Hyrule Interviews
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Hyrule Interviews
@hyruleinterviews.bsky.social
A database of interviews with the Zelda team. Our goal is to preserve that legacy, share it here, and build a safe community for our followers!

By @maxnichols.bsky.social

www.hyruleinterviews.com
Aonuma on producing a non-Zelda game, 2017.

Source: Nintendo.com

#Zelda
#AonumaQuote

www.hyruleinterviews.com/30441fe961fd...
February 11, 2026 at 4:35 AM
Kiuchi on designing the Bokoblins in Breath of the Wild, 2017.

Source: Creating a Champion

#Zelda
#BreathoftheWildQuote
#KiuchiQuote

www.hyruleinterviews.com/13c41fe961fd...
February 9, 2026 at 11:48 PM
Aonuma's description of the prologue story for Twilight Princess in 2005, over a year before release.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote
#AonumaQuote

www.hyruleinterviews.com/19841fe961fd...
February 8, 2026 at 6:25 PM
Aonuma on players getting bored of traditional Zelda, 2013.

Source: MacDonald, IGN

#Zelda
#ALinkBetweenWorldsQuote
#AonumaQuote

www.hyruleinterviews.com/2fe41fe961fd...
February 8, 2026 at 4:57 AM
Dan Houser on game makers borrowing from Nintendo, 2012.

Source: The New York Times

#Zelda
#HouserQuote

www.nytimes.com/2012/11/10/a...
February 7, 2026 at 1:10 AM
Miyamoto on how Luigi got his name, 2013.

Source: Time For Kids (Time Magazine)

#MarioBrosQuote
#MiyamotoQuote

www.hyruleinterviews.com/2fe41fe961fd...
February 5, 2026 at 11:21 PM
Miyamoto on how Japanese culture influenced Nintendo games, 2013.

Source: Time For Kids (Time Magazine)

#MiyamotoQuote

www.hyruleinterviews.com/2fe41fe961fd...
February 5, 2026 at 5:05 AM
Miyamoto on the theme of Ocarina of Time, 2011.

Source: Iwata Asks

#Zelda
#OcarinaofTimeQuote
#MiyamotoQuote

www.hyruleinterviews.com/d4112e274538...
February 3, 2026 at 11:57 PM
Miyamoto & Iwata on whether Yokoi was Miyamoto's boss, 2011.

Source: Iwata Asks

#MiyamotoQuote, #IwataQuote, #YokoiQuote

www.hyruleinterviews.com/8f65dbbe83ce...
February 3, 2026 at 2:17 AM
Aonuma on games where players never get lost, 2018.

Source: Zelda Encyclopedia

#Zelda
#BreathoftheWildQuote
#AonumaQuote

www.hyruleinterviews.com/e6aaedfa0594...
February 1, 2026 at 10:33 PM
Aonuma on the inspiration for the train in Spirit Tracks, 2009.

Source: Iwata Asks

#Zelda
#SpiritTracksQuote
#AonumaQuote, #IwataQuote

www.hyruleinterviews.com/d6e65557dce3...
February 1, 2026 at 4:37 AM
Aonuma on the difference between his leadership on console vs handheld Zelda, 2009.

Source: Iwata Asks

#Zelda
#PhantomHourglassQuote, #TwilightPrincessQuote, #SkywardSwordQuote, #SpiritTracksQuote
#IwataQuote, #AonumaQuote

www.hyruleinterviews.com/d6e65557dce3...
January 31, 2026 at 2:33 AM
DeSharone on the “lyrical” vision for the CD-i titles, 2006.

Source: Hardcore Gaming 101

#Zelda
#ZeldaTheWandofGamelonQuote, #LinkTheFacesofEvilQuote
#DeSharoneQuote

www.hyruleinterviews.com/c370aba2caf0...
January 30, 2026 at 3:56 AM
Iwata on being called in to save EarthBound.

Source: Ask Iwata

#EarthBoundQuote
#IwataQuote, #ItoiQuote

www.hyruleinterviews.com/0f7756f19ab8...
January 29, 2026 at 12:01 AM
Wada on his thinking when illustrating the Breath of the Wild key art, 2017.

Source: Creating a Champion

#Zelda
#BreathoftheWildQuote
#WadaQuote

www.hyruleinterviews.com/13c41fe961fd...
January 28, 2026 at 2:30 AM
Miyamoto on why Mario is a plump shape, 2011.

Source: Iwata Asks

#DonkeyKongQuote, #SuperMarioBrosQuote
#MiyamotoQuote

www.hyruleinterviews.com/39d6164a4154...
January 27, 2026 at 3:08 AM
Miyamoto & Iwata on flight simulators, 2011.

Source: Iwata Asks

#MiyamotoQuote, #IwataQuote

www.hyruleinterviews.com/d4112e274538...
January 25, 2026 at 5:06 AM
Apologies for the delay! An alt-text readable version of the Staomi Asakawa highlight has been published at Hyrule Interviews:
www.hyruleinterviews.com/Zelda-Dev-Hi...
January 24, 2026 at 4:20 AM
Kensuke Tanabe announced that he is retiring in an interview today!

He was a script writer who worked on A Link to the Past and Link's Awakening, so let's talk a little bit about him and his career.

#Zelda
#TanabeQuote

LTTP team (via @glitterberri.bsky.social's site!):
January 22, 2026 at 4:41 AM
Trying something new today!

Zelda Dev Highlight:
Satomi Asakawa, Character Designer

In (mostly) her own words, Asakawa's game dev career from start to end!

#Zelda
#TwilightPrincessQuote, #OcarinaOfTimeQuote, #MajorasMaskQuote
#AsakawaQuote

Full image:
drive.google.com/file/d/1ywWD...
January 20, 2026 at 4:51 AM
Iwata on the time he gave programming advice to Nakago, 2009.

Source: Iwata Asks

#BalloonFightQuote
#IwataQuote, #NakagoQuote, #MiyamotoQuote

www.hyruleinterviews.com/01d01475fc47...
January 18, 2026 at 3:55 AM
Miyamoto & Iwata on having crowds around them at the arcade, 2009.

Source: Iwata Asks

#MiyamotoQuote, #IwataQuote

www.hyruleinterviews.com/309b8c772861...
January 17, 2026 at 5:10 AM
Aonuma on Twilight Princess' timeline placement, 2005.

Source: Electronic Gaming Monthly (EGM)

#Zelda
#TwilightPrincessQuote
#AonumaQuote

www.hyruleinterviews.com/19841fe961fd...
January 16, 2026 at 4:29 AM
Iwata on the direction for WarioWare (Hobonichi, 2019)

Source: Ask Iwata: Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO

#WarioWareQuote
#IwataQuote, #MiyamotoQuote

www.hyruleinterviews.com/cb278bf9f772...
January 15, 2026 at 3:21 AM
Fujibayashi on the the root ideas of Breath of the Wild, 2024.

Source: Retro Gamer Magazine

#Zelda
#BreathoftheWildQuote
#FujibayashiQuote

www.hyruleinterviews.com/2e741fe961fd...
January 14, 2026 at 3:25 AM