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iggythegrifter.bsky.social
iggy
@iggythegrifter.bsky.social
QA tester who still plays games in his spare time | @warhorsestudios.bsky.social‬ | ex @ashbornegames.com | cz/eng | he/him
Reposted by iggy
November 20, 2025 at 7:02 AM
Reposted by iggy
If they are being honest? I cannot emphasize enough what a terrible idea it is to use "the machine that tricks people" to generate "placeholder material" you intend to replace. You are just making everyone else's job harder by effectively hiding what needs to be replaced
Ubisoft admits AI-generated loading screen "slipped through" into final build of Anno 117: Pax Romana
www.eurogamer.net/ubisoft-admi...
November 17, 2025 at 2:25 AM
we will never get better then this
November 14, 2025 at 7:46 AM
Reposted by iggy
No genAI at Kaizen Game Works either, in Promise Mascot Agency or Paradise Killer.

All pure, human nonsense and love.
We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.
“It’s important to assume every game company is now using AI.” Nexon CEO comments on role of human creativity as AI tools become the norm
automaton-media.com/en/news/its-...
November 12, 2025 at 11:25 AM
Reposted by iggy
"The only issue I am facing as a professional art director in games is that I just want them to leave me and my art teams alone so we can make cool art. There is no problem to be solved here"

I think about this quote A LOT
November 12, 2025 at 3:52 AM
Reposted by iggy
sometimes i'm looking around the internet and something comes up which isn't from fallen london but which seems relevant
do you guys know about the jawbone of St Anthony
November 12, 2025 at 12:14 PM
Reposted by iggy
There is no AI in Earth Must Die.

FULL DISCLOSURE in desperation, in my darkest hour, I did use CoPilot to try and fix a bug, but the code it spewed out was such absolute dogshit I couldn't have implemented it if I wanted to.
We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.
“It’s important to assume every game company is now using AI.” Nexon CEO comments on role of human creativity as AI tools become the norm
automaton-media.com/en/news/its-...
November 12, 2025 at 11:22 AM
Reposted by iggy
to beat a dead and boring horse: Pantaloon won't sign/work with any studio using gen-AI - a philosophy reflected at a contractual level.

That said, all of the best and most interesting pitches we receive never go near it anyway. Go figure.
November 12, 2025 at 10:42 AM
Reposted by iggy
lol, lmao

no.
November 12, 2025 at 3:15 AM
Reposted by iggy
Hello, not only do we not use AI we would rather cut off our own arms than do so. Demonschool is 100% human made.
November 12, 2025 at 3:36 AM
Reposted by iggy
And one other thing: we’re being told that AI is the only way to make games cheaper and faster, to pull us from this precipice of production nightmares the industry has found itself in. That it’s necessary.

We put out roughly 3 motherfucking games a year, not touching the stuff.
Skill issue.
November 12, 2025 at 3:34 AM
Reposted by iggy
We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.
November 12, 2025 at 3:25 AM
Reposted by iggy
We don't use generative AI at either Minor Key Games or Question. Partly on principle, and partly because we're really good at what we do.
We don’t use generative AI at Strange Scaffold and I can confirm that a *lot* of other studios are not—whether indie or AAA.

Get outta here with this normalization bullshit.
“It’s important to assume every game company is now using AI.” Nexon CEO comments on role of human creativity as AI tools become the norm
automaton-media.com/en/news/its-...
November 12, 2025 at 4:09 AM
Reposted by iggy
November 7, 2025 at 2:35 PM
Reposted by iggy
Everything about making video games is harder than you think.
November 6, 2025 at 11:07 AM
Reposted by iggy
Chinese astronauts become the first to grill wings in space, paving the way for future uncstronauts
November 4, 2025 at 12:41 AM
Reposted by iggy
this 0.2 second cheek skin bounce effect had a higher budget than most indie games
Love this little animation of Shu pinching himself in Silent Hill F. The pulled corner of his mouth, the way his skin bounces back. Just a fun little well-observed moment.
November 2, 2025 at 10:40 PM
Reposted by iggy
LinkedIn/privacy news you can use.
Last chance to turn it off.

On Monday, November 3rd, Microsoft will start using your LinkedIn data for AI training. And remember, you're opted in by default.

To toggle it off 👉 Account - Settings & Privacy > Data privacy > Data for Generative AI Improvement.
October 31, 2025 at 7:03 PM
reading the shining for the first time:

part 1 - oh this family is fucked up.
part 2 - oh this hotel is fucked up.
part 3 - HOLY SHIT THIS IS FUCKED UP!
October 31, 2025 at 11:41 AM
Reposted by iggy
please enjoy this video i shot of a few small birds taking a bath in sidewalk puddles @ union square
October 26, 2025 at 7:11 PM
Reposted by iggy
I'm into the idea of nihilist bodyhorror dog-coded lesbians piloting nightmare giant robots. I don't know how I'd approach a group about playing it - it's very much not *for* me - but I'm glad it exists anxiousmimicrpgs.itch.io/girl-frame
GIRL FRAME by anxiousmimicrpgs
Lesbians in mechs, struggling against oppression and eldritch horrors
anxiousmimicrpgs.itch.io
October 23, 2025 at 8:34 AM
"Stop scrolling and post two characters who bring you happiness."
October 22, 2025 at 1:09 PM
good game. would play again.
Happy 15th birthday to Super Crate Box! Ask your grandparents what it was like when the game first came out. supercratebox.com
October 22, 2025 at 12:46 PM
Reposted by iggy
reposting this for later 😭
Here is a Reddit threat that explains how to disable Copilot in Windows, which I've just followed:

www.reddit.com/r/WindowsHel...
October 22, 2025 at 10:40 AM
October 22, 2025 at 6:54 AM