https://ScytheEditor.com
Fun fact, one of the exact issues mentioned in this talk just landed on my desk, as a feature request from a LD... like, three days ago.
www.youtube.com/watch?v=brBy...
And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!
And if you haven't seen it yet, there is an all new video too, with bonus material on the history of Zoos!
It's currently free to claim as of this post.
It's currently free to claim as of this post.
This is going really well now, I want to release the first pack of PS1-inspired textures in January. Again they'll be public domain, completely free to use in your projects!
This is going really well now, I want to release the first pack of PS1-inspired textures in January. Again they'll be public domain, completely free to use in your projects!
Also, my patrons get it free! (link in comments)
Also, my patrons get it free! (link in comments)
Select a face and Alt + RMB on hovered faces to flow it to that face.
I can also flow it from the hovered face to the selected faces with Shift + Alt + RMB (coming in Scythe 0.7).
Select a face and Alt + RMB on hovered faces to flow it to that face.
I can also flow it from the hovered face to the selected faces with Shift + Alt + RMB (coming in Scythe 0.7).
New features below! 🧵(1/6)
New features below! 🧵(1/6)
Quickly see the history of any property in Unreal Engine
Quickly see the history of any property in Unreal Engine
Making it easier to explain what Scythe is to people, but also for helping onboard new users with the Quick Start Guide and have it be a place to learn how to use its many features.
Making it easier to explain what Scythe is to people, but also for helping onboard new users with the Quick Start Guide and have it be a place to learn how to use its many features.
This magic lets you blend anything!🤯
#GameArt #UE5 #GameDev
This magic lets you blend anything!🤯
#GameArt #UE5 #GameDev
New features below... 🧵
New features below... 🧵