Explore the labors, harvests, and celebrations of Tassing through our digital fanzine full of art and writing by Pentiment fans.
Download on: palimpsestzine.itch.io/palimpsest-l...
Explore the labors, harvests, and celebrations of Tassing through our digital fanzine full of art and writing by Pentiment fans.
Download on: palimpsestzine.itch.io/palimpsest-l...
“Big tech has made their choice”
www.404media.co/google-has-c...
“Big tech has made their choice”
www.404media.co/google-has-c...
That's not what the workers call it though. They have another couple of words they prefer to use: union busting.
www.youtube.com/watch?v=c9nO...
That's not what the workers call it though. They have another couple of words they prefer to use: union busting.
www.youtube.com/watch?v=c9nO...
Read in its entirety: medium.com/@leighalexan...
Read in its entirety: medium.com/@leighalexan...
The Future Class page was taken down sometime this year—eliminating a definitive archive of honorees.
First - the campaign frame read-through for Dungeons of Drakkenheim: Daggerheart is now on YouTube: youtu.be/yNfa7AWRK6g
Second - patrons at $10 and up get an early WIP version of my idea for *GM* character class choices for DH: www.patreon.com/posts/142837...
First - the campaign frame read-through for Dungeons of Drakkenheim: Daggerheart is now on YouTube: youtu.be/yNfa7AWRK6g
Second - patrons at $10 and up get an early WIP version of my idea for *GM* character class choices for DH: www.patreon.com/posts/142837...
www.gofundme.com/f/donate-to-...
www.gofundme.com/f/donate-to-...
tripwiremagazine.co.uk/headlines/th... @brianmbendis.bsky.social @oeming.bsky.social @ssnyder1835.bsky.social
1. i'm a game designer. ofc that's how i'm gonna play
2. it's v easy to think like a game designer if u want to
1. i'm a game designer. ofc that's how i'm gonna play
2. it's v easy to think like a game designer if u want to
1. i'm a game designer. ofc that's how i'm gonna play
2. it's v easy to think like a game designer if u want to
1. i'm a game designer. ofc that's how i'm gonna play
2. it's v easy to think like a game designer if u want to