📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Stateless shader based on Phacelle Noise. Video compression makes it pale; it looks better in the Shadertoy: www.shadertoy.com/view/tXGcWR
#ProcGen #Shaders #Shadertoy
Stateless shader based on Phacelle Noise. Video compression makes it pale; it looks better in the Shadertoy: www.shadertoy.com/view/tXGcWR
#ProcGen #Shaders #Shadertoy
#procgen #procedural #gamedev
youtu.be/gEFfBXQAtYE
I'm not going to GDC this year, so here's a little talk for free - on a thing I want to share before I forget how it works.
youtu.be/gEFfBXQAtYE
I'm not going to GDC this year, so here's a little talk for free - on a thing I want to share before I forget how it works.
Is it new or does something functionally identical already exist? I'm not sure! But I didn't come across one like this yet anyway, so here's my findings:
blog.runevision.com/2026/01/phac...
#Graphics #Shaders #Shadertoy
Is it new or does something functionally identical already exist? I'm not sure! But I didn't come across one like this yet anyway, so here's my findings:
blog.runevision.com/2026/01/phac...
#Graphics #Shaders #Shadertoy
#GameDev #ProcGen
#GameDev
#GameDev
🚨BIG HOPS is OUT NOW🚨
Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount!
#indiegames #nintendoswitch #ps5
🚨BIG HOPS is OUT NOW🚨
Get it on Steam | Switch | PS5 for just $17.99 with our 10% launch discount!
#indiegames #nintendoswitch #ps5
I'm making a CPU implementation alongside my compute shader one since I may need both. Comes with big advantage - I don't have to do shader debugging before I know the algorithms are correct
I'm making a CPU implementation alongside my compute shader one since I may need both. Comes with big advantage - I don't have to do shader debugging before I know the algorithms are correct
#ProcGen #GameDev
lisyarus.github.io/blog/posts/a...
lisyarus.github.io/blog/posts/a...
#procgen #procedural #gamedev
#procgen #procedural #gamedev
🔍 Everything Procedural 2026
🗓️ 7 - 10 Apr
🌍 Breda, Netherlands
Register → www.everythingprocedural.com
Follow → @everythingproc.bsky.social
Find out more about #gamedev events at Game Conference Guide.
🔍 Everything Procedural 2026
🗓️ 7 - 10 Apr
🌍 Breda, Netherlands
Register → www.everythingprocedural.com
Follow → @everythingproc.bsky.social
Find out more about #gamedev events at Game Conference Guide.
*Actually messing with the camera matrix.
#GameDev
*Actually messing with the camera matrix.
#GameDev
#ScreenshotSaturday #IndieDev #GameDev #ProcGen
#ScreenshotSaturday #IndieDev #GameDev #ProcGen
#indiedev #gamedev #indiegames
#indiedev #gamedev #indiegames
I made a bunch of songs with it, and now I've put them all on Youtube
ODDADA is on Steam! Link: store.steampowered.com/app/1627870/...
I made a bunch of songs with it, and now I've put them all on Youtube
ODDADA is on Steam! Link: store.steampowered.com/app/1627870/...