Mattie
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mattie3d.bsky.social
Mattie
@mattie3d.bsky.social
3D Environment Artist | Working on Rogue Point — Previously: Black Mesa, Tower Unite

http://mattie3d.com
Reposted by Mattie
time to uninstall tiktok yall
January 23, 2026 at 8:30 PM
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might wanna take the Come Get Me Feds app off your phone
January 23, 2026 at 10:49 PM
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underscores is probably one of the coolest artists out there currently. we’re blessed with so many odd and talented young musicians right now, might be entering one of the best eras for music
January 23, 2026 at 5:29 PM
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🎉 OUT NOW! 🎉
After 5 long years, my Paper Mario-inspired RPG “Escape from Ever After” is now available on Steam, Nintendo Switch, Xbox, and PlayStation!
📖⚔️ Time to take down Ever After Inc!
#IndieGame #PaperMario #RPG #gamedev
January 23, 2026 at 3:01 PM
what a nice morning we are having
January 23, 2026 at 3:46 PM
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there are too many posts on here about "world events" and "AI" and not nearly enough about "Mitsibushi Delica"
January 20, 2026 at 9:33 PM
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January 11, 2026 at 7:55 AM
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Untaping the N64 painted in gouache
#gouache #N64 #nostalgia
January 10, 2026 at 9:24 PM
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Downstairs MTL
January 8, 2026 at 7:42 PM
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I've just released the newest update to my Unreal Engine level editor called Scythe. Here's what's new... 🧵
January 7, 2026 at 11:56 PM
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OPEN THIS SHIT UP, ITS TIME FOR THE WALL OF DEATH
January 7, 2026 at 4:05 PM
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this came to me in a dream
January 1, 2026 at 7:00 PM
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Stress less about high poly shading errors in gamedev. Chances are you won't see most of them anyway.

Always keep in mind the 6 levels of "Does It Matter?":
- Model
- Bake
- Texture
- Compression
- In-game effects
- Viewing distance

Good Enough™ will save you time and sanity.
December 29, 2025 at 8:40 PM
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you can make and bake procedural decal trims with ucupaint
December 26, 2025 at 3:38 PM
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New roll time. Scanned this with my new digital camera; I don't think I did a great job of it but I think these shots still turned out nice.

📷 #photography #analogphotography #filmphotography #filmisnotdead #believeinfilm
December 16, 2025 at 4:44 AM
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Little material study module for ColorBuddy. PBR rendering. Supports now custom models with animation. Materials and light color reference, turning almost into a pose reference tool.
December 19, 2025 at 6:49 PM
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REMINDER
November 21, 2024 at 4:37 AM
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Yeah,
This is the kind of shit I learned Graphic design for.
December 18, 2025 at 7:42 PM
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"Isle" lighting study in Unreal 5.7
www.artstation.com/artwork/eRnyqJ
December 18, 2025 at 5:07 PM
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I mean TIME could have given Person of the Year to “The Humble Capybara”
December 12, 2025 at 5:45 AM
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worm for you
December 11, 2025 at 9:41 PM
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our tiny art team worked so hard to bring the hand-drawn style of this game to life!! I'm very proud to have been a part of crafting the beautiful things in this trailer.🌿
Gertie and her creature companion must venture into dungeons & lush forests on a quest to fulfill a coven’s oath.

Wishlist now on Steam: store.steampowered.com/app/3041680/...

Summon Hints from the Coven: wildflowerinteractive.substack.com
December 12, 2025 at 2:17 AM
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git gud is a common gamer phrase. it means "become a good person."
December 11, 2025 at 11:31 PM
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eternal life
from earthly vacation
December 11, 2025 at 11:52 PM
as consolation here is from last year
December 11, 2025 at 9:11 PM