https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
If you don't know me: I'm a rendering engineer at Disney Animation working on our Hyperion Renderer. I've worked on every Disney Animation film since Zootopia. I post mostly about cool computer graphics and programming stuff.
www.youtube.com/watch?v=ikli...
www.youtube.com/watch?v=ikli...
www.youtube.com/watch?v=DsWT...
www.youtube.com/watch?v=DsWT...
Does anyone know if there's proper developer docs yet? The best I can find is the MR adding this to MLX: github.com/ml-explore/m...
Does anyone know if there's proper developer docs yet? The best I can find is the MR adding this to MLX: github.com/ml-explore/m...
Also I hadn't thought about this before, but a 2nd gen iPod Nano is absolutely canonically the best way to listen to Brat.
Also I hadn't thought about this before, but a 2nd gen iPod Nano is absolutely canonically the best way to listen to Brat.
www.macrumors.com/2025/12/05/w...
www.macrumors.com/2025/12/05/w...
daringfireball.net/2025/12/bad_...
daringfireball.net/2025/12/bad_...
Most of Meta’s stuff is already such an unusable mess that for Meta this is a side-grade.
Most of Meta’s stuff is already such an unusable mess that for Meta this is a side-grade.
…Sven from Frozen may or may not be a horse in our pipeline too. I don’t remember if he’s a horse or if he’s a giant dog. 👀
…Sven from Frozen may or may not be a horse in our pipeline too. I don’t remember if he’s a horse or if he’s a giant dog. 👀
(1/4)
(1/4)
...and if you look very closely, you may notice that all of the Zootopia 2 animation/rigging screenshots/clips show a UI that is not Maya. 👀
disneyanimation.com/process
...and if you look very closely, you may notice that all of the Zootopia 2 animation/rigging screenshots/clips show a UI that is not Maya. 👀
disneyanimation.com/process
Example: one of the bars in Marsh Market is an aquarium and it has scuba diving gerbils in it.
Example: one of the bars in Marsh Market is an aquarium and it has scuba diving gerbils in it.
(1/3)
www.apple.com/newsroom/202...
(1/3)
www.apple.com/newsroom/202...
tomclabault.github.io/blog/2025/re...
tomclabault.github.io/blog/2025/re...
(2/2)
(1/2)
(1/2)