DanTrz
@dantorrez.bsky.social
Hit me up for anything related to GODOT, C# or GameDev in general.
Reposted by DanTrz
Microsoft's introduction to Godot for C# github.com/microsoft/go...
#gamedev #gamedevelopment #indiedev #godotengine
#gamedev #gamedevelopment #indiedev #godotengine
GitHub - microsoft/godot-csharp-essentials: This repository hosts course material designed for C# developers who want to learn game development using the Godot Engine.
This repository hosts course material designed for C# developers who want to learn game development using the Godot Engine. - microsoft/godot-csharp-essentials
github.com
November 9, 2025 at 11:02 AM
Microsoft's introduction to Godot for C# github.com/microsoft/go...
#gamedev #gamedevelopment #indiedev #godotengine
#gamedev #gamedevelopment #indiedev #godotengine
Reposted by DanTrz
Reposted by DanTrz
I know... I hate posting this posts here... but if you are still on twitter, you are helping Musk. You are bringing people into his radicalization funnel.
Every young person who watches your videos, plays your games, who wants to be like you - is joining because of you.
Every young person who watches your videos, plays your games, who wants to be like you - is joining because of you.
September 18, 2025 at 8:27 PM
I know... I hate posting this posts here... but if you are still on twitter, you are helping Musk. You are bringing people into his radicalization funnel.
Every young person who watches your videos, plays your games, who wants to be like you - is joining because of you.
Every young person who watches your videos, plays your games, who wants to be like you - is joining because of you.
For my PlanarReflector, I've been playing with Compositors to hide underwater/intersection reflections. This was an annoying limitation of PlanarReflections. Still bugs to fix, but should be in the Asset Store shortly. Links below (if want to try it) #godot #GodotEngine #GodotTips #Gamedev #Indiedev
August 29, 2025 at 11:51 AM
For my PlanarReflector, I've been playing with Compositors to hide underwater/intersection reflections. This was an annoying limitation of PlanarReflections. Still bugs to fix, but should be in the Asset Store shortly. Links below (if want to try it) #godot #GodotEngine #GodotTips #Gamedev #Indiedev
Reposted by DanTrz
HEY THERE NICE TO MEET YOU
Garoa is a Brazilian indie game studio, est. 2018. We migrated from X and we’re rebuilding our reach, help us out with a follow?
Tarot, astronauts, ska, rhythm games, and more: come check out (or rediscover) our award-winning titles 🧵👇 (with videos!)
Garoa is a Brazilian indie game studio, est. 2018. We migrated from X and we’re rebuilding our reach, help us out with a follow?
Tarot, astronauts, ska, rhythm games, and more: come check out (or rediscover) our award-winning titles 🧵👇 (with videos!)
August 23, 2025 at 8:48 PM
HEY THERE NICE TO MEET YOU
Garoa is a Brazilian indie game studio, est. 2018. We migrated from X and we’re rebuilding our reach, help us out with a follow?
Tarot, astronauts, ska, rhythm games, and more: come check out (or rediscover) our award-winning titles 🧵👇 (with videos!)
Garoa is a Brazilian indie game studio, est. 2018. We migrated from X and we’re rebuilding our reach, help us out with a follow?
Tarot, astronauts, ska, rhythm games, and more: come check out (or rediscover) our award-winning titles 🧵👇 (with videos!)
Reposted by DanTrz
Godot Visual Effects v3 is out now! (30% OFF sale)
Download: bukkbeek.itch.io/effectblocks
Now with #Space vfx #wormhole #blackhole improved #water, #explosion and more!!
Follow | Share
@godotengine.org
#godot #blender #3d #lowpoly #stylized #b3d #gameart #gamedev #indiedev #vfx #PolyBlocks
Download: bukkbeek.itch.io/effectblocks
Now with #Space vfx #wormhole #blackhole improved #water, #explosion and more!!
Follow | Share
@godotengine.org
#godot #blender #3d #lowpoly #stylized #b3d #gameart #gamedev #indiedev #vfx #PolyBlocks
August 21, 2025 at 5:04 PM
Godot Visual Effects v3 is out now! (30% OFF sale)
Download: bukkbeek.itch.io/effectblocks
Now with #Space vfx #wormhole #blackhole improved #water, #explosion and more!!
Follow | Share
@godotengine.org
#godot #blender #3d #lowpoly #stylized #b3d #gameart #gamedev #indiedev #vfx #PolyBlocks
Download: bukkbeek.itch.io/effectblocks
Now with #Space vfx #wormhole #blackhole improved #water, #explosion and more!!
Follow | Share
@godotengine.org
#godot #blender #3d #lowpoly #stylized #b3d #gameart #gamedev #indiedev #vfx #PolyBlocks
Reposted by DanTrz
So - wanna discover the power of GDScript enums in Godot? Learn this trick in a few minutes! 🔥
👉 youtu.be/D6uuLVxk-sE
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
👉 youtu.be/D6uuLVxk-sE
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
Enumerations = The Best Way to Organise Your Godot Constants?
YouTube video by Mina Pêcheux
youtu.be
August 19, 2025 at 4:12 PM
So - wanna discover the power of GDScript enums in Godot? Learn this trick in a few minutes! 🔥
👉 youtu.be/D6uuLVxk-sE
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
👉 youtu.be/D6uuLVxk-sE
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial
Reposted by DanTrz
I found Godot's out-of-the-box coroutines somewhat lacking, so I made an addon that makes more sense to me. Has cool features like "until", "seconds", "all", canceling, manual ticking, etc. You can grab it here if you're interested:
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
August 18, 2025 at 1:18 AM
I found Godot's out-of-the-box coroutines somewhat lacking, so I made an addon that makes more sense to me. Has cool features like "until", "seconds", "all", canceling, manual ticking, etc. You can grab it here if you're interested:
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
codeberg.org/MajorMcDoom/...
#GodotEngine #gamedev #indiedev
Reposted by DanTrz
I updated the Godot Shaders Bible. Now the book has over 200 pages 🙂 jettelly.com/store/the-go...
#godot
#godot
August 14, 2025 at 12:47 AM
I updated the Godot Shaders Bible. Now the book has over 200 pages 🙂 jettelly.com/store/the-go...
#godot
#godot
I second that. This was a very handy website when I needed something on Gdscript as I'm most familiar with C#
This just might be the single most important web page of #gdscript on the Internet. Stay safe out there. #kidscancode #madewithgodot #godottips #screenshotsaturday 🔗👇😳😅📐
kidscancode.org/godot_recipe...
kidscancode.org/godot_recipe...
August 10, 2025 at 7:23 AM
I second that. This was a very handy website when I needed something on Gdscript as I'm most familiar with C#
Reposted by DanTrz
▶️ Free YouTube Showcases for Indie Devs
Drop your game links (free/demo) here👇🏻
I will play & post videos on #YouTube #Facebook #Bluesky
My YouTube (~500 subs): www.youtube.com/@bukkbeek
#indiedev #gamedev #godot #indiegame
Drop your game links (free/demo) here👇🏻
I will play & post videos on #YouTube #Facebook #Bluesky
My YouTube (~500 subs): www.youtube.com/@bukkbeek
#indiedev #gamedev #godot #indiegame
August 1, 2025 at 8:28 PM
▶️ Free YouTube Showcases for Indie Devs
Drop your game links (free/demo) here👇🏻
I will play & post videos on #YouTube #Facebook #Bluesky
My YouTube (~500 subs): www.youtube.com/@bukkbeek
#indiedev #gamedev #godot #indiegame
Drop your game links (free/demo) here👇🏻
I will play & post videos on #YouTube #Facebook #Bluesky
My YouTube (~500 subs): www.youtube.com/@bukkbeek
#indiedev #gamedev #godot #indiegame
Been tinkering with a 3D pixel art and a basic weather controller. 🌦️☀️❄️. Almost done with Grass, ToonShading Godrays and Clouds! Rain is next. If people like this, I'm considering a tutorial series. Heavily Inspired by @davidhol.land
#godot #GodotEngine #GodotTips #Gamedev #Indiedev
#godot #GodotEngine #GodotTips #Gamedev #Indiedev
July 18, 2025 at 5:28 PM
Been tinkering with a 3D pixel art and a basic weather controller. 🌦️☀️❄️. Almost done with Grass, ToonShading Godrays and Clouds! Rain is next. If people like this, I'm considering a tutorial series. Heavily Inspired by @davidhol.land
#godot #GodotEngine #GodotTips #Gamedev #Indiedev
#godot #GodotEngine #GodotTips #Gamedev #Indiedev
Reposted by DanTrz
Graphite is an awesome app I want to see succeed, so I just started donating!
You can help them reach their monthly goal graphite.rs/donate/#supp...
You can help them reach their monthly goal graphite.rs/donate/#supp...
July 1, 2025 at 6:09 AM
Graphite is an awesome app I want to see succeed, so I just started donating!
You can help them reach their monthly goal graphite.rs/donate/#supp...
You can help them reach their monthly goal graphite.rs/donate/#supp...
I think this is the best series for beginners out there. I got two friends to try it, totally new to godot and they loved it.
Finally found time to go through this ARPG playlist for Godot by Michael Games 💥
Super impressed by how clean and well-structured everything is — I'm learning a lot that I can use in my Viking project! 🧠⚔️
📺 Playlist: www.youtube.com/watch?v=QPey...
#Godot4 #GameDev #IndieDev #ARPGDev #GodotTips
Super impressed by how clean and well-structured everything is — I'm learning a lot that I can use in my Viking project! 🧠⚔️
📺 Playlist: www.youtube.com/watch?v=QPey...
#Godot4 #GameDev #IndieDev #ARPGDev #GodotTips
June 20, 2025 at 6:42 PM
I think this is the best series for beginners out there. I got two friends to try it, totally new to godot and they loved it.
My C++ Godot Planar Reflectior is available for general use.
It's a simple, but performant implementation with GDExtension. If you are looking for Planar Reflection but concerned about CPU performance, give it try. Won't give much support, so use as wish. #Godot #GodotTips #Gamedev #Indiedev
It's a simple, but performant implementation with GDExtension. If you are looking for Planar Reflection but concerned about CPU performance, give it try. Won't give much support, so use as wish. #Godot #GodotTips #Gamedev #Indiedev
June 20, 2025 at 1:42 PM
My C++ Godot Planar Reflectior is available for general use.
It's a simple, but performant implementation with GDExtension. If you are looking for Planar Reflection but concerned about CPU performance, give it try. Won't give much support, so use as wish. #Godot #GodotTips #Gamedev #Indiedev
It's a simple, but performant implementation with GDExtension. If you are looking for Planar Reflection but concerned about CPU performance, give it try. Won't give much support, so use as wish. #Godot #GodotTips #Gamedev #Indiedev
For Godot C# and GDSCript developers that want to debug both with the same Game session running.
You can do that with VSCode for GDScript (regular setup using VSCode Godot-Tools) + Visual Studio for CSharp. See next comment for details
You can do that with VSCode for GDScript (regular setup using VSCode Godot-Tools) + Visual Studio for CSharp. See next comment for details
June 17, 2025 at 11:11 AM
For Godot C# and GDSCript developers that want to debug both with the same Game session running.
You can do that with VSCode for GDScript (regular setup using VSCode Godot-Tools) + Visual Studio for CSharp. See next comment for details
You can do that with VSCode for GDScript (regular setup using VSCode Godot-Tools) + Visual Studio for CSharp. See next comment for details
Reposted by DanTrz
simple dependency explorer in the filesystem dock. since it's the native dock all of the file operations are supported automatically
June 5, 2025 at 5:37 PM
simple dependency explorer in the filesystem dock. since it's the native dock all of the file operations are supported automatically
Hey #GodotEngine devs! 👋 Just launched Godot Sprite Generator – a free and open-source tool to create sprites and spritesheet inside the editor from 3D models (Works also as standalone app)
Give it a try! Available on GitHub:
github.com/DanTrz/Godot...
#FOSS #gamedev #Godot #Godot #godot #GodotTip
Give it a try! Available on GitHub:
github.com/DanTrz/Godot...
#FOSS #gamedev #Godot #Godot #godot #GodotTip
GitHub - DanTrz/GodotSpriteGenerator
Contribute to DanTrz/GodotSpriteGenerator development by creating an account on GitHub.
github.com
April 6, 2025 at 5:53 PM
Hey #GodotEngine devs! 👋 Just launched Godot Sprite Generator – a free and open-source tool to create sprites and spritesheet inside the editor from 3D models (Works also as standalone app)
Give it a try! Available on GitHub:
github.com/DanTrz/Godot...
#FOSS #gamedev #Godot #Godot #godot #GodotTip
Give it a try! Available on GitHub:
github.com/DanTrz/Godot...
#FOSS #gamedev #Godot #Godot #godot #GodotTip
Reposted by DanTrz
Godot 4.4 has reached the Release Candidate stage! All features are in, critical regressions fixed, and it’s ready for production use. We still need your help testing, so give it a try (remember to make backups!) and let us know if you find any issues 🚀
godotengine.org/article/rele...
godotengine.org/article/rele...
Release candidate: Godot 4.4 RC 1
Godot 4.4 is now practically ready for its stable release, so it's time for the last round(s) of testing to make sure it's a smooth upgrade for all users.
godotengine.org
February 22, 2025 at 11:01 AM
Godot 4.4 has reached the Release Candidate stage! All features are in, critical regressions fixed, and it’s ready for production use. We still need your help testing, so give it a try (remember to make backups!) and let us know if you find any issues 🚀
godotengine.org/article/rele...
godotengine.org/article/rele...
Reposted by DanTrz
Get a simple introduction to state machines in Godot in this article by @papapandagames.bsky.social : thegodotbarn.com/contribution...
#godot #godotengine #godottips
#godot #godotengine #godottips
Basic state machine
This article shows you how to implement a basic state machine in GDScript.
thegodotbarn.com
February 11, 2025 at 9:03 AM
Get a simple introduction to state machines in Godot in this article by @papapandagames.bsky.social : thegodotbarn.com/contribution...
#godot #godotengine #godottips
#godot #godotengine #godottips
Reposted by DanTrz
If you write #GDScript in the #Godot Editor install the Script-IDE plugin
godotengine.org/asset-librar...
Omg it will make your life SO MUCH easier
It gives script UI proper tabbed navigation, better outliner with func and var refs, and useful search
💙
#GodotEngine #SoloDev #GameDev #IndieDev
godotengine.org/asset-librar...
Omg it will make your life SO MUCH easier
It gives script UI proper tabbed navigation, better outliner with func and var refs, and useful search
💙
#GodotEngine #SoloDev #GameDev #IndieDev
February 2, 2025 at 11:17 PM
If you write #GDScript in the #Godot Editor install the Script-IDE plugin
godotengine.org/asset-librar...
Omg it will make your life SO MUCH easier
It gives script UI proper tabbed navigation, better outliner with func and var refs, and useful search
💙
#GodotEngine #SoloDev #GameDev #IndieDev
godotengine.org/asset-librar...
Omg it will make your life SO MUCH easier
It gives script UI proper tabbed navigation, better outliner with func and var refs, and useful search
💙
#GodotEngine #SoloDev #GameDev #IndieDev
Reposted by DanTrz
🥳 I'm back with a small collection of tools for assisting with multi-threaded loading, feature tags, and high-dpi awareness and scaling. This is the boring, really painful-to-implement-correctly kinda stuff that every game needs.
#godot #gamedev #indiedev #chickensoft
#godot #gamedev #indiedev #chickensoft
GitHub - chickensoft-games/GameTools: A collection of tools for accelerating Godot + C# game development.
A collection of tools for accelerating Godot + C# game development. - chickensoft-games/GameTools
github.com
January 20, 2025 at 3:01 AM
🥳 I'm back with a small collection of tools for assisting with multi-threaded loading, feature tags, and high-dpi awareness and scaling. This is the boring, really painful-to-implement-correctly kinda stuff that every game needs.
#godot #gamedev #indiedev #chickensoft
#godot #gamedev #indiedev #chickensoft
Reposted by DanTrz
Godot's resource UID system is changing to better support scripts and shaders. Find out everything you need to know in our blog:
#GodotEngine
godotengine.org/article/uid-...
#GodotEngine
godotengine.org/article/uid-...
UID changes coming to Godot 4.4
Godot's resource UID system is changing to better support scripts and shaders. Read on to know what's required on your part to fully benefit from it.
godotengine.org
January 15, 2025 at 10:45 AM
Godot's resource UID system is changing to better support scripts and shaders. Find out everything you need to know in our blog:
#GodotEngine
godotengine.org/article/uid-...
#GodotEngine
godotengine.org/article/uid-...
Reposted by DanTrz
#Godot devs! If you're missing C# web exports as I am, please think about contributing to the bounty! There are a lot of complicated changes that need to happen and this is how we can communicate that it should be a priority. Every bit counts. ❤️❤️
app.opire.dev/issues/01J8Y...
app.opire.dev/issues/01J8Y...
$1,745.00 bounty: Readd support for web platform exports when using the C# (.NET) version of the engine
Earn up to $1,745.00 with Opire by solving this issue in godotengine/godot
app.opire.dev
January 3, 2025 at 12:09 AM
#Godot devs! If you're missing C# web exports as I am, please think about contributing to the bounty! There are a lot of complicated changes that need to happen and this is how we can communicate that it should be a priority. Every bit counts. ❤️❤️
app.opire.dev/issues/01J8Y...
app.opire.dev/issues/01J8Y...
If you need to use Godot with C# and Visual Studio 2022, you might struggle to read GD.Print and get debugging working.
There is a hacky way to pipe GD.Print functions to the Visual Studio 2022 output window.
github.com/DanTrz/Godot... #Godot #godotengine #godotips #GodotTips #indiegamedev
There is a hacky way to pipe GD.Print functions to the Visual Studio 2022 output window.
github.com/DanTrz/Godot... #Godot #godotengine #godotips #GodotTips #indiegamedev
January 9, 2025 at 3:10 PM
If you need to use Godot with C# and Visual Studio 2022, you might struggle to read GD.Print and get debugging working.
There is a hacky way to pipe GD.Print functions to the Visual Studio 2022 output window.
github.com/DanTrz/Godot... #Godot #godotengine #godotips #GodotTips #indiegamedev
There is a hacky way to pipe GD.Print functions to the Visual Studio 2022 output window.
github.com/DanTrz/Godot... #Godot #godotengine #godotips #GodotTips #indiegamedev