Cari Watermelon 🍉
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cariwatterton.bsky.social
Cari Watermelon 🍉
@cariwatterton.bsky.social
Gaming Accessibility Person. she/her
Worked on ⚛️ Atomfall, 🔫 Sniper Elite and 🐉 Skye Tales.
Witch who crafts, making games with my partner in crime and owns an unhealthy amount of board games. Has a black cat called Toothless.
Reposted by Cari Watermelon 🍉
For this Indie Spotlight Marijn played An Unplayable Game?!

Limited controls and a few assists turn this free game into a thoughtful exercise in accessible game design. Showing that accessibility isn't about removing challenge, but making it possible.

caniplaythat.com/2025/11/11/i...
Indie Spotlight: An Unplayable Game?! - Can I Play That?
An Unplayable Game?! is a thoughtful exercise in accessible game design, showing it's not about removing challenge, but making it possible.
caniplaythat.com
November 11, 2025 at 2:17 PM
Reposted by Cari Watermelon 🍉
Reposted by Cari Watermelon 🍉
Games for Blind Gamers 5 starts Feb 2026! Our community supports developers in making games accessible through planning and research. Join the jam and the challenge! itch.io/jam/games-fo... #GameJam #GameDev #Accessibility #BlindGaming #IndieDev #AudioGames #A11y
Games for Blind Gamers 5
A game jam from 2026-01-31 to 2026-03-15 hosted by Ericbomb. Welcome, Blind and Sighted Game Developers! Welcome to the fifth annual Games for Blind Gamers jam! The goal of this jam is to make games…
itch.io
November 2, 2025 at 4:34 PM
Reposted by Cari Watermelon 🍉
Just played this myself and that Timing Assist feature is completely new to me. What a great feature! I hope other games learn from this and iterate on it, I definitely want to see it again.
Had a great time playing this - what an incredible example of motor accessibility in platformers.

As someone with bad reactions, if more platformers had these settings, I could actually play them and feel skilful.

Also loved the dev commentary! Absolutely recommend to play and learn from.
#gamedev #indiegame #solodev #indiedev

with the end of next fest, my first solo game "an unplayable game?!" is officially out for FREE on steam!

its a short platformer about accessibility settings and why they're important. only about 5-15 minutes, depending on how fast you figure it out!
November 3, 2025 at 3:46 PM
Had a great time playing this - what an incredible example of motor accessibility in platformers.

As someone with bad reactions, if more platformers had these settings, I could actually play them and feel skilful.

Also loved the dev commentary! Absolutely recommend to play and learn from.
#gamedev #indiegame #solodev #indiedev

with the end of next fest, my first solo game "an unplayable game?!" is officially out for FREE on steam!

its a short platformer about accessibility settings and why they're important. only about 5-15 minutes, depending on how fast you figure it out!
an unplayable game?! on Steam
a game about accessibility settings that's just a *bit* too hard for you to play effectively. 10-15 minutes in length with 30+ minutes of developer commentary!
store.steampowered.com
November 3, 2025 at 12:21 PM
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Happy Halloween! 🎃 We've compiled some of our favourite accessibility features in horror games to prove that we don't need to forgo accessibility to achieve a killer atmosphere.

Want to discover new ways to bring accessibility into your games? Learn more at www.playerresearch.com/what-we-do/a...
October 31, 2025 at 11:46 AM
Reposted by Cari Watermelon 🍉
The latest Atomfall update adds phobia safe modes to the game, swapping aggressive animals for savory snacks with a bite to them.

There's also a new fast travel system to discover, along with some other smaller improvements and fixes.

caniplaythat.com/2025/10/29/a...
Atomfall update adds phobia modes and fast travel - Can I Play That?
Rebellion added a form of fast travel, phobia safe modes, and other small accessibility improvements in the latest update for Atomfall.
caniplaythat.com
October 29, 2025 at 5:07 PM
Reposted by Cari Watermelon 🍉
Scopely shared the story behind the Axel skin in Stumble Guys.

Axel, who uses a wheelchair, was inspired by a visit from avid Stumble Guys player Fayçal. There, he had one important question: why isn’t there a skin in a wheelchair in the game, like me?

caniplaythat.com/2025/10/29/s...
Scopely shares the story behind Stumble Guys' Axel skin - Can I Play That?
Scopely shares the story behind Stumble Guys skin Axel, a wheelchair user inspired by a visit from 10-year old Fayçal.
caniplaythat.com
October 29, 2025 at 1:13 PM
Cool to see some dev opinions on yellow paint! I think it’s good as an option, to give player agency.

The video is interesting, but I wish they had a voice from an accessibility perspective. Some players need high contrast visuals to be able to play, and these methods can be a form of diegetic HC.
ign.com IGN @ign.com · 16d
The debate over yellow paint in video games to guide players has resurfaced again after Final Fantasy 7 Rebirth director Naoki Hamaguchi told GamesRadar+ that "there is definitely a need" for it. What do you think? bit.ly/4qA6JRL
October 30, 2025 at 2:18 PM
📣Developers and lived experience experts!

I'm doing research for something I'm writing, and I'd love if you could help.

The topic is "Including Players with Disabilities in the Dev Process" but you don't have to have experience with this to answer! (more info in 🧵)

➡️ forms.gle/cA56W4XVRfnS...
forms.gle
September 21, 2025 at 11:36 AM
The talk lineup for GAConf US is up!

Honestly can’t recommend this conference enough, regardless of how new or seasoned you are with games accessibility.

If you can go in person the value of meeting a11y folk can’t be understated. And I believe they offer free tickets if you’ve been laid off.
Surprise! One more speaker announcement 📢

@tabbyrose.bsky.social will be sharing all of @mightyyell.bsky.social's VR accessibility learnings from the development of Knight In The Attic!

Sept 29th - 30th, registration & line-up at gaconf.com
#gamedev #indiedev
September 16, 2025 at 10:20 AM
Reposted by Cari Watermelon 🍉
No one works as fast as @aggrocrabgames.bsky.social and @landfall.se to meet their communities accessibility needs 🙂‍↕️👏🏻 Bugphobia mode is already updated
August 15, 2025 at 8:45 AM
Reposted by Cari Watermelon 🍉
Also a reminder that there is another #Battlefield6 open beta this weekend Aug 14-17! Sign up and share your accessibility feedback 🪖✨

Just hop on Steam / EA App, or visit: www.ea.com/games/battle...
August 12, 2025 at 6:23 AM
Reposted by Cari Watermelon 🍉
Speaker announcement! 📢

Dr. Vishnu Nair, presenting his award winning research on how to give blind players a sense of serendipity when exploring open worlds.

Sept 29th - 30th, registration & line-up at gaconf.com
#gamedev #indiedev
August 8, 2025 at 2:33 PM
Reposted by Cari Watermelon 🍉
Shoutouts to the players & community advocates who share game accessibility feedback — y’all are very literally some of the biggest accessibility champions in game dev 😮‍💨🔥
July 31, 2025 at 4:12 PM
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FC 26 Accessibility Pitch Notes are out! ⚽🦾

✅ Fully Customizable High Contrast Mode
✅ Player and Stadium Shadows Toggle
✅ Accessibility Boot Flow
✅ Improved Subtitles
✅ Simplified Skill Moves

Full Pitch Notes here: www.ea.com/games/ea-spo...
July 22, 2025 at 5:17 PM
Reposted by Cari Watermelon 🍉
High contrast mode in competitive PVP is HUGE, other #gamedev please take note
#accessibility
FC 26 Accessibility Pitch Notes are out! ⚽🦾

✅ Fully Customizable High Contrast Mode
✅ Player and Stadium Shadows Toggle
✅ Accessibility Boot Flow
✅ Improved Subtitles
✅ Simplified Skill Moves

Full Pitch Notes here: www.ea.com/games/ea-spo...
July 22, 2025 at 9:04 PM
Reposted by Cari Watermelon 🍉
Impact Day is now Live!
Come join us on Discord to watch.
All talks will be on YouTube after the event.
July 19, 2025 at 9:23 AM
Reposted by Cari Watermelon 🍉
Sneak peek at upcoming accessibility features in FC 26, shared via today's official trailer! Yes, that is a High Contrast Mode — available in ALL modes ⚽🔥

Full video, more to come: www.youtube.com/watch?v=TSi0...
July 16, 2025 at 7:37 PM
Mentoring for DARE is one of my favourite things to do! I want to help everyone make awesome (hopefully accessible) games that they’re proud of 🖤

Very excited to see Gobblin already talking about accessibility by design, inspired by @seawolfly.bsky.social’s BAFTA masterclass ⭐️
Thanks so much @cariwatterton.bsky.social today for your presentation on game accessibility, as well as tips for developing for #DAREAcademy !

It was great having a 1:1 talk on improving accessibility within Gobblin', we really appreciated the opportunity to learn from your experience!

#IndieDev
July 17, 2025 at 4:49 PM
Reposted by Cari Watermelon 🍉
FIRST ANNOUCEMENT!
@safeinourworld.org will be our keynote speakers on #ImpactDay.
Talking about mental health, disability and working in the industry.
July 14, 2025 at 2:12 PM
Reposted by Cari Watermelon 🍉
Atomfall was my first credit as an accessibility consultant

I’ve set myself a ridiculously high bar 🤣

In all honesty I didn’t have to do a lot @cariwatterton.bsky.social and the team at Rebellion had already done such a great job, all I had to do was pat them on the back 🤣
Congratulations to Atomfall from Rebellion, for winning the Develop:Star Awards 2025 for best in-game accessibility!

Read our review by @abitofaccess.com to learn why Atomfall is a deserved winner in this category.

caniplaythat.com/2025/03/26/a...
July 14, 2025 at 11:53 AM
Reposted by Cari Watermelon 🍉
If you have any interest in board games - design, art, history, or playing - Senet is a terrific resource. Highly recommended.
ICYMI: Senet’s having a Big Summer Sale on back issues! Head to senetmagazine.com/collections/back-issues and use any of these three discount codes! (sale ends 31 August)

• Any 3 back issues for £20: ‘THREEKINGDOMS’
• Any 5 back issues for £35: ‘FIVETRIBES’
• Any 10 back issues for £70: ‘TENSUNS’
July 11, 2025 at 12:06 PM
Reposted by Cari Watermelon 🍉
Awesome 24h for accessibility! Congrats to @atomfall.com and @jarvdusa.bsky.social on the award wins, @cariwatterton.bsky.social & Joe Kulik knocking it out of the park with the 2nd Game A11y Gathering, and
@irongalaxystudios.com on the Tony Hawks info drop 👀 www.tonyhawkthegame.com/blog/2025/07...
July 10, 2025 at 11:14 AM
Today was a big day. I ran my second accessibility conference and I’m so proud, exhausted and grateful to be able to do this and I hope it helps others in their accessibility journey.

Thank you 🖤 big nap now
That’s a wrap! Today was a fantastic conference. Thank you so much to our sponsors, speakers, volunteers, BSL and attendees. We will take a short break before uploading talks to YouTube and posting more photos, but for now just a huge, heartfelt thank you.

#GA11yGathering
July 9, 2025 at 10:35 PM