✍️ Systemic Narrative Designer
🧭 Quest designer and world builder
🧠 Psychology and Sociology in #GameDesign
Currently @ Unemployed
Coming Soon in 2026 from CRC Press: "Quest Giving"
This time I'm talking about systems-driven narrative design and how YOU can tell a story with your gameplay, whatever that gameplay happens to be. We start from Bananza and build into a systemic approach anyone can use.
www.nathansavant.com/post/systemi...
These are the books we need in times like these.
www.humblebundle.com/books/terry-...
These are the books we need in times like these.
www.humblebundle.com/books/terry-...
That should continue. We just also need to replace the instruction manual.
Cause old games were also unclear as hell just like constantly.
That should continue. We just also need to replace the instruction manual.
Cause old games were also unclear as hell just like constantly.
www.kickstarter.com/projects/moo...
www.kickstarter.com/projects/moo...
The results:
The results:
Step 1: Globally eliminate the concept of a classed society and redistribute all surplus resources among the populace, permanently enshrining social ownership of the means of production.
Step 2: Ridge Racer 8.
Step 1: Globally eliminate the concept of a classed society and redistribute all surplus resources among the populace, permanently enshrining social ownership of the means of production.
Step 2: Ridge Racer 8.
I Will Not Grow The Third Set.
#SpaceMolt
Like suddenly, bam! Role model!
I had an interview today like that. No idea I was searching for new interview techniques, but I absolutely found them.
Like suddenly, bam! Role model!
I had an interview today like that. No idea I was searching for new interview techniques, but I absolutely found them.
So much swaggering ruggedness…
“They wouldn’t do that.”
“But we only have 10-year leases with no guarantee that we can renew …”
“There’d be too many FIRES.”
Those who have ears, let them hear.
“They wouldn’t do that.”
“But we only have 10-year leases with no guarantee that we can renew …”
“There’d be too many FIRES.”
Those who have ears, let them hear.
Honored to have my first book credit be alongside so many amazing designers.
Honored to have my first book credit be alongside so many amazing designers.
That's not the case, for any number of possible reasons.