Sakthi
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sambarpowder.bsky.social
Sakthi
@sambarpowder.bsky.social
VFX Artist at Tuatara, previously Digital Extremes and Grinding Gear Games https://www.artstation.com/crossflip
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Sup I'm Sakthi and I make purple things #PortfolioDay
This is my first shipped Unreal Engine title after years of using the engine to muck around. Glad to have had the opportunity to contribute
🔥 The onslaught begins! 🔥
Let Them Come: Onslaught is NOW AVAILABLE! Can you survive the chaos? Play now on:

🎮 Steam: store.steampowered.com/app/2050800/...

🎮 PS5/PS4: store.playstation.com/en-us/concep...

🎮 Xbox: www.xbox.com/en-us/games/...

#indiegame #indiedev
November 11, 2025 at 6:17 PM
Tested my shiny new blur with some actual explosions. I'm all tech-arted out for now, gonna stop spamming the unreal default level clips and go play some videogames #vfx #rtvfx #ue5
November 11, 2025 at 4:58 AM
really pleased with how this looks after adding some shiny colors and lil glass shards #rtvfx
November 10, 2025 at 4:22 AM
fun one today #vfx #rtvfx #ue5
November 9, 2025 at 8:44 AM
Reposted by Sakthi
I have weird hobbies.
November 9, 2025 at 3:49 AM
Latest stop on the niagara research expedition, particle-based radial blur that supports multiple instances at once and works with translucency #vfx #rtvfx #ue5
November 8, 2025 at 6:15 AM
Reposted by Sakthi
October 26, 2025 at 8:03 PM
Oddly heartening to see Dead Static Drive come out. I remember going to my first NZGDC to see Mike talk about the game's custom shading model or something back when I was starting out as a student. Made no sense at the time, it seemed like magic, but here I am today playing with niagara sim stages
November 4, 2025 at 11:55 PM
Reposted by Sakthi
Still can't show much from Game 2, but wanted to at least leave you all with one of my favourite NPCs from the game.

Valli, the honey harvester!
November 4, 2025 at 8:34 PM
still at it #vfx #rtvfx #ue5
November 4, 2025 at 3:07 PM
today's bit of nonsense, grabbing world normal from gbuffer and using it to drive chromatic aberration #vfx #rtvfx #ue5
November 4, 2025 at 12:16 AM
Reposted by Sakthi
November 3, 2025 at 8:36 PM
niagara experiments will continue until my morale improves 😩 #vfx #rtvfx #ue5
November 3, 2025 at 9:58 AM
Reposted by Sakthi
Pumpkin Bucket
Happy Halloween 🎃
#lowpoly
October 31, 2025 at 3:36 PM
expanding on the previous effect, masking out the center using mip blur and adding uv distortion #vfx #rtvfx #ue5
October 30, 2025 at 10:40 PM
Reposted by Sakthi
My name is Ozymandias, King of Kings. Look on my works and let me know if you have any questions! 🤗
October 29, 2025 at 9:16 PM
Had a big unreal engine project come up at work so I'd suspended my own personal vfx stuff. Now I'm having to scroll down my posts to see where I left things off 😩
October 28, 2025 at 11:24 PM
Had to learn about niagara simulation stages for work recently and I threw together this ghosting effect to see if I could freestyle with that knowledge #vfx #rtvfx #ue5
October 28, 2025 at 11:19 PM
Reposted by Sakthi
ok, i'm just gonna say it is cool as hell that there are two different Indian leaders in civ 7 and they each have their own slot and skills.
October 17, 2025 at 1:39 AM
Sup I'm Sakthi and I make blue things #PortfolioDay
October 14, 2025 at 8:23 AM
Reposted by Sakthi
October 13, 2025 at 1:44 PM
Unearthed this old projectile afforestation effect for #VFXFriday
October 10, 2025 at 11:36 PM
sequence is sorta blocked out and it's time to add the sizzle... literally
September 27, 2025 at 12:01 AM
Reposted by Sakthi
By baking data directly into a texture, through different channels, you can drive position, scale, and rotation of other elements, unlocking flexible, procedural control for unique effects with optimized performance #UnrealEngine #GameDev #VFX #RealtimeVFX
September 25, 2025 at 6:01 PM
procedural dosa 👀
September 23, 2025 at 12:18 AM