💜 disaster lesbian besties w/ @lavender.pet 💜
Been doing game art since 2004 if you're into that sorta thing.
- millenia3d.net -
just need to recompile the .mdl to fix shading issues (and maybe make a HD version with a smoothed model/UV fixes) and then release.
just need to recompile the .mdl to fix shading issues (and maybe make a HD version with a smoothed model/UV fixes) and then release.
just need to recompile the .mdl to fix shading issues (and maybe make a HD version with a smoothed model/UV fixes) and then release.
just need to recompile the .mdl to fix shading issues (and maybe make a HD version with a smoothed model/UV fixes) and then release.
18 weapons, 30 days. february-march 2023 (more pics in replies)
18 weapons, 30 days. february-march 2023 (more pics in replies)
needs a lot of love still but really happy where it's heading, very reminescent of the CS 1.6 stuff I was doing in the mid-late 2000s
needs a lot of love still but really happy where it's heading, very reminescent of the CS 1.6 stuff I was doing in the mid-late 2000s
needs a lot of love still but really happy where it's heading, very reminescent of the CS 1.6 stuff I was doing in the mid-late 2000s
needs a lot of love still but really happy where it's heading, very reminescent of the CS 1.6 stuff I was doing in the mid-late 2000s
means you'll also be able to compile the original map sources with open source textures ;)
means you'll also be able to compile the original map sources with open source textures ;)
250x150px & truecolour (though it looks nearly identical with a 256 colour palette as the HL1 engine would use)
250x150px & truecolour (though it looks nearly identical with a 256 colour palette as the HL1 engine would use)
more pics @ steamcommunity.com/sharedfiles/...
more pics @ steamcommunity.com/sharedfiles/...
128x240px
128x240px