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jitspoe.bsky.social
jitspoe
@jitspoe.bsky.social
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
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Hey #PitchYaGame! I'm making a Quake-like retro FPS with steampunk weapons, Lovecraftian monsters, and crazy time and gravity distortions!

Wishlist KOOK: store.steampowered.com/app/2329690/...
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nobody asked for this game but I'm making it anyway 👍🚄
February 17, 2026 at 5:05 PM
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Tiled Window Catte

#pixelart #ドット絵
February 2, 2026 at 4:31 PM
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I'm super happy (and grateful!) to announce that #MakeRoom has sold 100,000 copies 🎉 Thank you all for supporting the game, and all the cool creations you've shared. @wholesomegames.com
February 17, 2026 at 5:34 PM
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A Timelapse of my latest painting. This is just the first rough in of paint - about 10hrs in this video. “Untitled,” oil on linen, 28”x38”.
February 17, 2026 at 5:47 PM
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Made some light lamps for Ramadan ✨️ #b3d
February 17, 2026 at 5:56 PM
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Sea of Clouds
Inspired by @wsx.desktopgeneration.com
February 16, 2026 at 5:06 PM
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August 3, 2025 at 6:34 AM
Pro-tip: if you see a post you like, open it up and click on the list of reposts. There are probably some people in there that repost lots of similar things. Follow them to fill your feed with the awesome stuff you enjoy!
February 18, 2026 at 2:11 PM
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Secret Garden of the Countess
February 17, 2026 at 6:20 PM
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Its been a few years since I did any keyframe creature animation, so my most recent personal project has been exactly that :)

I referenced Daniel Fotheringham’s quadruped blog quite a bit while learning his workflow, it was a lot of fun :)

Rig by Yang Xiao and Agora Community
February 17, 2026 at 5:53 PM
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A weirdo inspired by Leaf-Footed Bugs
February 17, 2026 at 7:50 PM
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New artwork I painted for Numenera! "Under Earth, Over Flame", acrylics 20x10''. They've got a campaign called 'The Amber Archive' going currently that's already raised a cool half mil, so go check that out.
February 17, 2026 at 7:55 PM
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ink pen and digital colour
February 17, 2026 at 7:17 PM
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TIE Phantom, kitbashed from 2 TIE Interceptor kits and a whole bunch of teeny tiny greeblies.
April 12, 2025 at 9:01 PM
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February 17, 2026 at 1:51 AM
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FragCoord v0.5, Huge updates since the original release!

-Inspector has 3 new modes for NaN error detection, frame performance and an instruction heatmap
-Community system: share, like and follow creators
-Automatically detect and fix common errors and compatibility issues
February 17, 2026 at 10:57 PM
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Pigeon of war
February 17, 2026 at 10:05 PM
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Nice to see modern engines for retro consoles, complete with tooling: "Pyrite 64 : N64 Game-Engine and Editor". It appears like the N64 is graphically quite more capable than what I expected: www.youtube.com/watch?v=4BCm...
February 17, 2026 at 11:14 PM
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Happy Year of the Horse everyone!! 🐎🧧
February 17, 2026 at 5:05 PM
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November 22, 2024 at 8:39 AM
KOOK: Retro FPS GameDev in Godot day 583: TODO Tuesday: lantern model, bug fixes, tweaks.

twitch.tv/jitspoe

#GameDev #GodotEngine
jitspoe - Twitch
AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier,...
twitch.tv
February 18, 2026 at 2:01 AM
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Very glad I kept clicking "No" for years.
February 16, 2026 at 11:09 AM
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February 17, 2026 at 11:27 AM
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Didn't expect the zombie apocalypse to be coming for our blogs
February 17, 2026 at 4:25 PM
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最果てを望む
Overlooking the farthest town.

#illustration #OC
February 16, 2026 at 12:48 AM