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Debug Magazine
@debugmag.com
The indie games magazine | Available in print and digital | Written by humans, for humans | For editorial enquiries, our DMs are open! #DGF26

Get your copy: teamdebug.com
This arcade-style mini carpet makes for an absolutely fantastic surface for reading magazines on
November 13, 2025 at 7:52 PM
What are some IRL events (anywhere in the world) that we should check out in 2026?
November 10, 2025 at 1:30 AM
We will be announcing the 2026 Indie Game Awards later this month.

So this is a pre-announcement, we guess? Quite a few people have asked in recent days!

And thanks to our generous sponsors, it’ll be free to attend ❤️

Go here for updates: @debugawards.com
November 7, 2025 at 6:16 PM
Pitching your game to print media? Here’s a thread full of tips!

Always send screenshots in PNG format. JPEG compression blurs sharp edges and creates ugly artefacts that look even worse once printed at 300 DPI.

Where possible, submit your screenshots at 4K resolution. Or native res for pixel art.
November 1, 2025 at 5:42 PM
Come and play Sleepytime Village by @lightfootbrosgames.bsky.social at #DGF26

One weekend. Hundreds of games!

25-26 April 2026
Norfolk Showground Arena, Norwich
#indiegames #gamdev #gamingevents

Tickets: gamesfestival.co.uk
November 1, 2025 at 4:54 PM
Come and play Dear Edmund by Mind The Grease at #DGF2026

In this dystopian sim RPG, a cold and strict party has placed you in charge of making decisions over a street and its residents

One weekend. Hundreds of games!

25-26 April 2026
Norfolk Showground Arena, Norwich

Tickets: gamesfestival.co.uk
October 30, 2025 at 4:57 PM
We’re thrilled to finally reveal Debug Games Festival 2026!

It’s happening 25–26 April in Norwich. Two full days celebrating retro, indie, experimental, and everything in between.

We’re working closely with @spriters-resource.com and @didyouknowgaming.com plus various other friends of ours 👀
October 24, 2025 at 4:50 PM
The Last Caretaker is Channel37’s haunting yet hopeful look at humanity’s final sanctuary. A story of memory, connection, and what it means to endure.

Our exclusive feature appears in Debug #12, available in print and digital editions from November 1st...

Pre-order now: debu.gg/12
October 23, 2025 at 3:06 PM
Students get 20% off Debug!

All students in full-time education across the UK and USA now get 20% off Debug magazine.

✅ Automatic verification for .ac.uk and .edu email addresses
💬 No academic email? Just message us to verify your status!

Because every student deserves Debug
October 13, 2025 at 3:01 PM
We’re pretty excited to see the @debugawards.com logo on a physical game, not gonna lie!

Thanks @badgerpunch.com // @evercade.co.uk
October 11, 2025 at 5:23 PM
In Case You Missed It…

We took a retrospective look at indie darling A Hat in Time, and we rather liked it!

Developer: @gearsforbreakfast.com
Publisher: Humble Games

Available in Debug #11 - debu.gg/11
October 8, 2025 at 12:09 AM
Sadly not anymore, but we were!
October 6, 2025 at 8:58 PM
Tony Warriner and Charles Cecil of Revolution Software engage an already enthusiastic crowd with tales from the now legendary studio’s early days
October 4, 2025 at 3:19 PM
Flea! developer @alastairlow.bsky.social has finally found a (mostly) working Prop Cycle and is excited beyond imagination
October 4, 2025 at 1:06 PM
We’re at Blackpool’s premiere seafront hotel attending PLAY Expo this weekend

If you’re around, come and see Marc and/or Dan at The Gaming Newsagents, just down from John Romero
October 4, 2025 at 12:58 PM
Built-in viewer? Completed it mate
October 2, 2025 at 11:19 PM
Debug and Debug++ subscribers can now access all their digital magazines in one place...

Not a subscriber? No problem. You can see all the digital issues you own here, too!
October 2, 2025 at 9:56 PM
The folks at @galaxiesshow.com spill the beans on their upcoming showcase, Silver Script Games discuss recording at Abbey Road, and MCV/Develop editor @limeyotoko.bsky.social tells us about his foray into gamedev.

Yes, all of that and more in Debug++ 25.10 - Out now!

Subscribe for free: debug.plus
October 1, 2025 at 6:46 PM
😢
September 24, 2025 at 9:49 PM
When using hashtags like #PitchYaGame and #ScreenshotSaturday please make sure you have DMs* turned on!

~20% of games we want to cover, we have to skip because we can’t contact the developer

*or a link to contact details
September 24, 2025 at 2:01 PM
Like these? 😉
September 20, 2025 at 9:51 PM
Interesting idea, for sure
September 20, 2025 at 8:44 PM
What cool thing should we do next year?
September 20, 2025 at 8:33 PM
We've just made it easier for subscribers to access DRM-free downloads of every issue of Debug!

Get instant access via My Account.
September 20, 2025 at 6:24 PM
Get yourself in print!

Tell us in 300 characters why you love your favourite indie game, and we will print it in an upcoming issue of Debug!

Full credit given.
September 15, 2025 at 12:30 AM