nifflas.itch.io
The modules are so wobbly and unpredictable that even without modulating anything via CVs, the sounds change and evolve by themselves.
(tho ofc I'm modulating via CVs)
The modules are so wobbly and unpredictable that even without modulating anything via CVs, the sounds change and evolve by themselves.
(tho ofc I'm modulating via CVs)
Looking for a radio receiver and I have two main priorities
1: The more bands I can tune into the better
2: I want to tune it manually, automatic locking into signals is bad - it's noise and bad signals I'm specifically after
Looking for a radio receiver and I have two main priorities
1: The more bands I can tune into the better
2: I want to tune it manually, automatic locking into signals is bad - it's noise and bad signals I'm specifically after
Anyway, it's this one
Anyway, it's this one
Yes, my rack has two spring reverbs because I thought the effect would sound way better in stereo (and yes, it does).
Yes, my rack has two spring reverbs because I thought the effect would sound way better in stereo (and yes, it does).
Nobody has ever wanted to paste something with formatting
(okay I know that's hyperbole - I'll allow such a feature, but don't link it to Ctrl+V)
Nobody has ever wanted to paste something with formatting
(okay I know that's hyperbole - I'll allow such a feature, but don't link it to Ctrl+V)
Today I shall make the orb speak
Today I shall make the orb speak
It's going to take a lot of thinking and planning to do this right. One may say, I'm going to have to...
...ponder the orb!
It's going to take a lot of thinking and planning to do this right. One may say, I'm going to have to...
...ponder the orb!
Kinda like this (which is in the game Lethal League):
Kinda like this (which is in the game Lethal League):
I wonder if this is a horrible idea
I wonder if this is a horrible idea
Also, when my character holds a weapon in each hand in front of the camera while walking, I always whisper "Bushwalker!"
Also, when my character holds a weapon in each hand in front of the camera while walking, I always whisper "Bushwalker!"
A neat trick to stay motivated is, I constantly try to dig into engaging things and incorporate it into my games... (1/2)
A neat trick to stay motivated is, I constantly try to dig into engaging things and incorporate it into my games... (1/2)
I'm eyeing the combo of Shakmat Jeweler Cast, Xaoc Timizoara and a Doepfer A-178V Theremin
Gives me two effect modules, and a modulation source I can do realtime stuff with using my body that's less fiddly than turning a knob
I'm eyeing the combo of Shakmat Jeweler Cast, Xaoc Timizoara and a Doepfer A-178V Theremin
Gives me two effect modules, and a modulation source I can do realtime stuff with using my body that's less fiddly than turning a knob
Violets are blue
[Worker0] Import Error Code:(4)
Violets are blue
[Worker0] Import Error Code:(4)
I'm looking for a new job in the game industry, I'm open for a full-time position, contract,remote in Europe.
✉️contactfabiolaa@gmail.com
🎨Portfolio: www.artstation.com/josefin
I'm looking for a new job in the game industry, I'm open for a full-time position, contract,remote in Europe.
✉️contactfabiolaa@gmail.com
🎨Portfolio: www.artstation.com/josefin
I even managed to create a little visual scripting language so I can add logic directly in the levels by placing and connecting nodes.
Fun thing... (1/2)
I even managed to create a little visual scripting language so I can add logic directly in the levels by placing and connecting nodes.
Fun thing... (1/2)
Will also add control over spawning so patterns aren't just randomly spawning, but actually reactive
Next up, I'll make a test environment for creating rules
Will also add control over spawning so patterns aren't just randomly spawning, but actually reactive
Next up, I'll make a test environment for creating rules
Now I just have to stare at it for 18 minutes and I'll have completely verified that it's reliable :)
Now I just have to stare at it for 18 minutes and I'll have completely verified that it's reliable :)
I use C++ for my adaptive music software's DSP code, but no matter how many on stackoverflow say that header files are good actually, I hate header files
With modules, I'd consider making C++ my main language
I use C++ for my adaptive music software's DSP code, but no matter how many on stackoverflow say that header files are good actually, I hate header files
With modules, I'd consider making C++ my main language
Looking forward to my own engine where all nonsense is my own nonsense
Don't worry, it won't be as chaotic in the actual game :)
Looking forward to my own engine where all nonsense is my own nonsense