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Debug Magazine
@debugmag.com
The indie games magazine // Available in print and digital // Join us for #DGF26 on 25 April 2026

Get your copy: teamdebug.com
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Debug #13 dives into I Hate This Place, the uncompromising horror making the jump from comic to game

@limeyotoko.bsky.social checks in with Rock Square Thunder CEO Janusz Tarczykowski to discuss its brutal tone and striking visual identity

Available in Print and Digital, January 7th : debu.gg/13
You will never have to scan your face to read Debug…
February 10, 2026 at 2:00 PM
Just checking… We all know what this button is, right?
February 9, 2026 at 2:56 AM
Reposted by Debug Magazine
In the latest hot-off-the-press edition of @debugmag.com I'm talking about gameplay cinematography.
February 8, 2026 at 8:51 PM
Don’t be shy. Share your achievements
February 9, 2026 at 1:12 AM
Reposted by Debug Magazine
Massive thanks to everyone who submitted their game to our Indie Game Awards this year!

We’re now going to spend the next month going through the lengthy judging process

In the meantime, be sure to grab your tickets to the IRL ceremony (sponsored by @gamemaker.io) directly from gamesfestival.co.uk
February 8, 2026 at 3:49 AM
Developers!

Drop your Instagram below. We will come and visit.
February 6, 2026 at 7:14 PM
We really like this game!
I have a feeling the KOOK speedruns are going to be... well, crazy.

store.steampowered.com/app/2329690/...
February 6, 2026 at 12:23 PM
Reposted by Debug Magazine
Everyone’s email inbox in 2026:

“Tell us how we did.”
“We miss you!”
“Your feedback matters.”

“Verify your age to continue using Xbox Live.”
February 3, 2026 at 10:11 AM
When you buy pizza for all the indie devs showcasing at your event…

And we’ll be doing it again in April #DGF26
February 2, 2026 at 10:39 PM
Reposted by Debug Magazine
This means you'll be able to pick up a copy of my book on 50 years of home gaming history, The Console, at Debug Games Festival.

Or pick it up and have a leaf through the pages, at least. Every little helps.
February 2, 2026 at 10:20 AM
The Gaming Newsagent will be at Debug Games Festival!

With books from White Owl Books, Pen and Sword, @bitmapbooks.com, Daryl Baxter, @scully1888.bsky.social and many more

Join us in welcoming them to #DGF26

25 April 2026 // Norfolk Showground Arena, Norwich

Tickets: gamesfestival.co.uk
February 1, 2026 at 1:14 PM
Developer friends, it is #screenshotsaturday once again

Send us your screenshots, and we’ll do our absolute best to include every single one in our physical magazine!

Which, by the way, is out on March 1st 😎

Can we beat the 350+ we included in our October issue?
January 31, 2026 at 6:55 PM
Reposted by Debug Magazine
the Cave Story mockup that almost came out officially.
I worked with the Cave Story publisher Nicalis for a few months developing a pixel art but higher resolution version of the game.

Pixel approved!
Here's also some upscaled sprites, showing options #pixelart
January 29, 2026 at 6:56 PM
Reposted by Debug Magazine
📬 Got my bundle of the first ten issues of @debugmag.com in today 🤗

I’d previously sampled the first two issues and was utterly delighted with the ‘in my hands’ experience of a high quality magazine. So I swooped on a bundle to fill out my collection. Will give dupes away 📮

🎮 #VideoGames 🕹️
January 30, 2026 at 5:26 PM
We visited The Cave!

Massive thanks to @visitthecave.bsky.social for the hospitality, and for putting up with us taking photos all day

We’ll be including a piece on @retrocollective.co.uk in Debug #14 - with particular focus on the awesome DevDen, for our developer friends to get excited about!
January 30, 2026 at 11:27 AM
Did you know that you can get Debug #1 through to #10 in a discounted bundle?

Here it is: www.teamdebug.com/issue/1-10
January 29, 2026 at 3:03 PM
Reposted by Debug Magazine
This month in my column The Anthropocene Medium for
@debugmag.com I talked to the talented @remysiu.com . We discuss the making of 1000xResist and how "game developers are uniquely equipped to provide
players with different perspectives."

www.teamdebug.com/magazine
Debug Magazine | The Indie Games Magazine
Debug is a brand-new indie games magazine, created by a team with decades of experience in gaming journalism. Grab your copy today!
www.teamdebug.com
January 29, 2026 at 12:41 PM
Reposted by Debug Magazine
Infinity Sweeper by Yogscast Games will be joining the @debugmag.com #indiegames exhibition as part of Bristol Video Games Expo, 28th February 2026

You'll be able to get to grips with 30 plus titles, as well as chat to the teams who made them!
January 27, 2026 at 12:23 PM
Reminder: Pin the trailer for your game (plus a link) to your profile
January 27, 2026 at 10:40 AM
Chris’ insights into the UK video games sector are always well worth your time
The UK videogames sector seems to be facing a duality:

On one hand, it is trying to convince investors that it's a high-growth, low-risk sector so that it raises financing.

On the other hand, it is trying to convince government that it's suffering from market failure, so it receives funding. 1/9
January 26, 2026 at 2:30 PM
Can you help us with an IRL art project?

Show us your idea of what a living room / lounge looks like in 2002
January 24, 2026 at 5:29 PM
May the Dreamcast live forever 🌀
"Dreamcast", a haiku

Each day he rises.
Asks me, "Is it still launch day?"
"Yes," I lie. "Always."
January 24, 2026 at 5:15 PM
This looks very useful for our developer friends!
We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects! 100% Free for commercial use. #GameDev
Backgroundese Fonts for Nonsense Text in Games
We've made a family of fonts we call Backgroundese for creating nonsense text in your games and other projects.
chequered.ink
January 21, 2026 at 10:57 AM
Reposted by Debug Magazine
This month in my column The Anthropocene Medium for @debugmag.com I talked to the talented @remysiu.com. We discuss the making of 1000xResist and how "game developers are uniquely equipped to provide
players with different perspectives."

www.teamdebug.com/magazine
Debug Magazine | The Indie Games Magazine
Debug is a brand-new indie games magazine, created by a team with decades of experience in gaming journalism. Grab your copy today!
www.teamdebug.com
January 20, 2026 at 12:53 PM
Reposted by Debug Magazine
We are beyond proud to share this - BARKOUR got featured in DEBUG magazine!!! 🧡

In a time when physical gaming media is rarer than ever, seeing our dog special Agent THUNDER mentioned in print feels really special! 😊

Big THANK YOU to the @debugmag.com team and
@piratepr.com for the support! 🙂🙃
January 19, 2026 at 6:51 PM