Filip Aničić
anicic-filip.bsky.social
Filip Aničić
@anicic-filip.bsky.social
Unreal Engine programmer. From 🇭🇷🇧🇦
Working in digital twin. Previously games, VR training and digital installations.
Reposted by Filip Aničić
because ppl keep asking:

the uv autoproject addon that I'm using is:
spaghetmenot.gumroad.com/l/uvproject
by @spaghetmenot.bsky.social

the first person controller addon is:
atair1.gumroad.com/l/OmniStep
by @damjanminovski.bsky.social

both are amazing for level prototyping
auto uv project addon
February 8, 2025 at 4:27 PM
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Snoopy knows
January 10, 2025 at 10:18 PM
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Chair Stop-Motion 🪑💨 Made with 444 pictures taken over 10 days
January 10, 2025 at 3:38 PM
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updated my UE5 Runtime Interactive Tools Framework demo project to work w/ UE5.5 (see this blog: www.gradientspace.com/tutorials/20...). Thinking about turning my UE plugin into a standalone app...
The Interactive Tools Framework in UE5 — gradientspace
During the last few major versions of UE4, a stack of libraries was built up in the service of the new and expanding Modeling Editor Mode. This included a low-level mesh/geometry processing plugin (cl...
www.gradientspace.com
January 7, 2025 at 7:27 PM
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Announcing SGI 2025! Undergrads and MS students: Apply for 6 weeks of paid summer geometry processing research. No experience needed: 1 week tutorials + 5 weeks of projects. Mentors are top researchers in this emerging branch of graphics/computing/math. sgi.mit.edu
January 6, 2025 at 3:48 PM
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January 4, 2025 at 8:28 AM
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For 2025, I'm going to stop pretending these aren't mind-boggling effects

Just look at that little guy

Look at him go
January 2, 2025 at 2:50 AM
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I haven't even *published* my video on GenAI and I'm already getting these angry reply guys 💀
December 30, 2024 at 11:45 PM
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A goat I drew at a punk bar 🌿

- Mechanical pencil & Micron Pen -
December 31, 2024 at 4:45 PM
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31 December 1995. Still the perfect goodbye.
December 31, 2024 at 12:21 PM
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People were talking about yellow paint in games again, and I got thoughts on that and the sorts of things you should do instead, so here's a blog post on that. Imo read my blog post and buy influx redux

www.joewintergreen.com/what-i-recko...
December 30, 2024 at 7:53 AM
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kids need to have some space for their own imagination to be projected onto their toys. it’s not just about the AI, it’s about giving kids space to have agency over their own creative play — which is incredibly important for brain development. It appears she wanted to just play, not have a robot.
Don't think there is a better illustration of AI-in-everything-whether-we-want-it-or-not than an AI bro buying an AI toy for his child who played with it for a bit and then seemed singularly unimpressed with the AI and turned it off.
He keeps turning it back on, and she keeps turning it off.
December 28, 2024 at 1:39 AM
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Here in Siberia we do code freeze at -40°C
December 27, 2024 at 1:30 PM
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handedness can be a little hard to wrap your head around - it's a very elusive concept as it's mostly perceptual/visual rather than being a property of the numbers/math itself

notably though, you can use it to figure out positive rotation directions, given an arbitrary axis!
November 13, 2024 at 10:52 AM
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December 24, 2024 at 10:58 AM
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To all #gamedevs who celebrate, happy Xmas.

Just be sure you are not set to negative Ymas forward, and your Zmas is orientated correctly before exporting your Box001ingday.
December 25, 2024 at 9:41 AM
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Just released a new video, a simple explanation of what an "Allocator" is in programming!
youtu.be/GZ6PuLikw84
Allocators, Explained Simply
YouTube video by Nic Barker
youtu.be
December 24, 2024 at 2:34 AM
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On enshittification and the rot economy (long, angry read - tho i agree we should be angry and try to contribute to dismantle this system)
www.wheresyoured.at/never-forgiv...
Never Forgive Them
In the last year, I’ve spent about 200,000 words on a kind of personal journey where I’ve tried again and again to work out why everything digital feels so broken, and why it seems to keep getting wor...
www.wheresyoured.at
December 23, 2024 at 8:37 AM
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Some pretty major #GodotEngine physics related announcements, with Jolt Physics now being built in AND becoming the new default (eventually).

As you can see from the video, Jolt is a pretty huge upgrade.

gamefromscratch.com/godot-4-4-ge...

#gamedev #indiedev
Godot 4.4 Gets Native Jolt Physics Support – GameFromScratch.com
With the release of Godot 4.4 Dev7 the Jolt physics engine is now available directly in Godot and will become the default physics engine
gamefromscratch.com
December 21, 2024 at 3:33 PM
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I only asked for directions
#ScreenshotSaturday #ShadyKnight
December 21, 2024 at 6:31 PM
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All this app needs to do is display 200 characters of locally stored text. How can this operation possibly fail at the loading stage. Why do people program like this.
December 21, 2024 at 5:32 PM
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The latest UE5 update looks so good.

Just kidding. This is #Godot

youtu.be/rp8WQfMlnsw?...
Outskirts Environment Walkthrough (Godot 4.3)
YouTube video by Jan Fidler
youtu.be
December 20, 2024 at 7:14 PM
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terrain painter tool #pixelcomposer
December 13, 2024 at 4:17 AM
Reposted by Filip Aničić
dear imgui 1.91.6 released!
github.com/ocornut/imgu...
misc fixes/maintenance, elide left on inputtext, crash fix for win32 backend w/ docking & multi program instance.
December 11, 2024 at 2:29 PM
Reposted by Filip Aničić
Designers: Looking for an inclusive, welcoming team? We have many new roles open. Join our team of 80+ as we work on a new FPS and a new IP. Great benefits and a great team.
December 9, 2024 at 9:57 AM