Pablo Bey Cabrera
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beycabrera.bsky.social
Pablo Bey Cabrera
@beycabrera.bsky.social
Game Tech Programmer at Supercell. Rendering Enjoyer. Former Tools Leader at Mercury Steam.
Qt depths explorer. Delegate Slayer.
(SPA/ENG)
Reposted by Pablo Bey Cabrera
authors you have the chance to do the funniest thing right now
AI advocates have warned that if every author in the class action filed a claim, it would "financially ruin" the entire industry.
Authors celebrate “historic” settlement coming soon in Anthropic class action
Advocates fear such settlements will “financially ruin” the AI industry.
arstechnica.com
November 18, 2025 at 4:35 AM
Reposted by Pablo Bey Cabrera
Ojalá más medios especializados en videojuegos señalando, criticando y penalizando juegos que usen IA generativa.
Muchos usuarios no tienen ni idea de cuando se usa ese contenido, así que más que nunca la prensa es la que más ruido puede hacer para que las empresas se lo piensen dos veces.
November 11, 2025 at 1:37 PM
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🔴 Última hora sobre el juicio contra Ubisoft Barcelona por el cambio en las condiciones laborales (regreso a la oficina) previsto para hoy: El juicio ha sido aplazado (sin fecha) por un detalle técnico.

El juicio equivalente contra Ubisoft Barcelona Mobile se mantiene para el 27/11.
October 28, 2025 at 11:05 AM
Reposted by Pablo Bey Cabrera
Every country has a powerful right wing that argue “if you tax the wealthy, they’ll leave”

We need to start calling their bluff.

We need to make it so the ultra wealthy either contribute enough to be a positive part of society, or be globally shunned and unable to extract further funds from us.
October 26, 2025 at 7:36 AM
Reposted by Pablo Bey Cabrera
El tratamiento actual del cáncer de mi padre (que, si todo va bien, puede que use 10 años para mantenerlo pausado, ya que todo lo demás ha fracasado) cuesta CUARENTA Y SEIS MIL EUROS AL AÑO.

46.000€ AL AÑO.

¿Me oyes? 46K

Y le sale GRATIS.

A DEFENDER LA SANIDAD PÚBLICA CON UÑAS Y DIENTES 🔪
October 23, 2025 at 7:24 PM
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ROTATO on Steam
Spin. Shoot. Survive.
store.steampowered.com
October 14, 2025 at 6:15 PM
Reposted by Pablo Bey Cabrera
"No me tiembla el pulso al decir que estamos ante uno de los mejores juegos de puzles para todos los públicos del año."

🪑 Desarrollado por @potipoti.studio

✏️ Análisis de @juancgromero.bsky.social

www.devuego.es/blog/2025/10...
October 8, 2025 at 9:21 AM
Reposted by Pablo Bey Cabrera
"Cheery was aware that Commander Vimes didn't like the phrase 'The innocent have nothing to fear', believing the innocent had everything to fear, mostly from the guilty but in the longer term even more from those who say things like 'The innocent have nothing to fear'." - Terry Pratchett, Snuff
When people say "if you have nothing to hide you have nothing to fear." the correct response is:

"I need privacy, not because my actions are questionable, but because your judgement and intentions are."
September 8, 2025 at 4:22 PM
Reposted by Pablo Bey Cabrera
the thing about "just make it exist, make it good later" is that unfortunately three key challenges in game development are 1. deciding what should exist 2. deciding when to make things good 3. deciding what 'good' means
August 19, 2025 at 1:33 AM
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Cool job wi cool folk
September 4, 2025 at 9:42 PM
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If you're an indie developer, you should hang this screenshot on your wall and use it as inspiration to never give up
September 3, 2025 at 9:51 PM
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September 2, 2025 at 11:22 AM
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very direct evidence that video game piracy is important in the preservation of video games
September 1, 2025 at 5:49 PM
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Los pobres desarrolladores de Little witch in the woods han retrasado su lanzamiento de la 1.0 que anunciaron hace semanas del día 4 de septiembre al 15 por lo que sea, y han usado está imagen para dar el anuncio jsksksjsbd
August 29, 2025 at 3:31 PM
Reposted by Pablo Bey Cabrera
Aunque me considero una persona creativa, tardé mucho en entender esto. Una idea no vale nada, todos tenemos buenas ideas. La capacidad (logística y de habilidad) de llevarla a cabo hasta el final es lo que tiene valor
One thing that doing creative work teaches you is that ideas are worth nothing. Anybody can have an idea. In a writers room you have to come up with a hundred ideas a day, and most of those don’t make the page. It’s the work of making something that gives it value. The patina of humanity.
"AI only offers suggestions based on your prompts. It's still your imagination."

No. Your imagination provides the germ of a story, expands it into sentences, phrases, paragraphs, chapters, culminating in a complete story. Using AI is "I have an idea," then someone else writes a story based on it.
August 6, 2025 at 5:53 AM
Reposted by Pablo Bey Cabrera
DuckDuckGo has added a feature to filter out AI images from search results.
August 2, 2025 at 8:00 PM
Reposted by Pablo Bey Cabrera
Hace poco cerró uno de los estudios de videojuegos más importantes del país. He estado hablando con extrabajadores para que puedan narrar su historia, que hasta ahora no había podido ser contada. Hoy me estreno con @niveloculto.com para narrar esto en primicia: niveloculto.com/el-cierre-de...
El cierre de Tequila Works contado por sus extrabajadores • Nivel Oculto
Marina Amores entrevista a extrabajadores de Tequila Works que nos narran su experiencia durante el cierre del estudio madrileño.
niveloculto.com
July 31, 2025 at 8:38 AM
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Well said!!
July 27, 2025 at 11:01 PM
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This is literally what people do when they're not left scrambling for survival every hour of every day. They build communities, create things, contribute. Wikipedia isn't an anomaly, it is a distillation of human nature itself
“Wikipedia is this economic anomaly. In many ways, it’s sort of magical that people will just volunteer without explicit economic incentives to create artifacts that are meant to share knowledge with everyone in the world”
July 27, 2025 at 2:51 PM
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Being vulnerable
July 23, 2025 at 4:32 PM
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Maybe the real Ship of Theseus was the Ship of Theseus we made along the way
July 21, 2025 at 9:35 PM
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The demo for Building Relationships is out now on steam!! Experience life as a building in this ridiculous adventure game, where you can:

💨 move like a house
🏩 shack up with thirsty structures
🚗 fish up cars
🏘️ and much more

link to the steam page: store.steampowered.com/app/3023890/...
October 14, 2024 at 6:57 PM
Reposted by Pablo Bey Cabrera
Introducing Alterspective - a game about perspective swapping.

Swap perspectives at any time and chain moves together to achieve impressive feats!

Wishlist: store.steampowered.com/app/3868200/

#gamedev #indiedev #solodev
July 13, 2025 at 3:55 PM
Reposted by Pablo Bey Cabrera
Using debuggers sometimes has a very profound effect. Even if the capabilities of the debugger itself don't help you directly, just the mere fact that you are forced to follow your code step by step quite often helps your mental state to get unstuck and notice logical mistakes.
July 9, 2025 at 7:26 PM
Reposted by Pablo Bey Cabrera
El video ya tiene el aprobado de @baitybait.bsky.social.

Ya vais tarde para verlo si aun no lo habéis visto. 😘
July 3, 2025 at 7:38 PM