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spimort.bsky.social
@spimort.bsky.social
I'm doing the last tests for TerraBrush as a GDExtension, everything seems to be working fine!

Someone is doing godot gamedev on MacOs and wants to try it? I don't have a Mac so I can't confirm it works 😬

#godotengine #gamedev #indiedev
November 6, 2025 at 4:13 AM
Since I'm doing the "In Game" editor node for TerraBrush, I guess making terrain from your browser could be a thing now 🤓!

Soon!

#GodotEngine #gamedev #indiedev
November 2, 2025 at 5:34 AM
TerraBrush as an In-Game terrain editor 🙈?
Damn it's gonna be a HUGE update!

#godotengine #gamedev #indiedev
October 28, 2025 at 3:05 AM
TerraBrush exported to the Web? 🙈
Soon™ hopefully🤞

#godotengine #gamedev #indiedev
October 23, 2025 at 3:52 AM
Do I know someone that is really good with Godot compatibility renderer and shaders in 3D that I could talk to? There is something I don't understand 😕

#godotengine #gamedev #indiedev
October 12, 2025 at 9:15 PM
TerraBrush running in Godot 4.5 WITHOUT C# 🙈!
All features are ready now, I'm just doing the final tests!

Wanna help me test it?

#GodotEngine #gamedev #indiedev
October 5, 2025 at 4:36 AM
Yeahh, I was part of this one! 🥳
A really fun project, thanks to Blackthornprod

#godotengine #gamedev #indiedev

youtu.be/1eQo8oTbekc?...
6 DEVS Make a GAME without COMMUNICATING! (Godot edition)
YouTube video by Blackthornprod
youtu.be
September 22, 2025 at 9:49 PM
I'm no pro, but dang I love watching the sky! Saturn is at it's closest right now!

This is the best I could do with my small telescope and my cellphone (it was even better directly in the lens)

We can clearly see the rings, I love it! 🪐
September 22, 2025 at 3:46 AM
Godot 4.5 is out! 🥳

And guess what? TerraBrush still works just fine with it! 😎

#godotengine #gamedev #indiedev
September 16, 2025 at 3:04 AM
TerraBrush without the need of Godot dotnet?
Maybe (it's a work in progress)!

I might need some help to do some testing soon 🙂

#godotengine #gamedev #indiedev
September 4, 2025 at 4:04 AM
NGL, I've been working hard on this feature lately!

#gamedev #godotengine #terrabrush
September 1, 2025 at 11:29 PM
I decided to give another shot at trying to make TerraBrush (C#) work with the default Godot (no C#)!

I can sculpt the terrain now, this is so satisfying!

#godotengine #gamedev #indiedev
July 27, 2025 at 4:14 AM
A new version of TerraBrush is available (v0.13.0Alpha)! 🥳

It includes a feature to paint meta on the terrain, only visible in the editor.
Perfect to make your world environment change depending on the position of the player! (ex. Rain vs Snow)

#godotengine #gamedev #indiedev
July 3, 2025 at 8:29 PM
Just released a DevLog for my game Volunteers 😎
Enjoy!

Link in the comments 👇

#godot #gamedev #indiedev
July 1, 2025 at 7:56 PM
Not gonna lie… my minigun upgrade?
Absolute BRRRRRRRRRRR machine.
Feels illegal how satisfying it is 😎💥

#godotengine #gamedev #indiedev
June 16, 2025 at 3:55 AM
Just finished rebuilding my weapons for my game! It's not perfect, but it's good enough for now.

They are now all present in the shooting range! 🎯

Thanks to @Le_x_Lu for the cool VFX under the weapons!

#GodotEngine #gamedev #indiedev
May 21, 2025 at 3:42 AM
Reposted
The .NET team managed to create a prototype running C# on the Web. There’s still a lot of work and testing to do, but we are getting there! #godotengine
godotengine.org/article/live...
Live from GodotCon Boston: Web .NET prototype – Godot Engine
We managed to do the impossible: we created a Godot-based prototype for the Web that runs .NET! Come and try it!
godotengine.org
May 13, 2025 at 7:24 AM
I've been working hard to create a better shooting range for my game so it's more interesting and fits more the look

It's not 100% completed yet but any thought?

#GodotEngine #gamedev #indiedev
April 9, 2025 at 4:21 AM
Another great contribution to TerraBrush from @yonodactyl, allowing you to use a sharp transition between textures instead of blending them!

That looks super cool! 😎

#GodotEngine #gamedev #indiedev
April 4, 2025 at 12:35 AM
I've been working hard lately to try to create a more cohesive UI for my game.

I'm really not an artist and I'm no UI/UX expert, but I think I start to like what I made!

#godotengine #gamedev #indiedev
April 1, 2025 at 3:22 AM
Great news! TerraBrush 0.12.0Alpha works with Godot 4.4 🥳

The update was smooth, I only had 1 or 2 things to fix.

Enjoy ⛰️!

#godotengine #gamedev #indiedev
March 4, 2025 at 3:44 AM
So, I decided to give Linux (bazzite) a try for a week. I really enjoy the system, it's cute, feel fresh and most stuff worked right of the start.

My problem right now, a #GodotEngine project that was running at ~400+ fps on windows, now runs at ~150 on linux...

Is this a linux issue?

Help 😥!
February 9, 2025 at 4:56 AM
I made a small DevLog/Tutorial to talk about the last trees/objects feature in TerraBrush!

Let's make a MASSIVE forest! 🌲🌳

Link in the description 👇

#GodotEngine #gamedev #indiedev
January 28, 2025 at 12:42 AM
I know it does not look like it, but this proof of concept is TerraBrush, my Terrain editor (C#), compiled in GDExtension so it runs in the standard Godot (no C#).

raulsntos is doing such a good job with Godot dotnet!

#godotengine #gamedev #indiedev
January 19, 2025 at 5:15 AM
The version 0.11.0Alpha of TerraBrush is out, with the new Resolution feature!

It helps creating a terrain with less vertices and reducing the file size, if needed (low poly terrain)!

Enjoy! 🥳

#godotengine #gamedev #indiedev
January 10, 2025 at 9:52 PM