As someone with bad reactions, if more platformers had these settings, I could actually play them and feel skilful.
Also loved the dev commentary! Absolutely recommend to play and learn from.
with the end of next fest, my first solo game "an unplayable game?!" is officially out for FREE on steam!
its a short platformer about accessibility settings and why they're important. only about 5-15 minutes, depending on how fast you figure it out!
I am rejoining @xbox.com as an Accessibility Program Manager!
My last contract with this team was the best job I’ve ever had, I am truly beside myself that I have this opportunity to return. 😭
#Gaming #Accessibility #Xbox
I am rejoining @xbox.com as an Accessibility Program Manager!
My last contract with this team was the best job I’ve ever had, I am truly beside myself that I have this opportunity to return. 😭
#Gaming #Accessibility #Xbox
There is literally no precident for this from Nintendo.
This is a huge leap forward.
First thing I have spotted, 40 ish mins in, there's a setting to slow down the speed of gameplay.
www.youtube.com/watch?v=_ZHY...
www.rpgfan.com/2025/10/21/t...
youtube.com/live/_ZHYjYHHiBM?si=qEopE0J_Mz5IYa7z&t=4914
youtube.com/live/_ZHYjYHHiBM?si=qEopE0J_Mz5IYa7z&t=4914
Let’s go, Sakurai! Set the bar for Nintendo games and let’s challenge others to beat it! This is awesome!
Let’s go, Sakurai! Set the bar for Nintendo games and let’s challenge others to beat it! This is awesome!
Are you a disabled content creator OR a creator passionate about accessibility? DM us!
We’re working on something new and exciting at AbleToPlay to help inclusive creators grow their audiences and connect with game studios and publishers for sponsorships.
Reposts appreciated!
Are you a disabled content creator OR a creator passionate about accessibility? DM us!
We’re working on something new and exciting at AbleToPlay to help inclusive creators grow their audiences and connect with game studios and publishers for sponsorships.
Reposts appreciated!
You can't win awards if judges don't know your game exists & what you did. This is a good way to ensure they do.
Especially if you didn't already have huge market awareness & a big marketing budget.
#gamedev #indiedev
#a11y #accessibility #gamedev #TheGameAwards
Let’s just say gaming and accessibility may be involved. 😉
I look forward to sharing more in the coming weeks!
Let’s just say gaming and accessibility may be involved. 😉
I look forward to sharing more in the coming weeks!
👆THIS!
👆THIS!
Powered wheelchair movement with tongue too? YYEESSS
I am GEEKING out over this, the potential seems unreal!:
youtu.be/dJ4DoFzTcBc?...
Powered wheelchair movement with tongue too? YYEESSS
I am GEEKING out over this, the potential seems unreal!:
youtu.be/dJ4DoFzTcBc?...
I am SO hype about this. The community is learning from each other and our games will only be better because of it.
SO AWESOME!
I am SO hype about this. The community is learning from each other and our games will only be better because of it.
SO AWESOME!
accessgranted.ghost.io/welcome-to/
accessgranted.ghost.io/welcome-to/
If you're a Unity dev you can now add native screen reader support for mobile and PC/Mac using the native OS screen readers! So Windows Narrator and macOS VoiceOver will be able to be used in PC/Mac games!!!!
This will be HUGE for blind players!!!
After Android and iOS, starting with Unity 6.3 it supports Windows and MacOS as well.
caniplaythat.com/2025/09/05/u...
If you're a Unity dev you can now add native screen reader support for mobile and PC/Mac using the native OS screen readers! So Windows Narrator and macOS VoiceOver will be able to be used in PC/Mac games!!!!
This will be HUGE for blind players!!!
Yeeesh.
Great review, Laura!
The result is a game that, while fun, is going to be physically exhausting, painful or in some cases completely inaccessible for a lot of disabled players.
Text: access-ability.uk/2025/08/13/d...
Video: www.youtube.com/watch?v=ftXZ...
Yeeesh.
Great review, Laura!
Lin spoke with @dreamwisp.bsky.social about MCDM's mission-in-progress and creating "more visceral and tactile" descriptions.
Lin spoke with @dreamwisp.bsky.social about MCDM's mission-in-progress and creating "more visceral and tactile" descriptions.
Looking to make your games accessible for disabled players while honoring your creative goals? please reach out!
linktr.ee/clintonlexa
(Signal boosts appreciated!)
Looking to make your games accessible for disabled players while honoring your creative goals? please reach out!
linktr.ee/clintonlexa
(Signal boosts appreciated!)
OH MY GOD, OH MY GOD, OH MY GOD.
www.rockman-corner.com/2025/07/mega...
OH MY GOD, OH MY GOD, OH MY GOD.
www.ign.com/articles/swi...
www.ign.com/articles/swi...
Thanks for this opportunity!
#Accessibility #DiabloIV