8roomsofelixir.bsky.social
@8roomsofelixir.bsky.social
Reposted
venezuela's major metropolitan areas are all somewhat inland because the spanish were worried about this exact situation: pirates conquering their towns.

i'm 100% serious about the pirates part

1/?
minor point but "COMPLETELY SURROUNDED BY" BOATS
December 17, 2025 at 3:22 AM
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Some last minute prototyping before I (hopefully) fly out to the San Diego Historical Gaming Convention ✊

Sous les pavés la plage with @fredserval.bsky.social & @joedewhurst.bsky.social

At @sdhistcon.bsky.social 🎲✂️
November 7, 2025 at 4:12 PM
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A map/diagram design doodle this evening. Historical snapshots of polities around the Black Sea, with extents taken from www.worldhistorymaps.info.
September 20, 2025 at 5:07 AM
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I never thought I would see something like this in my lifetime. California finally decided to rip the band-aid off and fix the state's zoning.
SB 79 HAS PASSED!
September 12, 2025 at 10:32 PM
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good morning, i wrote a manifesto about a new direction for game design / play
possumcreek.medium.com/the-expressi...
The Expressionist Games Manifesto
“Work! Intoxication! Brain-racking! Chewing, eating, gorging, rooting up! Rapturous birth pangs! Jabbing of the brush, preferably right…
possumcreek.medium.com
September 8, 2025 at 12:41 PM
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this is absolutely electric.

here's some first thoughts about jay's inclusion of Molly House in this manifesto (I was nodding along while reading and honoured to see it mentioned!) and how we sort of stumbled into this approach.
September 8, 2025 at 2:03 PM
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I'm not sure when it got posted, but I'm so happy that my GDC talk from a couple years ago about historical games is finally publicly viewable over at the GDC vault.
gdcvault.com/play/1029322...
Tabletop Summit: Reimagining Historical Settings in Game Design
Over the past decade, Cole Wehrle has designed a number of critically acclaimed political and historical games that have been translated into over a dozen languages. In this talk, Cole will discuss so...
gdcvault.com
June 13, 2025 at 10:40 PM
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I…maybe needed to see this right now
June 11, 2025 at 3:21 AM
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There should be a superhero movie where the villain conquers the universe, serves out his term, then 100 years later the galaxy transitions to a Republic, but there are controversies about how to teach the galactocides of Lord Doomheart to young people without damaging their sense of civic pride.
May 5, 2025 at 2:26 PM
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When confronted by Trump, so many people and organizations look to polling for guidance, get paralyzed, talk in circles or just fold like a cheap suit. Disabled American Veterans, on the other hand, has taken the right approach. This is how you respond.
May 2, 2025 at 9:53 PM
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A few snippets from a very unexpected commission to work on a COIN game.

Total freedom to come up with a map for the next volume in the COIN Series: The Ōnin War, Muromachi Japan.

A game by Joe Dewhurst.

A tribute to Kisai Risshō (Hiroshige II).

@volko.bsky.social
@joedewhurst.bsky.social
May 5, 2025 at 1:27 PM
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“Andor” offers a vision of the Empire as a genuinely terrifying force, not as faceless drones with terrible aim, FP’s @beijingpalmer.bsky.social writes.
‘Andor’ Is a Chilling Vision of Fascism and Resistance in a Galaxy Far, Far Away
The acclaimed “Star Wars” show is rooted in British political dramas.
foreignpolicy.com
April 22, 2025 at 11:30 PM
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donald trump has nothing to worry about. a corrupt oligarch with a campaign run by paul manafort has never been brought down over his decision to turn away from closer trade ties with europe in favor of submission to russian domination
April 3, 2025 at 3:48 AM
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After 2+ years in development, Rayroads should finally be out this year.

Your world is dying. Drain the life from your sun to propel your trains through the void, crack open new planets to exploit their precious minerals, and increase your company’s value to shareholders as all of you go extinct.
March 1, 2025 at 11:29 PM
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Foxes & Lions, an Italian Wars game I am co-designing with Paul Wright, hit the table with a testing group yesterday! A great time was had—and we got fantastic feedback to incorporate. I am very excited. (Also don’t mind our prototype map lolll.)
February 9, 2025 at 2:57 PM
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Spending this morning with @lukeevison.bsky.social and @mildamatildagames.bsky.social Hell Raisers. I haven't played it in a couple months, and it's feeling very close. I cannot wait for everyone to see what y'all (including @josephnschmidt.bsky.social and @wehrlegig.games ) have been up to!
January 20, 2025 at 4:19 PM