Chris Kerr
banner
kerrblimey.bsky.social
Chris Kerr
@kerrblimey.bsky.social
I write about the games biz. News editor at Game Developer. Bylines in Edge, Stuff, and Wireframe. Tips: chris.kerr@gamedeveloper.com / chris.kerr.gd@protonmail.com / DMs open
Pinned
Friendly reminder for game industry folk! If you have a news tip for Game Developer you can reach me confidentially on Signal using the QR code below. My DMs are also open and my email is chris.kerr@gamedeveloper.com.
Reposted by Chris Kerr
Exciting news! Thanks to our sale, we've rocketed all the way up to over 4,900 paying subscribers. This means we can cross another goal, a regular columnist, off our list. We plan to sort out the exact specifics in our own time, but for now, who do you think would be a good fit?
November 25, 2025 at 9:11 PM
I’m just assuming all of your thanksgiving parade pictures were generated by AI.
November 27, 2025 at 5:04 PM
Wild that this is Tarantino's final movie.
First look at Quentin Tarantino’s ‘Yuki’s Revenge’

• It’s a part of ‘Kill Bill’ that was never filmed

• Uma Thurman returns as The Bride

• Follows Yubari’s sister as she travels to the US to hunt down The Bride

• Animated by Fortnite

• Releasing on November 30
November 27, 2025 at 4:08 PM
Seems like Valve isn't budging on this, btw. Full statement below:
November 26, 2025 at 3:30 PM
NEW: Indie studio Santa Ragione is facing closure after its surreal horror title, Horses, was barred from Steam ahead of its upcoming December release

The studio behind Saturnalia and Wheels of Aurelia said Valve has yet to adequately explain why an early version of Horses was blacklisted in 2023.
Indie dev Santa Ragione facing closure after Steam ban
The Italian studio's upcoming horror title, Horses, has been barred from Steam ahead of its release in December.
www.gamedeveloper.com
November 25, 2025 at 5:04 PM
Reposted by Chris Kerr
We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.
November 24, 2025 at 10:23 PM
Reposted by Chris Kerr
EXCLUSIVE: So far it's been unclear what proof Rockstar Games has to justify its firing of 34 union members, who it claims were leaking "confidential information in a public forum".

PMG has now seen some of the messages which contributed to this decision being made.

www.youtube.com/watch?v=8TvW...
The Messages Rockstar Saw Before Firing 34 Union Members
YouTube video by People Make Games
www.youtube.com
November 24, 2025 at 2:06 PM
Reposted by Chris Kerr
NEW: Ubisoft has unveiled a playable GenAI experience called 'Teammates.'

The R&D experiment was unveiled during a behind-closed-doors event in Paris this week and is part of a push to pioneer "the future of generative play."

Will have dev interviews next week, but for now here's the scoop:
Ubisoft debuts playable generative AI experiment
The Assassin's Creed publisher has demonstrated how generative AI could materialize within its video games.
www.gamedeveloper.com
November 21, 2025 at 6:06 PM
Lovely. Now how about opening up Railcards to all ages and actually holding rail operators to account so our trains run on time?
November 23, 2025 at 3:02 PM
NEW: Ubisoft has unveiled a playable GenAI experience called 'Teammates.'

The R&D experiment was unveiled during a behind-closed-doors event in Paris this week and is part of a push to pioneer "the future of generative play."

Will have dev interviews next week, but for now here's the scoop:
Ubisoft debuts playable generative AI experiment
The Assassin's Creed publisher has demonstrated how generative AI could materialize within its video games.
www.gamedeveloper.com
November 21, 2025 at 6:06 PM
Reposted by Chris Kerr
UPDATE: Tencent completes €1.16 billion investment in Ubisoft subsidiary, Vantage Studios.

Ubisoft CEO Yves Guillemot said the closing of the deal "crystallizes the value of our world-class IPs and marks a pivotal milestone in Ubisoft’s ongoing transformation."
November 21, 2025 at 5:06 PM
Latest Ubisoft financials confirm the company reduced its global headcount by around 1,500 employees over the past year.

That isn't entirely down to layoffs (of which there have been quite a few), but still underlines the scale of the downsizing at the Assassin's Creed publisher.
November 21, 2025 at 8:41 AM
NEW: In a court exhibit obtained by Game Developer, former Unknown Worlds exec Charlie Cleveland outlines a plan to take down Krafton.

The document—entitled 'Litigation Help'—suggests Krafton will struggle to win in a Delaware court and describes Korea as the "Joe Pesci of countries."
How one Unknown Worlds exec sought to take down Krafton
Charlie Cleveland seemingly documents advice from former Nexon CEO Owen Mahoney in a series of notes submitted as evidence in his trial against Krafton.
www.gamedeveloper.com
November 20, 2025 at 10:27 AM
Reposted by Chris Kerr
NEW: While being cross-examined on Nov 18, Krafton CEO Changhan Kim said he used ChatGPT to figure out what rights the publisher had after being told Unknown Worlds co-founders Charlie Cleveland and Max McGuire were not involved with Subnautica 2.

Kim said he uses the tool like a 'Google Search.'
November 19, 2025 at 3:32 PM
I entered Manchester Airport at 8:30am to catch a flight that should have taken an hour and have been trapped here ever since because of a cancellation.

I have forgotten the warm of sunlight. The boon of unlimited WiFi has become a distant dream. Fresh air—did it ever exist?
November 19, 2025 at 6:20 PM
Ubisoft just confirmed it will release its half-year results no later than Nov 21.

Still unclear why the Assassin's Creed maker delayed its earnings report, but we'll find out soon enough.
November 19, 2025 at 4:12 PM
NEW: While being cross-examined on Nov 18, Krafton CEO Changhan Kim said he used ChatGPT to figure out what rights the publisher had after being told Unknown Worlds co-founders Charlie Cleveland and Max McGuire were not involved with Subnautica 2.

Kim said he uses the tool like a 'Google Search.'
November 19, 2025 at 3:32 PM
Reposted by Chris Kerr
'There wouldn't be any deal:' Krafton CEO appraises Unknown Worlds acquisition in court
'There wouldn't be any deal:' Krafton CEO appraises Unknown Worlds acquisition in court
Krafton CEO Changhan Kim claims the publisher would not have purchased Unknown Worlds had it know the core leadership team allegedly intended to down tools.
www.gamedeveloper.com
November 19, 2025 at 10:22 AM
'Cloudflare Error'
November 18, 2025 at 2:34 PM
NEW: In a pre-trial brief shared by the legal team representing the ousted Unknown Worlds founders, Krafton CEO Changhan Kim is essentially accused of taking control of the studio and delaying Subnautica 2 to save his job.
November 17, 2025 at 4:15 PM
Reposted by Chris Kerr
Right, anyone working in the games industry got a new job this week and want to show off about it?

I'm topping up this week's newsletter with job movers, so if you've got yourself a shiny new role and want to brag to 6000 people around the world lemme know 🫡
November 17, 2025 at 2:36 PM
Demonstrations against Rockstar and Take-Two will continue tomorrow, when game workers and supporters intend to gather outside Rockstar North's office in Edinburgh at 5pm (GMT) before marching to Holyrood (Scottish Parliament headquarters).
November 17, 2025 at 12:18 PM
Reposted by Chris Kerr
Last week, I sat down with @enhance-experience.com to discuss the development of Lumines Arise and the 'Kondo' philosophy that informs every meticulous design decision at the Japanese studio.

P.S. I've played a huge amount of Arise and it is, as you might expect, an absolute banger.
November 11, 2025 at 2:10 PM
Reposted by Chris Kerr
"We found out later that Keighley had a party in another room with all the influencers and industry people. You know where Future Class met that day? At a Starbucks.”
‘We were effectively props’: young stars of game development feel let down by the ‘gaming Oscars’
Announced in 2020 by the Game Awards as an inclusive programme for the industry’s next generation, the Future Class initiative has now been discontinued. Inductees describe clashes with organisers and...
www.theguardian.com
November 11, 2025 at 1:28 PM
Last week, I sat down with @enhance-experience.com to discuss the development of Lumines Arise and the 'Kondo' philosophy that informs every meticulous design decision at the Japanese studio.

P.S. I've played a huge amount of Arise and it is, as you might expect, an absolute banger.
November 11, 2025 at 2:10 PM