Chris Wade
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luckshotgames.com
Chris Wade
@luckshotgames.com
Game Director @ Luckshot Games: Big Hops & Sausage Sports Club. Previously: Owlchemy Labs, Battle Chef Brigade, Manifold Garden. Liker of rock climbing, running, sudoku, tiktok. Austin / Chicago guy.

https://linktr.ee/chriswade__
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🚨HUGE News🚨

🐸BIG HOPS is a froggy platformer with deep movement, fresh tongue-gameplay, where you use powerful veggies to grow paths forward!

✨Free demo out NOW
🎮Coming to Nintendo Switch 1 & 2 in Q4 2025
💰Our publisher dropped us, so we're KICKSTARTING
(links below)
Reposted by Chris Wade
ATTENTION SPEEDRUN FANS‼️

I accidentally bought AGDQ tickets on the same day I'm supposed to get married & they cost me $2,000 (plane, registration, hotel, etc.) If anyone wants to go take my place for FREE it's going to be at the St. Marys church his name is John he's 5'10 super nice guy
November 21, 2025 at 5:02 PM
Reposted by Chris Wade
Hotel Infinity launches today on Meta Quest & PS VR2!

It's a roomscale VR experience built around natural locomotion. Every step you take in real life moves you through the game

Meta Quest: www.meta.com/experiences/...

PS VR2: store.playstation.com/en-us/concep...

youtu.be/ixaSqmiYqyU?...
Hotel Infinity - Launch Trailer (Meta Quest & PS VR2)
YouTube video by William Chyr
youtu.be
November 13, 2025 at 6:05 PM
Reposted by Chris Wade
When you take pictures of bugs in #BigHops it only tells you what they are if you've identified them before.
November 19, 2025 at 9:50 PM
When you take pictures of bugs in #BigHops it only tells you what they are if you've identified them before.
November 19, 2025 at 9:50 PM
Testing localization the fun way #BigHops
November 19, 2025 at 9:33 PM
Reposted by Chris Wade
i burned a capcut free trial to make this
September 12, 2025 at 6:33 PM
Big Hops
November 16, 2025 at 10:39 PM
this was a pretty good talk. focused on a novel design framework to evaluate and iterate games
November 14, 2025 at 7:37 PM
Reposted by Chris Wade
We'll be sharing a deeper look and some BIG news at Day of the Devs on December 10th, so get HYPE!
November 12, 2025 at 7:56 PM
We'll be sharing a deeper look and some BIG news at Day of the Devs on December 10th, so get HYPE!
November 12, 2025 at 7:56 PM
November 11, 2025 at 3:35 AM
Reposted by Chris Wade
November 22, 2024 at 3:47 AM
Reposted by Chris Wade
Today ICE went into a daycare & arrested a teacher in front of children.

This is a book teachers shared w/ us that I’ll be reading to my 5 yr old. I’m angry I live in a world where I have to do this.

Everydays a mental battle of watching my community be under duress. I hope ICE burns one day.
November 6, 2025 at 3:40 AM
Fixed a bug today where taking selfies of Hop stored a copy of your whole savedata again inside the savedata of that photo.
November 3, 2025 at 11:34 PM
Big Hops discord has been pretty fun lately with beta feedback, bugs, and theory crafting. This next month is an especially good time to join: discord.gg/ErnAdJYr7h
Join the Big Hops Discord Server!
Check out the Big Hops community on Discord - hang out with 413 other members and enjoy free voice and text chat.
discord.gg
November 2, 2025 at 11:05 PM
IMO one of the defining zoomer game aesthetics is aggressive dutch angle
October 31, 2025 at 8:09 PM
bsky more like baseball sky
October 28, 2025 at 10:33 AM
Reposted by Chris Wade
🚀 ASTRO XBOX RELEASE 🚀

After a lot of hard work, Astro Duel 2 is out now on Xbox Series X|S!

It’s a chaotic mix of dueling, flying, and accidental betrayal — best enjoyed with friends. 💥

⚠️ BEWARE: Six controllers. One Xbox. We cared only about possibility, not responsibility.

➡️ astroduel2.com
October 22, 2025 at 2:56 PM
Reposted by Chris Wade
New Kickstarter update:
- First look at our full voice cast (it's stacked)
- Beta is available for those who backed at that tier or above
- We've locked in the languages we're localizing to
- We're in console certification and close to done
- No release date yet
www.kickstarter.com/projects/chr...
Update 12: Update 12: It's Getting Close · Big Hops - a fresh and froggy action-platformer
Hey folks, Chris here!I've been mulling over what to share in this update for a while and my list keeps getting longer and longer. Our silence so far has been the result of focused, productive work to...
www.kickstarter.com
October 21, 2025 at 9:55 PM
New Kickstarter update:
- First look at our full voice cast (it's stacked)
- Beta is available for those who backed at that tier or above
- We've locked in the languages we're localizing to
- We're in console certification and close to done
- No release date yet
www.kickstarter.com/projects/chr...
Update 12: Update 12: It's Getting Close · Big Hops - a fresh and froggy action-platformer
Hey folks, Chris here!I've been mulling over what to share in this update for a while and my list keeps getting longer and longer. Our silence so far has been the result of focused, productive work to...
www.kickstarter.com
October 21, 2025 at 9:55 PM
Reposted by Chris Wade
It has been very satisfying finishing up Big Hops and I’m SO excited for people to see the full game.

The team went crazy on every axis and the art, tech, level design, story, gameplay, and audio really adds to something much more than the sum of its parts.
October 21, 2025 at 3:36 AM
Reposted by Chris Wade
"Return of the Obra Dinn" is seven years old this week.

For this not-particularly-special anniversary, here's a re-cammed and narrated timelapse of (nearly) all character creation, object modeling, scene posing, and general 3D work for Obra Dinn from 2015 to 2018:

youtu.be/90vqCKEEj3s
Return of the Obra Dinn - Narrated Modeling Mega Timelapse
YouTube video by Lucas Pope
youtu.be
October 21, 2025 at 5:01 PM
Reposted by Chris Wade
Spooky Express is OUT NOW on PC and Mobile! 🚂🎃

All the passengers are dying to ride the Spooky Express! Don’t let them miss their stops: they may be monsters, but they still have places to be and people to eat – er, we mean meet!

spooky.express
October 21, 2025 at 4:08 PM
It has been very satisfying finishing up Big Hops and I’m SO excited for people to see the full game.

The team went crazy on every axis and the art, tech, level design, story, gameplay, and audio really adds to something much more than the sum of its parts.
October 21, 2025 at 3:36 AM