Ari Arnbjörnsson
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flassari.bsky.social
Ari Arnbjörnsson
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.

https://ari.games for my presentations!
Conferences can be super busy; it can be hard to find the time to eat dinner.
Fun fact: hors d'oeuvres can be a dinner if you just eat enough of them! 🤯

Pic related: me gobbling down finger food while the other person talks.
January 2, 2026 at 2:59 PM
My coworker Zhi Kang Shao just published the Level Streaming Hitching Guide, a huge resource on the things you can do to prevent hitches during level streaming.

Read it here: dev.epicgames.com/community/learning/tutorials/qpll/unreal-engine-level-streaming-hitching-guide
Level Streaming Hitching Guide | Tutorial
Guide to recognizing common level streaming hitches in your Unreal Insights captures and tips and links to resources to address them. Hitches refers to ...
dev.epicgames.com
December 16, 2025 at 8:59 AM
Unreal Fest 2026 is coming to Chicago next June, and I want YOU to present there!

Call for proposals is open until January 22nd, speakers get free hotel accommodation and conference tickets 🤘

Apply here: unrealengine.com/news/apply-to-present-at-unreal-fest-chicago-2026

I hope to see you there!
December 16, 2025 at 8:44 AM
"Mafia: The Old Country: Using MetaHuman in a AAA Character Pipeline" is a fantastic talk on Hangar 13's use of MetaHuman for their amazing-looking characters! 🤩

Watch it here: youtube.com/watch?v=V8rL1r_1IcQ
December 15, 2025 at 12:13 PM
Reposted by Ari Arnbjörnsson
Ari and I both said a lot of words on stage at #UnrealFest Stockholm, and I think these are the most important. How to think about profiling, how to read the unicorn barf that is Unreal Insights, and tips for looking at GPU captures.
How do we profile games at Epic Games? Check out this presentation where @mattoztalay.bsky.social and I examine perf captures from Arctic Hazard's "NORSE: Oath of Blood" and show you how to use Unreal Insights and PIX.
www.youtube.com/watch?v=C-Aj...
Profiling with Purpose: Performance Lessons from a Real Unreal Project | Unreal Fest Stockholm 2025
YouTube video by Unreal Engine
www.youtube.com
December 11, 2025 at 1:56 PM
How do we profile games at Epic Games? Check out this presentation where @mattoztalay.bsky.social and I examine perf captures from Arctic Hazard's "NORSE: Oath of Blood" and show you how to use Unreal Insights and PIX.
www.youtube.com/watch?v=C-Aj...
Profiling with Purpose: Performance Lessons from a Real Unreal Project | Unreal Fest Stockholm 2025
YouTube video by Unreal Engine
www.youtube.com
December 11, 2025 at 12:30 PM
Reposted by Ari Arnbjörnsson
Hæ from Reykjavík! Huge thanks to @flassari.bsky.social for being part of the very first Reykjavík Game Summit, and for capturing this great moment along the way! 📸
I got to be a part of history! Super grateful to be able to participate on stage at Reykjavík Game Summit's inaugural conference 🤩
"Hi from Reykjavík!" 👋
December 5, 2025 at 9:59 PM
Reposted by Ari Arnbjörnsson
I was lucky enough to be part of @flassari.bsky.social ’s excellent 101 Tips & Tricks at Unrealfest Stockholm, which is both useful and a really fun watch. At one point, I do wrestling promo voice :)

Now online, go check it out if you're an Unreal Engine gamedev!

youtu.be/4w0PWcRwyOc?...
101 Unreal Engine Tips & Tricks: The Reckoning | Unreal Fest Stockholm 2025
YouTube video by Unreal Engine
youtu.be
December 4, 2025 at 9:55 PM
When an Unreal 5.3+ game runs, it will immediately kick off precompilation of global shaders. You should wait for that to complete before starting the game, otherwise you'll likely get hitches. You do that with the NumPrecompilingPSOsRemaining node. #uetips
December 4, 2025 at 12:01 PM
I got to be a part of history! Super grateful to be able to participate on stage at Reykjavík Game Summit's inaugural conference 🤩
"Hi from Reykjavík!" 👋
December 3, 2025 at 10:51 AM
I've been waiting on this one! See how to use our new and immensely powerful GPU profiler in Unreal Engine 5.6+, and how it helps you debug GPU crashes! #uetips

www.youtube.com/watch?v=vnbA...
New GPU Profiler and RHI Submission Pipeline | Unreal Fest Stockholm 2025
YouTube video by Unreal Engine
www.youtube.com
December 3, 2025 at 9:02 AM
Reposted by Ari Arnbjörnsson
I was not able to make it to Unreal Fest Stockholm, but thanks to @flassari.bsky.social I still ended up on stage!

You can find me at 1:50:46 in the video, when I show the Unreal asset browser feature to rotate thumbnails of 3D assets.
November 30, 2025 at 2:27 PM
We attempted to cram over 100 #uetips into a single presentation at Unreal Fest Stockholm. Did we succeed? Find our right here 👇
www.youtube.com/watch?v=4w0P...
101 Unreal Engine Tips & Tricks: The Reckoning | Unreal Fest Stockholm 2025
YouTube video by Unreal Engine
www.youtube.com
November 30, 2025 at 9:43 AM
We managed to fill the room at CCP Games for the Reykjavík Unreal Engine Evening, no wonder with those banger presentations 🤩
"Hi from Reykjavík!" 👋
November 29, 2025 at 9:27 AM
Did that Super Mario Galaxy movie trailer get your nostalgia running? Feel like getting it out of your system by creating something? Why not start with the Custom Gravity tutorial, it will make for a great base for tiny planet hopping!
🌍🏃‍♂️‍➡️🌏

dev.epicgames.com/community/le...
November 14, 2025 at 3:29 PM
UE 5.7 is out, featuring our new Megaplants plugin: procedural instanced nanite skeletal meshes that voxelize in the distance 👀

@williamfaucher.bsky.social just released a great "getting-started" tutorial on it:
www.youtube.com/watch?v=3f7m...
Unreal Engine 5.7 MEGAPLANTS Crash Course #ad
YouTube video by William Faucher
www.youtube.com
November 13, 2025 at 12:19 PM
We just released "Unreal Materials: New Features & Productivity Enhancements", where my coworker @shedoesartstuff.bsky.social shows off a bunch of quality-of-life improvements to the Material Editor in UE in 5.6/5.7, alongside new and upcoming features. #uetips

www.youtube.com/watch?v=KYmd...
Unreal Materials: New Features & Productivity Enhancements | Unreal Fest Stockholm 2025
YouTube video by Unreal Engine
www.youtube.com
November 11, 2025 at 10:59 AM
We just published "The Road to 60 fps in The Witcher 4 UE5 Tech Demo", where you can see how we got 300+ moving characters and 100k+ fully modeled trees and scrubs running at 60fps on a base PS5.
www.youtube.com/watch?v=ji0H...
The Road to 60 fps in The Witcher 4 Unreal Engine 5 Tech Demo | Unreal Fest Orlando 2025
YouTube video by Unreal Engine
www.youtube.com
October 31, 2025 at 1:54 PM
A great talk by Alexis Argyriou from Unreal Fest Bali about performant lighting in UE on various hardware. #uetips
www.youtube.com/watch?v=Q1wh...
Lighting in UE5: Scaling for Quality & Performance | Unreal Fest Bali 2025
YouTube video by Unreal Engine
www.youtube.com
October 30, 2025 at 1:05 PM
"Getting Started in the Games Industry" is my story of how I entered the game development industry, how I moved from mobile to console games, and how I got my job at Epic Games. With practical advice to the new generation of game makers entering the industry.

www.youtube.com/watch?v=Ai3Q...
Getting started in the games industry by Ari Arnbjörnsson, Epic Games
YouTube video by W Love Games Conference
www.youtube.com
October 22, 2025 at 1:47 PM
I had a training session for the speakers of Unreal Fest Orlando on how to speak better, drawing on my own experience fumbling on stage for years.

I've now finally made a proper EDC article + video of it so anyone can learn to become a better speaker!

dev.epicgames.com/community/le...
Making Epic Presentations | Talks and demos
Learn tips and tricks that can help you level up your presentation game, from the technical developer relations team at Epic Games.
dev.epicgames.com
October 20, 2025 at 3:10 PM
Bring The Great Hitch Hunt to your Halloween party with this karaoke version of "Kill the Hitch!" 🏹

YouTube: youtu.be/T8xX7BsgURI
Download: epicgames.box.com/v/HitchHuntKaraoke
October 19, 2025 at 7:55 PM
I'm so honored to kick off the @wlovegames.bsky.social conference as the keynote speaker ❤️

My talk, "Getting Started in the Games Industry," is a deeply personal story of how I got into the industry, and how that translates into practical lessons for the new generation of game makers.
October 14, 2025 at 1:46 PM
We just uploaded FORTY NINE presentation recordings from Unreal Fest Bali, and there's some top-notch content in there 🤩

Check them out here 👇

www.youtube.com/playlist?lis...
Unreal Fest Bali 2025 - YouTube
www.youtube.com
October 14, 2025 at 11:17 AM