You can buy my work here: https://supernalclarity.itch.io/conjur
cover photo courtesy of https://www.instagram.com/shroom.enough.for.both.of.us/
(we're brothers <3)
- The Luminous (Apocalypse World: Burned Over)
- The Weeping Gale (Under Hollow Hills)
- The Exile (Wanderhome)
- Amelie (Yazeba’s Bed & Breakfast)
- The IPSN “Nelson” (Lancer)
- Warlock (D&D)
- The Fixer (Electrum Archive)
- The Scout (Armour Astir Advent)
- The Vessel (The Between)
- None (Into the Odd among many, many other classless games that I love)
- The Hollow (Monsterhearts 2)
- The Captain (Armour Astir: Advent)
- The Sparrow (Night Witches)
- Android (Mothership)
- Volfe Knight (Songbirds 3e)
- The Luminous (Apocalypse World: Burned Over)
- The Weeping Gale (Under Hollow Hills)
- The Exile (Wanderhome)
- Amelie (Yazeba’s Bed & Breakfast)
- The IPSN “Nelson” (Lancer)
But I will be won over when I see actual mechanics filled with potential energy. Give me a taste of how powerful play could feel, and you have me.
What makes you buy a standalone game (like one which has it's own system)?
Whether it's cool stuff like screens, merch, weirdness, utility - whatever the reason, tell me, because I'm nebby,
But I will be won over when I see actual mechanics filled with potential energy. Give me a taste of how powerful play could feel, and you have me.
(They’re so freakin’ good!!) ✨
(They’re so freakin’ good!!) ✨
A simple example: we're writing a cozy woodland mystery game. What are the combat mechanics like? Well, clearly there aren't any. Combat isn't part of our cozy woodland story.
But...
From a game of @rosscowman.bsky.social's #CityofWinter:
This is Valor, our young prince-in-exile, alongside Constance, the soon-to-be princess (though neither knows it yet!)
I love them dearly! 💛
From a game of @rosscowman.bsky.social's #CityofWinter:
This is Valor, our young prince-in-exile, alongside Constance, the soon-to-be princess (though neither knows it yet!)
I love them dearly! 💛
I can say, unequivocally, it is my favorite rpg.
Anyone who cares about roleplaying games—as a player, as a game master, as a critic or academic or designer—owes it to themselves to see what Apocalypse World is all about!
I can say, unequivocally, it is my favorite rpg.
Anyone who cares about roleplaying games—as a player, as a game master, as a critic or academic or designer—owes it to themselves to see what Apocalypse World is all about!
www.kickstarter.com/projects/lum...
Go now: www.kickstarter.com/projects/peo...
Go now: www.kickstarter.com/projects/peo...
As have become a habit, I mark each #autumnequinox by sharing a small poem by Xin Qiji. I also start my translation cycle of Chinese and Japanese poems and prose that mark the twenty-four lunisolar micro-seasons. Translation notes blogged here:
#everynightapoem
As have become a habit, I mark each #autumnequinox by sharing a small poem by Xin Qiji. I also start my translation cycle of Chinese and Japanese poems and prose that mark the twenty-four lunisolar micro-seasons. Translation notes blogged here:
#everynightapoem
is the world of dew.
And yet, and yet—
is the world of dew.
And yet, and yet—
Choose how your Archetype, BL, and Culture express at every level with features that change how you interact with each mode of play.
Choose how your Archetype, BL, and Culture express at every level with features that change how you interact with each mode of play.
- how risky is this game
- are players aware of and consenting to this risk
- what are tools players can use to mitigate risk
*Contested, not the only strong candidate.
*Contested, not the only strong candidate.
possumcreek.medium.com/the-expressi...
#ttrpg #PBTA #AWBurned #ApocalypseWorld
www.belloflostsouls.net/2025/09/apoc...
#ttrpg #PBTA #AWBurned #ApocalypseWorld
www.belloflostsouls.net/2025/09/apoc...
www.kickstarter.com/projects/lum...
www.kickstarter.com/projects/lum...
Apocalypse World 2e, Meguey & Vincent Baker
Apocalypse World 2e, Meguey & Vincent Baker
I played as 300 thieves escaped from the tyrant's prison.
I played as 300 thieves escaped from the tyrant's prison.
Uneasy Lies the Head is 80% funded and has 2 days left to meet its goal! Back now so I can bring the plots and schemes of royal advisors to your table.
Check it out: www.kickstarter.com/projects/ada...
Uneasy Lies the Head is 80% funded and has 2 days left to meet its goal! Back now so I can bring the plots and schemes of royal advisors to your table.
Check it out: www.kickstarter.com/projects/ada...