🐤 Joanna
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jolexxa.bsky.social
🐤 Joanna
@jolexxa.bsky.social
chickensoft girl 🐤 building games and tools in c# for the 🤖 #godot game engine

https://chickensoft.games — 20+ open source #gamedev tools

cross platform apps with 🎯 #dart and 🐦 #flutter at 🦄 @vgventures.bsky.social

thoughts are my own (i hope)
been working on a new shader. i really enjoy generating space backdrops

#godot #gamedev #indiedev
November 2, 2025 at 3:54 AM
pop quiz: what order do the lines execute in?

#csharp #gamedev #indiedev #dotnet
July 24, 2025 at 3:51 AM
if you’re also at #opensauce in San Francisco this weekend, come say hi!

#godot #gamedev #indiedev
July 19, 2025 at 10:37 PM
looking back at the last few years and feeling happy about the open source projects I released, friends I’ve made, the chickensoft community, and all the support I got along the way 🥰

I made those tools while working on game projects that are now abandoned. Surely this next idea will be the one…
July 8, 2025 at 10:23 PM
stylized night sky shader i've been poking at...might be cooking up an actual game project who knows 🙈🫣 #godot #gamedev #indiedev
July 8, 2025 at 6:29 AM
Here's the generated class diagram for the Chickensoft Game Demo!
July 3, 2025 at 4:03 PM
👩‍🔬 QA lab with an HD, QHD, 3K, and 4K screen I’ve had going the last few weeks while I figure out display scaling in #godot on multi-monitor macOS and Windows setups. happy to announce that I think I’ve got it figured out now — blogs and utils to follow

#gamedev #indiedev
February 11, 2025 at 4:24 AM
global game jam 2025! i did a bit of the technical art and some odds and ends, but most of the work was done by my team. amazing art by @sailorloon.bsky.social

#gamedev #godot #indiedev #ggj25
January 27, 2025 at 4:45 PM
hard mode: rendering procedural planets in 2D without using godot's 3D capabilities 😰

i'd like to thank chatgpt once again for helping me with math

#godot #indiedev #gamedev
January 6, 2025 at 1:58 AM
forgot to post this the other day, but I only used Linux for a few days before I chickened out and went crawling back to my Mac 🙈 Gnome and Wayland just aren’t ready for fractional scaling with the apps I use, or at least they weren’t in the distro I was using
December 23, 2024 at 11:56 PM
🐧 (finally) switching to #linux for #gamedev

#indiedev #godot
December 4, 2024 at 11:40 PM
🤯 The bounty for adding web export to #godot for #csharp projects is now >$1,000 USD

Just posting casually to #gamedev and #dotnet in case anyone passing through has the skill to work around the MS WASM side loading blockers 🙏
November 27, 2024 at 7:56 PM
Huge thank you to @heytibo.bsky.social for creating the Chickensoft mascot as a playable 3D character! Tibo is a total professional, has surprisingly fast turnaround times, and is an absolute pleasure to work with. Chicken is CC BY 4.0 and animations are CC0. #godot #gamedev #indiedev
November 23, 2024 at 3:09 PM
🤑 someone started a bounty on #godot c# web exports and I am pitching in too. hoping to help fund the motivation of a workaround to get something working in the meantime since MS is dragging their feet on side-loading WASM stuff

github.com/godotengine/...

app.opire.dev/issues/01J8Y...
November 19, 2024 at 12:33 AM
🐠 ➡️ 🐟throwback to that one time i tried to make a 2d fishing game back in the #godot 3 era. i thought it would be cool if you could breed fish and create variations based on morphs. turns out that's really hard

#indiedev #gamedev
November 17, 2024 at 9:51 AM
we always talk about separating game logic from visualization. here's how i like to think of the different architecture layers in a game #gamedev #Indiedev #godot
November 13, 2024 at 9:35 PM
another somewhat tongue-in-cheek diagram about evaluating the usefulness of a particular software architecture. i still believe that most good architectures are only going to be strongly coupled in a directed acyclic sort of way, though (i.e., strict layered architecture) #gamedev #indiedev #godot
October 22, 2024 at 7:26 PM
this is my spoof of a chart from Martin Fowler's article on high quality software, based on my lived experience with software architecture and #gamedev / #indiedev i always die inside a little when i realize i'm at the point of intersection 🥲
October 21, 2024 at 3:22 PM