Chris Wade
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luckshotgames.com
Chris Wade
@luckshotgames.com
Game Director @ Luckshot Games: Big Hops & Sausage Sports Club. Previously: Owlchemy Labs, Battle Chef Brigade, Manifold Garden. Liker of rock climbing, running, sudoku, tiktok. Austin / Chicago guy.

https://linktr.ee/chriswade__
I ate him after recording this btw (unless you wishlist, then I didn't eat him)
store.steampowered.com/app/1221480/...
Big Hops on Steam
Tongue-swing, free climb, and build your own path forward in a new kind of 3D platformer! Plant veggie bounce pads, tightropes, hookshots, and much more. Find a way home through huge Desert, Ocean, an...
store.steampowered.com
November 19, 2025 at 9:51 PM
You are so right localizer that is what that is
November 19, 2025 at 9:36 PM
This has always been one of your super powers
November 17, 2025 at 9:08 PM
I don't think I will do that
November 17, 2025 at 12:53 AM
- suggestion to ‘go with the grain’ of your brain, tools, and game. if it doesn’t flow easy from process and excitement it will definitely be a slog and you’ll make less stuff
November 14, 2025 at 7:43 PM
top things:
- distinction between game ideas and frameworks (ideas being more about what you do and vibe, frameworks being more about genre and structure)
- callout to only do easy, nonobvious things as a shortcut designers have to compete against expensive games
November 14, 2025 at 7:41 PM
❤️
November 6, 2025 at 3:11 AM
Looking good!
November 1, 2025 at 7:13 PM
As a millennial I can’t rotate the camera on the Z it burns my elder flesh
October 31, 2025 at 8:10 PM