Nobody ever reads a great article and thinks, "Dang, that was some tight editing." But editing is a big part of how it got to be great.
So writers, if you've ever worked with a good editor, shout 'em out.
Nobody ever reads a great article and thinks, "Dang, that was some tight editing." But editing is a big part of how it got to be great.
So writers, if you've ever worked with a good editor, shout 'em out.
"THE VATICAN WANTS TO WET ME UP WITH SILVER BULLETS BUT I'M ON A GOD DAMN SAMURAI PILL!"
"THE VATICAN WANTS TO WET ME UP WITH SILVER BULLETS BUT I'M ON A GOD DAMN SAMURAI PILL!"
Not "has a cool art style" or "made me think graphics would never get better", I mean if you said one of these was the best looking game ever I'd be like yeah dude hell yeah
so I suggest everyone license their software as funny as possible
so I suggest everyone license their software as funny as possible
The host opens the envelope.
"'Big Moai Controlled By A Smaller Moai' from Salamander III!"
The crowd erupts in applause. The camera cuts to the Roaring Knight in the audience, who is clapping politely but visibly perturbed
The host opens the envelope.
"'Big Moai Controlled By A Smaller Moai' from Salamander III!"
The crowd erupts in applause. The camera cuts to the Roaring Knight in the audience, who is clapping politely but visibly perturbed
Makes that cop battle scene in the early game hit different, huh?
Makes that cop battle scene in the early game hit different, huh?
Metroid Prime? Elevator action.
SotN? Elevator action.
Silksong? Elevator action.
There are games with elevators that aren't elevator action, but it's unambiguous, like BioShock.
Thankfully, no one has made a game called "Elevator Action" that isn't elevator action.
Metroid Prime? Elevator action.
SotN? Elevator action.
Silksong? Elevator action.
There are games with elevators that aren't elevator action, but it's unambiguous, like BioShock.
Thankfully, no one has made a game called "Elevator Action" that isn't elevator action.