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jitspoe.bsky.social
jitspoe
@jitspoe.bsky.social
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Pinned
Hey #PitchYaGame! I'm making a Quake-like retro FPS with steampunk weapons, Lovecraftian monsters, and crazy time and gravity distortions!

Wishlist KOOK: store.steampowered.com/app/2329690/...
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ink pen and digital colour
February 17, 2026 at 7:17 PM
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TIE Phantom, kitbashed from 2 TIE Interceptor kits and a whole bunch of teeny tiny greeblies.
April 12, 2025 at 9:01 PM
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February 17, 2026 at 1:51 AM
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FragCoord v0.5, Huge updates since the original release!

-Inspector has 3 new modes for NaN error detection, frame performance and an instruction heatmap
-Community system: share, like and follow creators
-Automatically detect and fix common errors and compatibility issues
February 17, 2026 at 10:57 PM
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Pigeon of war
February 17, 2026 at 10:05 PM
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Nice to see modern engines for retro consoles, complete with tooling: "Pyrite 64 : N64 Game-Engine and Editor". It appears like the N64 is graphically quite more capable than what I expected: www.youtube.com/watch?v=4BCm...
February 17, 2026 at 11:14 PM
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Happy Year of the Horse everyone!! 🐎🧧
February 17, 2026 at 5:05 PM
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November 22, 2024 at 8:39 AM
KOOK: Retro FPS GameDev in Godot day 583: TODO Tuesday: lantern model, bug fixes, tweaks.

twitch.tv/jitspoe

#GameDev #GodotEngine
jitspoe - Twitch
AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier,...
twitch.tv
February 18, 2026 at 2:01 AM
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Very glad I kept clicking "No" for years.
February 16, 2026 at 11:09 AM
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February 17, 2026 at 11:27 AM
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Didn't expect the zombie apocalypse to be coming for our blogs
February 17, 2026 at 4:25 PM
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最果てを望む
Overlooking the farthest town.

#illustration #OC
February 16, 2026 at 12:48 AM
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February 17, 2026 at 1:33 PM
Even the seemingly simplest tutorial video ideas take so long to make. Mad respect to those who regularly make them!
February 17, 2026 at 4:30 PM
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Tier 7 unit for the Yulan faction for Songs of Conquest- Feng and its upgrade. Christian Knutsson as art director. Ingame animations by Emanu Garnheim. #pixelart
February 16, 2026 at 4:25 PM
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February 16, 2026 at 9:58 AM
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the myth, the legend... the Lumi
quick warm up painting to start the day
February 17, 2026 at 8:55 AM
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February 17, 2026 at 9:35 AM
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早春
February 15, 2026 at 6:19 PM
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Dev update!

Constant minor tweaks and new bits added to try and improve the design and 'flow' of moving around the level while also trying to get a bit more of a 'city-like' feel to it. Adding a car park, overhead structures for traffic lights, signs, even a roundabout!
February 16, 2026 at 11:24 AM
Very glad I kept clicking "No" for years.
February 16, 2026 at 11:09 AM
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Take a bite? 🍔 #pixelart #weeklypixels
February 16, 2026 at 12:14 AM
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February 16, 2026 at 12:33 AM
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🍊タイムラプス【2026.02.16】
#timelapse
February 16, 2026 at 12:50 AM