Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Dying causes players to think about what they're doing.
An "impossible" situation causes players to learn how the game works and eventually achieve the impossible.
We need to be able to design *some* games around these fundamental ideas.
Here's how to turn it off.
First go to the hamburger menu in the upper left corner
Here's how to turn it off.
First go to the hamburger menu in the upper left corner
[Malice] young and reckless / coke whiter than the papal vestments
[Malice] young and reckless / coke whiter than the papal vestments
tenbluelinks.org#chrome-windows
tenbluelinks.org#chrome-windows
OUT NOW !!!
twonny98.bandcamp.com/album/cryptids
open.spotify.com/album/5PM2Yi...
music.apple.com/us/album/cry...
#chiptune #music #electronicmusic
- Cryptids -
5.23.25
distrokid.com/hyperfollow/...
Spotify, Bandcamp, Apple Music all same day
- Cryptids -
5.23.25
distrokid.com/hyperfollow/...
Spotify, Bandcamp, Apple Music all same day
Stay tuned
Stay tuned
my new followers 👇🏽👇🏽
my new followers 👇🏽👇🏽
Whatever you thought of the one day event, millions of people want to fight oligarchy.
And our job is to make that happen, to build power, to bringing people into the long-term fight.
My latest: www.jphilll.com/p/what-comes...
It can be totally bypassed with a download of free software, and one can strip out the DRM, by following the instructions at the link. Then the files are yours to do with as you will, as they should be.
It can be totally bypassed with a download of free software, and one can strip out the DRM, by following the instructions at the link. Then the files are yours to do with as you will, as they should be.