jitspoe
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jitspoe.bsky.social
jitspoe
@jitspoe.bsky.social
Former AAA game developer gone indie: Lone Wulf Studio LLC. Working on Fist of the Forgotten and KOOK. Also worked on Goop Loop, Digital Paint: Paintball 2, Far Cry 3, Far Cry 4, Ghost Recon: Future Soldier, LawBreakers, and Radical Heights.
Pinned
Hey #PitchYaGame! I'm making a Quake-like retro FPS with steampunk weapons, Lovecraftian monsters, and crazy time and gravity distortions!

Wishlist KOOK: store.steampowered.com/app/2329690/...
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January 30, 2026 at 5:05 PM
Me: "Ok, I've refactored this NPC action. Looks like everything is working."

My save system: "Is it *really* though?"
February 12, 2026 at 3:26 AM
KOOK: Retro FPS GameDev in Godot day 580: Wish-it-were-faster Wednesday. Attempting to switch to built-in Godot Tracy. + HUD inventory

twitch.tv/jitspoe

#GameDev #GodotEngine
jitspoe - Twitch
AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier,...
twitch.tv
February 12, 2026 at 2:22 AM
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February 11, 2026 at 2:22 PM
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Sled on a Scarf [Banjo-Kazooie]
figure made from paper (bristol paper, cardstock, & sketchbook paper) joints pinned with brass tube and rod
automata mechanism and base made from brass rod & 3mm plywood
February 11, 2026 at 2:41 PM
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hard surfaces and all that!
February 9, 2026 at 9:54 PM
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Indie game devs be like
February 11, 2026 at 3:21 PM
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i made a song..
for a gamejam!!
about a week ago i got asked by a friend to make music and sfx for a jam, and of course i said yes
it was bumpy, but it's finally done, and i made a killer song to go along with it

Slick [SPC700]
#music #chiptune #furnacetracker
February 8, 2026 at 1:22 AM
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Phonopolis Demo is OUT NOW on Steam!! 📣
store.steampowered.com/app/4109130/...

Take a look at how we built the cardboard city by hand.
February 11, 2026 at 3:06 PM
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I'm still looking for work. If you're looking for a 3D artist with 7 years experience crafting stylised environments please reach out! Let's make fun experiences together.

callumfowlie.artstation.com
www.linkedin.com/in/callumfowlie

#gamecareers #gamejobs #gamedev #3dartist #environmentart
February 11, 2026 at 3:55 PM
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I’ve been having some fun exploring Earthsea lately.
February 10, 2026 at 7:51 PM
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My pal and fellow Scottish developer Chris Brown recently put his solo-dev racing game AGX GP up on Steam and you should definitely give it a look if you like AAA Wipeout visuals with ridiculously-fast twitch arcade gameplay. store.steampowered.com/app/4250680/...
February 10, 2026 at 8:58 PM
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Moss ball bug
It was itching my brain, I had to!

A green fluffball crawling out of the bushes. I'd love to see other artists take on this critter 👀🌿
February 10, 2026 at 3:50 PM
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A constellation commission for a private client last year! ❇️
They wanted a custom card illustrated - and used it as a surprise marriage proposal to their partner when they played their favorite board game together. I thought that was very sweet.
February 10, 2026 at 5:09 AM
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another example of ssr in godot 4.6
February 10, 2026 at 8:04 PM
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6. Glow Raymarching
I'm certainly not the first to use raymarching for glowing objects, but I think I found some interesting tricks for light rays that most people missed:
mini.gmshaders.com/p/volumetric
February 10, 2026 at 11:37 PM
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Here are some techniques I discovered through 14 years of shader programming:
February 10, 2026 at 11:35 PM
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maybe the way to deal with discord's age verification policy is to relearn the skills of our ancestors (for legal reasons this is a joke)

also I'm going to work on this thing and do bench press on stream: twitch.tv/earend

#gamedev #indiegame #godot #discord
February 10, 2026 at 7:02 PM
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“Please enjoy the museum”:

Relooted is OUT NOW!

Please share!
February 10, 2026 at 3:02 PM
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I kept seeing something in japanese shmups: bullets are equidistant. So moving up doesn't create clumps of bullets, and moving down doesn't make the bullet stream seem more sparse.

So I mocked it up. Feels very right. It's not for anything, just a proof of concept.
#indiedev
February 7, 2026 at 9:59 PM
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The steam page for Lancer Tactics is now up!

Throw us on your wishlist!

#lancerrpg #mech #mecha
Lancer Tactics on Steam
Create your pilot, craft your mech, then join the revolution. The iconic Lancer TTRPG has arrived, re-imagined as a mech-based tactics simulation. Put your synergies to the test in Instant Action, tac...
store.steampowered.com
February 11, 2026 at 3:08 AM
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Falling maple. #pixelart
February 11, 2026 at 12:00 AM
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Of all the artists you can commission for dark fantasy art, I'm certainly one of them.
February 10, 2026 at 9:15 PM
* Strange thing happens like 5 times in game. *

"I have no idea how this can happen, and I don't have a way to debug it."

* Adds tool to debug it. *

* Strange thing never happens again. *
February 11, 2026 at 4:59 AM
KOOK: Retro FPS GameDev in Godot day 579: TODO Tuesday. Trying to fix more things than I break.

twitch.tv/jitspoe

#GameDev #GodotEngine
jitspoe - Twitch
AAA dev gone indie. Working on KOOK and Fist of the Forgotten. Previously worked at Boss Key Productions on LawBreakers and Radical Heights. Also worked at Red Storm on Ghost Recon: Future Soldier,...
twitch.tv
February 11, 2026 at 1:54 AM