#gamedev #indiegamedev #unity3d
#gamedev #indiegamedev #unity3d
So a couple of days of head scratching (and banging) later, I figured a way to make it much smoother ✨
So a couple of days of head scratching (and banging) later, I figured a way to make it much smoother ✨
#GodotEngine #gamedev #indiedev
#GodotEngine #gamedev #indiedev
Check it out:
www.artstation.com/artwork/K38dVy
Check it out:
www.artstation.com/artwork/K38dVy
If you have Bakery, can you try getting the latest github patch and using it?
Add "Bakery Light Filter" component to an object to make it act like stained glass 😋
(video from RTPreview for fanciness, but it looks the same when baked)
#gamedev
If you have Bakery, can you try getting the latest github patch and using it?
Add "Bakery Light Filter" component to an object to make it act like stained glass 😋
(video from RTPreview for fanciness, but it looks the same when baked)
#gamedev
This is a single mesh with no vertex shader. Quadratic curves are animated and vertices are positioned along them to best face the camera, ribbon-style. Landscape is sampled for Z projection.
This is a single mesh with no vertex shader. Quadratic curves are animated and vertices are positioned along them to best face the camera, ribbon-style. Landscape is sampled for Z projection.
#godot
#godot