Jordan Mellow
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jrdmellow.bsky.social
Jordan Mellow
@jrdmellow.bsky.social
🪪 Senior Gameplay Systems Programmer at Crea-ture Studios

📦 Past Projects: Starfield | R6: Extraction | For Honor | R6: Siege | Rocksmith 2014

https://jordanmellow.ca/links?utm_source=bsky
Reposted by Jordan Mellow
EXCLUSIVE: So far it's been unclear what proof Rockstar Games has to justify its firing of 34 union members, who it claims were leaking "confidential information in a public forum".

PMG has now seen some of the messages which contributed to this decision being made.

www.youtube.com/watch?v=8TvW...
The Messages Rockstar Saw Before Firing 34 Union Members
YouTube video by People Make Games
www.youtube.com
November 24, 2025 at 2:06 PM
Reposted by Jordan Mellow
Rockstar having to delay GTAVI and the Union busting are NOT isolated incidents.

See this as a victory. You have way more power than the Take Two money men. Without you the game wont get finished.

Join the fucking Union.
November 7, 2025 at 12:30 AM
Reposted by Jordan Mellow
Recently had the opportunity to build 3 demos to demonstrate the power of game feel!
October 6, 2025 at 9:26 PM
Reposted by Jordan Mellow
DO NOT DISCUSS UNIONS ON COMPANY TIME
DO NOT DISCUSS UNIONS ON COMPANY TIME
DO NOT DISCUSS UNIONS ON COMPANY TIME
DO NOT DISCUSS UNIONS ON COMPANY TIME
DO NOT DISCUSS UNIONS ON COMPANY TIME
DO NOT DISCUSS UNIONS ON COMPANY TIME
DO NOT DISCUSS UNIONS ON COMPANY TIME
DO NOT DISCUSS UNIONS ON COMPANY T
October 31, 2025 at 8:51 PM
Reposted by Jordan Mellow
On Saints Row we had a debug npc named Skinballs (lol) that was literally just four spheres wrapped in different shades of skin texture so we could test lighting for different skin tones during development. But teams need to plan for that kind of testing with intentionality, and not enough do.
October 31, 2025 at 3:23 PM
Reposted by Jordan Mellow
This seems outrageously cruel.

And just a handful of months before these folks would have been set to enjoy the release of one of the biggest games of their careers too.

The imbalance of power in the games industry remains utterly fucked.
BREAKING: Yesterday Grand Theft Auto VI maker Rockstar Games fired dozens of people, all of whom were involved in union efforts. A British union calls it "blatant and ruthless" union-busting. Take-Two Interactive says it was due to misconduct.

Here's the scoop: www.bloomberg.com/news/article...
‘Grand Theft Auto’ Studio Accused of Union Busting After Firings
Union says 30 and 40 people were terminated. Rockstar Games’ parent company cites ‘gross misconduct’
www.bloomberg.com
October 31, 2025 at 7:58 PM
Reposted by Jordan Mellow
This is the most ruthless act of union busting in the history of the UK games industry. Yesterday, @rockstargames.com unfairly fired over 30 employees for union activity.

We won't back down, and we're not scared - we will fight for every member to be reinstated.
BREAKING: Yesterday Grand Theft Auto VI maker Rockstar Games fired dozens of people, all of whom were involved in union efforts. A British union calls it "blatant and ruthless" union-busting. Take-Two Interactive says it was due to misconduct.

Here's the scoop: www.bloomberg.com/news/article...
‘Grand Theft Auto’ Studio Accused of Union Busting After Firings
Union says 30 and 40 people were terminated. Rockstar Games’ parent company cites ‘gross misconduct’
www.bloomberg.com
October 31, 2025 at 8:01 PM
Let's fucking go Ubi HFX! 💪
NEW: Employees at Assassin's Creed Rebellion and Rainbow Six Mobile developer Ubisoft Halifax have filed to unionize with media union CWA Canada.

Workers say they want aren't looking to oppose Ubisoft, but rather work with the publisher to reinforce a "culture of inclusion."

Full story below 🇨🇦
'Creativity flourishes when workers feel secure:' Ubisoft Halifax workers file to unionize
'It is up to us, the workers, to organize and demand a say in our labour, art and future.'
www.gamedeveloper.com
June 18, 2025 at 6:04 PM
Reposted by Jordan Mellow
PSA for everyone going to protests
June 13, 2025 at 5:53 PM
Reposted by Jordan Mellow
Great talk on extending UE workflows by Angel Flores of @tanglewoodgames.bsky.social

www.youtube.com/watch?v=ovpi...

Workflow acceleration like this is something I see a lot of #GameAudio folks sleeping on when doing their work in-Editor, middleware or not.
Extending the Editor: Making the Most of Unreal Engine’s Existing Framework | Unreal Fest 2024
YouTube video by Unreal Engine
www.youtube.com
April 11, 2025 at 5:18 PM
Reposted by Jordan Mellow
March 9, 2025 at 12:17 AM
Reposted by Jordan Mellow
I'm putting together a Canada game dev starter pack in response to this idiotic tariff war so people can support Canada-based game devs through follows / purchases if they choose to.

Reply if you're a game dev in Canada and you want to be on it. Please repost. Thanks!
March 4, 2025 at 6:19 PM
Reposted by Jordan Mellow
The big takeaway here is that Reuters won this case against the AI company on grounds they violated fair use—the judge found the AI company was guilty because, in using copyrighted works to generate its output, it “meant to compete... by developing a market substitute.”

Huge.
wired.com WIRED @wired.com · Feb 11
Thomson Reuters has won the first major AI copyright case in the US. The decision has big implications for the battle between generative AI companies and rightsholders.
Thomson Reuters Wins First Major AI Copyright Case in the US
The Thomson Reuters decision has big implications for the battle between generative AI companies and rightsholders.
wrd.cm
February 11, 2025 at 9:28 PM
Reposted by Jordan Mellow
Pretty wild that this actually happened 🤯
February 15, 2025 at 12:51 AM
Reposted by Jordan Mellow
Yeah because a coworker telling me, a Jew, to add gas chambers to my level was totally fake.

Because that same coworker constantly making comments about my skin and makeup and hair was fake.

Because the threats I received online were fake.

You're right, Bobby. Totally fake.
www.eurogamer.net/bobby-kotick...

The trauma, discrimination, and abuse that our coworkers and former coworkers endured is not fake or a "plan to drive union membership". Our unions were born from the very real and harmful way executives reacted when made aware of these situations.
Bobby Kotick says Activision Blizzard harassment lawsuits were "fake" and simply a "plan" to drive up union membership
Ex-Activision Blizzard boss Bobby Kotick has described the legal action taken by multiple government agencies over alle…
www.eurogamer.net
February 13, 2025 at 1:45 AM
Reposted by Jordan Mellow
The word is Scab for the people using it and those saying the soft takes are probably also using it or playing both sides and hedging bets but in any case also scabs.
I’m seeing a lot of soft takes from industry mutuals at the moment that we shouldn’t be so hard on those who use generative AI because it’s becoming harder and harder to resist.
Wrong. Betraying your ethics (and your peers) because ‘everyone else is doing it’ does not suddenly make it acceptable.
February 9, 2025 at 4:27 PM
Reposted by Jordan Mellow
It's pretty common for folks to prototype spaces in Unreal using the default colour scheme and simply never change it. Often something more vibrant with stronger contrast is more helpful for readability and it takes about 30 seconds to tweak the colours for your style of game to help design. #UETips
February 10, 2025 at 1:11 AM
Reposted by Jordan Mellow
Anybody positing that the problem with the games industry is that devs are too expensive is gonna get an instant block. For the cost of one EA CEO you could afford 213 devs making $120k apiece.

Read the room, my dudes; a LOT of very skilled people are out of work right now. Profits are trickling up
February 9, 2025 at 4:15 PM
Reposted by Jordan Mellow
Level design job!
🚨JOB ALERT🚨

We are hiring a Level Designer at Great Ape Games!

- 4 day work week 4️⃣
- Fully remote or in office 🖥️
- Brighton Based 🌊
- Perks packages 💓
- Work with meeeeeee! 😀

jobs.polymer.co/greatapegame...

RTs appreciated
February 8, 2025 at 11:27 AM
Reposted by Jordan Mellow
Hey! We are looking for one intern each for design, production and engineering! LA office for the duration of the placement. if you’re a dev and you have been mentoring someone in these areas please recommend them! job-boards.greenhouse.io/gravitywell
Gravity Well
<div class="flex flex-2"> <div class="col col2 first"> <p>Hi! Welcome to Gravity Well. We're a brand new independent game dev studio and we believe the time is right to shake things up in AAA game dev...
job-boards.greenhouse.io
February 7, 2025 at 1:15 PM
Reposted by Jordan Mellow
Dozens of developers reportedly impacted by another round of cuts at Hi-Rez Studios. These layoffs come on top of job cuts in October 2024 and June 2023

www.gamesindustry.biz/dozens-of-de...
Dozens of developers reportedly impacted by another round of cuts at Hi-Rez Studios
At least 20 staff have lost their jobs following another round of cuts at Smite developer Hi-Rez Studios.
www.gamesindustry.biz
February 6, 2025 at 8:10 PM
Reposted by Jordan Mellow
Someone asked so I made a quick graph of your usual UserWidget lifetime, the Slate widget exists from RebuildWidget onward (meaning GetCachedWidget will return something and you need to sync any uobject property to the slate widget)

#UE5 #Unreal #UMG
January 31, 2025 at 7:31 PM
Reposted by Jordan Mellow
GameDev MEGA Bundle ⚡️ 32 Items ⚡️ 90% OFF !!
Get here > itch.io/b/2876/

Now includes a 5000 Retro SFX pack
and SpriteMancer by @codemanu.bsky.social

DRM FREE & UP to 4 Steam Keys.
32 items: Games, Tools, SFX, Textures...
#GameAssets #Gamedev #Indiedev
February 1, 2025 at 7:42 PM
Reposted by Jordan Mellow
To post about layoffs without directly owning up to the action is disappointingly shitty. If you’re going to do it, be honest. Love my friends at BioWare, they are incredible people that just want to make incredible adventures and have the resources to do it. This isn’t right.
January 29, 2025 at 7:54 PM
Reposted by Jordan Mellow
Reflector confirms more layoffs after Unknown 9 falls short of expectations

The project was billed as the start of a sprawling transmedia universe but that plan has now been shelved

www.gamedeveloper.com/business/ref...
Reflector confirms more layoffs after Unknown 9 falls short of expectations
The project was billed as the start of a transmedia universe but that plan has now been shelved.
www.gamedeveloper.com
January 21, 2025 at 5:09 PM