Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
Efficient & effective SDR UI playing nice with HDR rendering and/or HDR display output is such a difficult thing to get right without destroying artistic intent.
Efficient & effective SDR UI playing nice with HDR rendering and/or HDR display output is such a difficult thing to get right without destroying artistic intent.
Not only that but things like how to establish a great pipeline for artists to author UIs in HDR could be invaluable
Not only that but things like how to establish a great pipeline for artists to author UIs in HDR could be invaluable
jcgt.org/published/00...
jcgt.org/published/00...
graphicsprogrammingconference.com/archive/2025...
graphicsprogrammingconference.com/archive/2025...
How a routine profiling session turned into a Linux kernel patch: rovarma.com/articles/fro...
How a routine profiling session turned into a Linux kernel patch: rovarma.com/articles/fro...
www.youtube.com/@siggraphadv...
www.youtube.com/@siggraphadv...
and @tiagocostav.bsky.social from @epicgames.alt.store.ap.brid.gy is now online: youtu.be/dmmN8_c8Tb0?... Enjoy!
and @tiagocostav.bsky.social from @epicgames.alt.store.ap.brid.gy is now online: youtu.be/dmmN8_c8Tb0?... Enjoy!
www.youtube.com/watch?v=4w0P...
www.youtube.com/watch?v=4w0P...
The first article of hopefully many more to come is about, you guessed it, profiling & optimization.
RTs appreciated!
rovarma.com/articles/opt...
The first article of hopefully many more to come is about, you guessed it, profiling & optimization.
RTs appreciated!
rovarma.com/articles/opt...
www.youtube.com/watch?v=KYmd...
www.youtube.com/watch?v=KYmd...
www.youtube.com/watch?v=ji0H...
www.youtube.com/watch?v=ji0H...
Download the project, a developer guide, and even a binary executable of the demo here: developer.nvidia.com/game-engines...
Download the project, a developer guide, and even a binary executable of the demo here: developer.nvidia.com/game-engines...
zeux.io/2025/09/30/b...
zeux.io/2025/09/30/b...