Claudie C.Bergeron
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claudiecb.com
Claudie C.Bergeron
@claudiecb.com
Co-founder & Art Director @ Hologram Ghost @hologramghost.bsky.social

Award-Winning Illustrator // Indie Game Dev

Canadian 🇨🇦 ASD🌈♾️ she/her
http://claudiecb.com
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Hi #portfolioday ! I'm Claudie, a UK based children's illustrator and indie game dev. I've worked on a range of picture books, middle-grade and YA projects. I love anything involving whimsical elements, magic, animals and nature!

claudiecb.com
claudiecbergeron@gmail.com
#kidlitart #kidlit
Reposted by Claudie C.Bergeron
I hope 2026 is kind to us all
January 1, 2026 at 4:09 PM
Reposted by Claudie C.Bergeron
manifesting:
🕯
🕯 🕯
🕯 ai bubble 🕯

🕯 to pop disastrously 🕯

🕯 for all involved 🕯
🕯 🕯
🕯
December 11, 2025 at 7:25 PM
Reposted by Claudie C.Bergeron
As we enter the New Year remember fear of making bad art is holding you back. Fear of people not liking your work is holding you back. Rejection is holding you back

You'll make bad art, you'll have people not like your work, and you'll be rejected. Moving past it is half the job of being a creative
December 28, 2025 at 4:09 PM
Reposted by Claudie C.Bergeron
December 27, 2025 at 4:07 PM
Four games that defined my 2025:

Really hard to pick only 4 as this year was incredibly full of amazing games.
December 28, 2025 at 1:33 PM
Reposted by Claudie C.Bergeron
Happy Holidays! #kidlitart
December 24, 2025 at 2:43 PM
Happy Holidays! #kidlitart
December 24, 2025 at 2:43 PM
Reposted by Claudie C.Bergeron
I’m planning a column about women and games next year. I want to discuss how stories about women are told/received in games, and how does womens’ criticism exist- where/what is it? If you are a woman game writer/dev/critic and would like to share your thoughts, dm or email eaprice.work@gmail.com !
December 17, 2025 at 3:51 PM
Reposted by Claudie C.Bergeron
I spoke to a dozen professional concept artists working in games about whether generative AI image tools have made their jobs easier, even if it's just used in "very early ideation stages."

Zero said "yes." Most said it made their job harder.

I learnt a lot about concept artists. You should too!
We spoke to a dozen professional concept artists who are currently or have previously worked in game development about whether generative AI image tools have made their jobs any easier.

Zero said it did. Most said it made things harder.

thisweekinvideogames.com/feature/conc...
Concept Artists Say Generative AI References Only Make Their Jobs Harder
“The ‘early ideation stages’, when worlds are being fleshed out by writers and artists, are literally crucial to the development of a game’s vision,” said one artist.
thisweekinvideogames.com
December 18, 2025 at 9:07 PM
Reposted by Claudie C.Bergeron
2026 is gonna be my year
December 15, 2025 at 4:17 PM
Reposted by Claudie C.Bergeron
Just moved so I'm opening up some commission slots!
December 16, 2025 at 2:43 PM
Reposted by Claudie C.Bergeron
« pushing hard on genAI » for no gain in efficiency lmao

maybe stop then ?
December 16, 2025 at 7:39 PM
Reposted by Claudie C.Bergeron
Everything at @hologramghost.bsky.social is done by humans. We even do our own PowerPoint presentations! Just in case you needed a new favourite game studio.
December 16, 2025 at 7:28 PM
Follow me for more genius ideas like these
shake it, baby ☢️✨
December 16, 2025 at 2:26 PM
Reposted by Claudie C.Bergeron
VERY depressing seeing so many board game publishers and kickstarters fall down this hole. if you can't afford an artist you can't afford to make a game, if you don't have time to make art you dont have time to make your game.
Fantastic video by Pam Walls on the increasing use of AI in board games, and the need (more than ever) to support artists, illustrators and graphic designers in the industry.

youtu.be/Ci5pOjyJknI?...
We need to talk about AI slop in board games
YouTube video by Pam Walls Game Design
youtu.be
December 15, 2025 at 8:55 PM
Reposted by Claudie C.Bergeron
we can kill them all if we just work together and ✨believe💫
December 15, 2025 at 5:11 PM
Reposted by Claudie C.Bergeron
All enemies to be eliminated on sight.

Wishlist Luna Abyss now: https://bit.ly/4iUf6nW

#LunaAbyss🌑
#indiegame #indiedev
December 10, 2025 at 9:01 PM
Reposted by Claudie C.Bergeron
It's #WishlistWednesday!

(It's also accuse Rex of being a murderer Wednesday, but that one doesn't have a special hashtag.)

You can find our Steam page right here: store.steampowered.com/app/4218800/...

Thank you in advance for your support! 🐊✨
December 10, 2025 at 12:56 PM
Reposted by Claudie C.Bergeron
Reposted by Claudie C.Bergeron
"people have gotten so used to getting content for free or for almost nothing that they now feel entitled to everything"
Please, Do Feed the Artists, by @johnpavlovitz.bsky.social
Please, Do Feed the Artists
Valuing Creatives in an Entitlement Culture
open.substack.com
December 9, 2025 at 1:06 PM
Reposted by Claudie C.Bergeron
At about $60K that's about 128 million graduate team indie games, at $150K about 500,000 small indie games, at $300K about 250,000 mid-size debut indie games, or at around $950K about 110,000 indie games by a team of more experienced devs.

There are a total of 110,000 indie games on Steam.
Mark Zuckerberg’s gamble on the "Metaverse" has lost his company more than $77 billion.
December 6, 2025 at 3:08 AM
Reposted by Claudie C.Bergeron
This looks really cool!
December 5, 2025 at 2:50 PM
Reposted by Claudie C.Bergeron
I mainly just like that the page title shows up in the post as "Nothing's Ever Really Dead on Steam"
December 4, 2025 at 7:49 AM