🐤 Joanna
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jolexxa.bsky.social
🐤 Joanna
@jolexxa.bsky.social
chickensoft girl 🐤 building games and tools in c# for the 🤖 #godot game engine

https://chickensoft.games — 20+ open source #gamedev tools

cross platform apps with 🎯 #dart and 🐦 #flutter at 🦄 @vgventures.bsky.social

thoughts are my own (i hope)
Reposted by 🐤 Joanna
Finally put the finishing touches on a PR to add "box" scaling to Godot's value track editor. github.com/godotengine/...
November 13, 2025 at 5:23 PM
Reposted by 🐤 Joanna
rust ksni wrapper (linux system tray icon) for godot

github.com/yuna0x0/godo...

#GodotEngine #Godot #gamedev #indiedev
November 13, 2025 at 8:28 PM
Reposted by 🐤 Joanna
the prestige mechanic is complete sans juice. if you can hit the 50% flip, you can get coins for the prestige shop I'm implementing next. It's like a mini unfair flips just to keep playing knock-off unfair flips #GameDev #IndieDev #Fliplike #GodotEngine store.steampowered.com/app/4112820/...
November 14, 2025 at 3:30 AM
Reposted by 🐤 Joanna
Learning #Godot #Gamedev from #GDQuest, and learned some steering behaviors! Ship is *smoooooooth*...
November 14, 2025 at 3:26 AM
Reposted by 🐤 Joanna
Made some updates to that splash animation I made earlier:
#godot #pixelart
November 14, 2025 at 3:14 AM
Reposted by 🐤 Joanna
🚀 Excited to announce SharpIDE - A Modern, Cross-Platform IDE for .NET!

I'm thrilled to share my latest open-source project, just in time for .NET 10: SharpIDE, a brand new IDE for .NET, built with .NET and Godot! 🎉

🔗 Check it out on GitHub: github.com/MattParkerDe...

...
November 11, 2025 at 11:24 PM
Reposted by 🐤 Joanna
Here's an update on my small-voxel renderer, inspired by the look of games like Doom and Quake. The work I shared last year focused on handling simpler environment geometry. Since then, I've greatly expanded the scope of what I can depict in this art style. More info in thread.
August 18, 2025 at 7:30 PM
Reposted by 🐤 Joanna
I'm doing the last tests for TerraBrush as a GDExtension, everything seems to be working fine!

Someone is doing godot gamedev on MacOs and wants to try it? I don't have a Mac so I can't confirm it works 😬

#godotengine #gamedev #indiedev
November 6, 2025 at 4:13 AM
Reposted by 🐤 Joanna
Hey all!

I finally managed to get my apple developer account up and running and I am happy to share that Mine Cart Operator is also available for iPhones in the App Store!

If you haven't yet, grab the game here: apps.apple.com/us/app/mine-...

#IndieGame #iOSGame #PixelArt #IndieDev
November 2, 2025 at 3:19 PM
Reposted by 🐤 Joanna
React Native Godot bridges the divide between conventional business logic apps and high-performance graphics. #reactnative #godot #developers #opensource #tech #news #technology
React Native Godot library merges 3D graphics with business apps
A new library, React Native Godot, enables developers to embed the open-source Godot Engine for 3D graphics within a React Native application.
www.developer-tech.com
November 3, 2025 at 5:30 PM
been working on a new shader. i really enjoy generating space backdrops

#godot #gamedev #indiedev
November 2, 2025 at 3:54 AM
Reposted by 🐤 Joanna
This is an unprecedented historical moment that demands an unprecedented public response.

I’m incredibly thankful for the solidarity shown by elected officials, public figures, constituents, and others over the past few days.
November 1, 2025 at 3:27 PM
Reposted by 🐤 Joanna
Gotta justify my tagline somehow
Working with the Garage Door Open
Words to live by, shamelessly borrowed from someone paraphrasing someone else
grahame.leaflet.pub
October 26, 2025 at 1:43 AM
Reposted by 🐤 Joanna
That's one small step for [mesh], one giant leap for [road].

Procedural intersections are officially in progress, major kudos to Picorims for the work thus far on this feature! #godot #procgen #gamedev

Details, if you are curious to follow along:
github.com/TheDuckCow/g...
October 10, 2025 at 4:57 PM
Reposted by 🐤 Joanna
[WIP] Some visual and sound effects for a future 3D course by @gdquest.bsky.social.

I may have been influenced by @andremc.bsky.social's latest video 😅

(Laser sfx and vfx are made with Vital and #materialmaker)

#GodotEngine
October 9, 2025 at 1:34 PM
i think about this post every time i see an update from @mewpurpur.bsky.social about GodSVG, the open source SVG editor made in #godot #gamedev #indiedev
From the godot community on Reddit: The most based Godot engine contributor
Explore this post and more from the godot community
www.reddit.com
September 28, 2025 at 9:12 PM
Reposted by 🐤 Joanna
Wow, Blippo+ is pretty amazing.
September 24, 2025 at 3:57 AM
Reposted by 🐤 Joanna
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute?

godotengine.org/article/ensu...
Ensuring quality in the Godot documentation, a continuous process – Godot Engine
The Godot documentation is the fruits of the labor of hundreds of people working together. How do we ensure the highest possible level of quality, while making it easy for anyone to contribute? Find o...
godotengine.org
September 18, 2025 at 12:27 PM
🥳 congrats!! i hear it was made in #Godot + C# with lots of chickensoft tools 👀🤠

#indiedev #gamedev #dotnet
Our SPARROW WARFARE playtest just went live for the public! Join the struggle against the evil storyteller that has enthralled all the other birds. Fight for the freedom of birdkind using wicked combinations of tiles in this mahjong-inspired deckbuilder.

store.steampowered.com/app/3473440/...
September 17, 2025 at 1:12 PM
US government says they can stop whoever they want to figure out if they’re here illegally. 😡 I’m ashamed of this country.
Supreme Court upholds 'roving patrols' for immigration stops in Los Angeles
The high court says agents may stop and question people they suspect are undocumented based on them working at a car wash, speaking Spanish or having brown skin.
www.latimes.com
September 9, 2025 at 4:04 AM
I’m excited to share the little reactive programming library I built for #csharp and #godot, although it will work in any c# project.

This will guarantee deterministic execution and defer mutations when executing bindings to guard against reentrancy issues.

#gamedev #indiedev #dotnet
GitHub - chickensoft-games/Sync: Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations...
Simple, synchronous, single-threaded reactive programming primitives and collections with fluent bindings. Sync guarantees deterministic execution and defers mutations when executing bindings, prot...
github.com
September 8, 2025 at 12:47 PM
Reposted by 🐤 Joanna
I've been working on small improvements and polish for the 11th alpha of GodSVG, my free and open source SVG editor. It's going to be a big release.

You can now easily open files and folders in the file manager from the custom built-in file dialog.

#OpenSource #GodotEngine
September 4, 2025 at 10:38 PM
Reposted by 🐤 Joanna
Need a short video to watch this weekend? My talk from GodotCon got posted yesterday! It’s an introduction to the Chickensoft community, its fleet of open-source C# tools, and how they might help organize your game architecture and make development more enjoyable.

youtu.be/BgrHnJDt2ww
Enjoyable Game Architecture with Godot & C# – Mark Wilson – GodotCon 2025
YouTube video by Godot Engine
youtu.be
August 9, 2025 at 1:47 AM