatebo...
Thank you!
Saying "SPOILERS BELOW" or "Not naming names, but I can't believe he killed him!!" is not enough.
Use rot13 or just don't post publicly. It is that easy.
Saying "SPOILERS BELOW" or "Not naming names, but I can't believe he killed him!!" is not enough.
Use rot13 or just don't post publicly. It is that easy.