Filip Aničić
anicic-filip.bsky.social
Filip Aničić
@anicic-filip.bsky.social
Unreal Engine programmer. From 🇭🇷🇧🇦
Working in digital twin. Previously games, VR training and digital installations.
loot
February 8, 2025 at 5:32 PM
AFAIK, every game can have a custom theme for their store page, so it seems to also extend to the payment when directly buying it from the game store page
January 25, 2025 at 6:31 PM
Company that created the biggest and technically innovative gane engine, can't let a few of the engineers profile the gosh darn launcher. It feels like nothing is cached and all the textures are uncompressed. Even opening my game library is extremely slow.
January 25, 2025 at 6:28 PM
Is there a reason someone is using DX10 instead of upgrading to DX11? Is it running on some old Windows Vista version?
January 7, 2025 at 6:56 PM
Wish I am a student again to attend this. Best luck in finding plenty of students
January 7, 2025 at 6:54 PM
Reposted by Filip Aničić
handedness can be a little hard to wrap your head around - it's a very elusive concept as it's mostly perceptual/visual rather than being a property of the numbers/math itself

notably though, you can use it to figure out positive rotation directions, given an arbitrary axis!
November 13, 2024 at 10:52 AM