I'm an non-binary game developer from Canada.
Co-host of @shawiniganmoments.ca
Game Dev Stuff
https://witchpixels.dev
Serialization is for nerds.
Serialization is for nerds.
Union Starbucks baristas voted to authorize the strike by 92%.
Now baristas in over 25 cities could launch an unfair labor practice strike on Thursday, November 13th.
#godotEngine #gameDev #cpp
#godotEngine #gameDev #cpp
🔞QUEER 18+/NSFW CREATIVES🏳️🌈
🦋STARTER PACK🦋
Let’s fight censorship & celebrate adult creators!💥
Still ISO queer 18+ creatives (55 spots) Reply with your work if you want in (tag 🔞 images)
🔁 RT & Follow! 🔁
#NSFW #IndieDev #VisualNovel #TTRPG #Artist #Yaoi #Yuri #VoiceActor #Cosplay
🔞QUEER 18+/NSFW CREATIVES🏳️🌈
🦋STARTER PACK🦋
Let’s fight censorship & celebrate adult creators!💥
Still ISO queer 18+ creatives (55 spots) Reply with your work if you want in (tag 🔞 images)
🔁 RT & Follow! 🔁
#NSFW #IndieDev #VisualNovel #TTRPG #Artist #Yaoi #Yuri #VoiceActor #Cosplay
Like it's not any more complicated than using perforce or plastic, the industry staples.
#godotEngine #indieDev
Like it's not any more complicated than using perforce or plastic, the industry staples.
#godotEngine #indieDev
I might actually pull the trigger on giving godot's rust extension a shot.
I might actually pull the trigger on giving godot's rust extension a shot.
still needs a lot of work but also i need to focus on making my own blog with it so let's just get the damn thing out there
github.com/iznaut/bimbo
still needs a lot of work but also i need to focus on making my own blog with it so let's just get the damn thing out there
github.com/iznaut/bimbo
I'm at least going to run this for the next six months, since that's how long the lease on the garage lasts.
www.youtube.com/watch?v=qmUI...
#autos #autoRepair #vw #mk2jetta
1. Generates Mesh
2. Unwraps Mesh for Lighting
3. Creates Collision Shape 3D
4. Creates Static Mesh with Collision Shape
5. Rebakes Occlusion from Mesh
This saves me about 12 clicks, and around 3 minutes of work every single time I build levels.
1. Generates Mesh
2. Unwraps Mesh for Lighting
3. Creates Collision Shape 3D
4. Creates Static Mesh with Collision Shape
5. Rebakes Occlusion from Mesh
This saves me about 12 clicks, and around 3 minutes of work every single time I build levels.
ArtStation: www.artstation.com/thatkimparker
Portfolio site: kimberlyparker.ca
ArtStation: www.artstation.com/thatkimparker
Portfolio site: kimberlyparker.ca
Spent way longer than planned on this one, but I also learned a ton! Hoping this will help others with similar effects :) #gamedev #devlog
Anyone who tells you that artists should suffer is a poop head and should be flushed down the toilet
Anyone who tells you that artists should suffer is a poop head and should be flushed down the toilet
www.eurogamer.net/lords-of-the...