Join Brennan Lee Mulligan and the Dusty Do-gooders (Ally Beardsley, Kimia Behpoornia, Vic Michaelis, Oscar Montoya, Zac Oyama, Jacob Wysocki) for a feel-good apocalypse adventure!
Dimension 20: Gladlands premieres Jan. 7th, 2026!
Join Brennan Lee Mulligan and the Dusty Do-gooders (Ally Beardsley, Kimia Behpoornia, Vic Michaelis, Oscar Montoya, Zac Oyama, Jacob Wysocki) for a feel-good apocalypse adventure!
Dimension 20: Gladlands premieres Jan. 7th, 2026!
filiph.net/text/making-...
filiph.net/text/making-...
It's now owned by Canva and they have to make money... So, now what's the catch? This doesn't make any sense
It's now owned by Canva and they have to make money... So, now what's the catch? This doesn't make any sense
github.com/hibzzgames/p...
github.com/hibzzgames/p...
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
Wild Cosmos's steam page: s.team/a/3051070
Music provided by Chillhop Music
Ian Ewing, Strehlow, Nosmoh - Convertible
chll.to/91a66994
#gamedev #devlog #godotengine #wildcosmos
Wild Cosmos's steam page: s.team/a/3051070
Music provided by Chillhop Music
Ian Ewing, Strehlow, Nosmoh - Convertible
chll.to/91a66994
#gamedev #devlog #godotengine #wildcosmos
Also if anyone was curious I actually hand drew the contour lines and map them using screenspace x axis and the height in the material.
#blender
Also if anyone was curious I actually hand drew the contour lines and map them using screenspace x axis and the height in the material.
#blender
Project will be in godot!
#blender
Project will be in godot!
#blender
...don't look at it up close please.
...don't look at it up close please.
Since then, we’ve sold 3.3 million copies.
Seriously. As of today.
We couldn’t make that up.
Another entry on the long list of surreal moments that your support has made real.
Thank you ALL.
Since then, we’ve sold 3.3 million copies.
Seriously. As of today.
We couldn’t make that up.
Another entry on the long list of surreal moments that your support has made real.
Thank you ALL.
gameplan.hibzz.games
gameplan.hibzz.games