Blog: namelessquality.com
Portfolio: maxnicholsdesign.com
It redefines it as part of a bigger push that was already underway, which frankly makes more sense
It redefines it as part of a bigger push that was already underway, which frankly makes more sense
If it takes 5 minutes to launch the game and see your changes, I think your game is going to be MUCH worse than the alternate timeline where it took 1 minute
If it takes 5 minutes to launch the game and see your changes, I think your game is going to be MUCH worse than the alternate timeline where it took 1 minute
en.wiktionary.org/wiki/footgun
en.wiktionary.org/wiki/footgun
I'm especially interested in the automation of this in-engine documentation
And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!
I'm especially interested in the automation of this in-engine documentation
Deckard Cain: "Stay awhile, and listen..."
Deckard Cain: "Stay awhile, and listen..."
- How you decide your community feel through game design
- How mechanics impact player toxicity
- Why team diversity can determine who ends up playing your game
- Which games are great at this...or not so great
Join us here:
- How you decide your community feel through game design
- How mechanics impact player toxicity
- Why team diversity can determine who ends up playing your game
- Which games are great at this...or not so great
Join us here:
www.theburnerseattle.com/post/ice-abd...
www.theburnerseattle.com/post/ice-abd...
Sometimes this stuff is fundamentally built-into and encouraged by a game's design
Sometimes this stuff is fundamentally built-into and encouraged by a game's design
Anyways, I have an idea for a new kind of dungeon trap
www.instagram.com/reel/DT9PS0o...
Anyways, I have an idea for a new kind of dungeon trap
www.instagram.com/reel/DT9PS0o...
If I can do this, so can you. It’s ok if you trip over your words trying to get your point across, what matters right now most is that you try.
If I can do this, so can you. It’s ok if you trip over your words trying to get your point across, what matters right now most is that you try.
Prototaxites reconstruction by Matt Humpage
Prototaxites reconstruction by Matt Humpage
Too bad that Microsoft is one of the most harmful companies on the planet, and according to the BDS boycott campaign, "the most complicit tech company in Israel’s illegal apartheid regime and ongoing genocide"
Too bad that Microsoft is one of the most harmful companies on the planet, and according to the BDS boycott campaign, "the most complicit tech company in Israel’s illegal apartheid regime and ongoing genocide"
He was a script writer who worked on A Link to the Past and Link's Awakening, so let's talk a little bit about him and his career.
#Zelda
#TanabeQuote
LTTP team (via @glitterberri.bsky.social's site!):
RTO is purely about emotionally stunted manchildren wanting to feel powerful, IMO.
It's the only thing that really adds up for me, because no logical justification exists except in the extreme short-term.
The real reason is an emotional one: physically seeing a group of people who have to pay attention to you and do what you say feels extremely good when you're a sociopath
RTO is purely about emotionally stunted manchildren wanting to feel powerful, IMO.
It's the only thing that really adds up for me, because no logical justification exists except in the extreme short-term.
I’m so sorry to see news about all these cancellations and presumably layoffs. It’s heartbreaking to see such an avalanche of creative work thrown out on Yves Guillemot’s whim
I’m so sorry to see news about all these cancellations and presumably layoffs. It’s heartbreaking to see such an avalanche of creative work thrown out on Yves Guillemot’s whim
It's time: Persona 6 should be set in a retirement community
It's time: Persona 6 should be set in a retirement community
Asakawa's career is fascinating AND well documented, and it's really easy to see her influences in her work.
Zelda Dev Highlight:
Satomi Asakawa, Character Designer
In (mostly) her own words, Asakawa's game dev career from start to end!
#Zelda
#TwilightPrincessQuote, #OcarinaOfTimeQuote, #MajorasMaskQuote
#AsakawaQuote
Full image:
drive.google.com/file/d/1ywWD...
Asakawa's career is fascinating AND well documented, and it's really easy to see her influences in her work.
It often feels like nobody making games today has ever heard of an "arcade" or seems to know how to do that crunchy arcade styling, hahah
It often feels like nobody making games today has ever heard of an "arcade" or seems to know how to do that crunchy arcade styling, hahah